Good read. Following your blog now. I agree on wanting to see you follow up about the 3 OS concurrently running, and the effect on RAM. I also missed that PS+ will be required for MP now, so thanks for that tidbit. I look forward to reading how all the guys railing about consoles that require subscription fees, and how they would never pay, are reacting to that news.
And I think you did a good job of addressing the platforms, without inserting unnecessary bias.
Thanks man! I appreciate that very much. I am indeed writing a follow-up related to the OS issues, along with integrated Twitch vs. uStream, I just want to make sure I have good sourcing on it, and I feel like we'll get a few more good leaks/interviews over the next bit of time in order to make the article what I want it to be.
I have a really cool article series coming up (history of console wars gen by gen) along with an interview of a man with the coolest gaming collection I've ever seen. I'm also honored to have Chris Tang (google him haha!) writing for me as well, he was the Sega World Champion along with working inside the gaming industry for 2+ decades now. Kind of funny that I won the Nintendo World Championships way back when I was a kid, he won the Sega one, and now we're writing for the game site
This was his first article, he's a little less optimistic about Xbox One out of the gate than I am, but he's pretty logical, and he's been in the industry as an insider far longer than I have.
http://losthammer.wordpress.com/201...l-suvive-but-sony-will-still-win-this-battle/
I really do think that both systems will do quite well, and even have expectations that WiiU will be a viable 'niche' system as well. Speaking the truth makes me a bit unliked by the extreme Xbox fanboy crowd, but it's not like I expect the Xbox One to fail by any means. They still have a lot of positives : The controller that many prefer, great IPs, a proven solid online system in XBL, and so on. Really the best thing about this system for everyone, PC gamers included, is that we've finally moved almost every system to x86. That's huge, and I don't think many understand just how good this is for us.
Previously developers of cross-platform titles had to spend a lot of resources just making things work on three (if they made it for PC as well) drastically differing versions of a title. Budget and scheduling constraints, along with arguably a degree of laziness, led to poor or unoptimized ports on a regular basis. This time around, much less time/expense will be lost to this process, cutting development time and letting those resources either make the developer more profitable, or letting more resources actually go into great features and content.
Thanks again I Hope your 2013 year of gaming is the best year yet!