smackababy
Lifer
- Oct 30, 2008
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The Wii-U sold like 160,000 units last quarter. I don't imagine it will be hard to outsell it. Now, if Nintendo decides to get their stuff together and start putting out games for the Wii-U, they might see an increase in sales.
There's probably already twice that in pre-orders for the new systems. Maybe more.
Oh and I mentioned this before but it's now confirmed at the source. An adapter will be available to allow your Xbox 360 compatible headsets to work on the XB1. So for those of you who like me have invested a good amount of cash into a high end headset (I have a Sennheiser PC360) you will be able to use it with the XB1 with the adapter. No pricing available yet. I'm guessing like $15-$20 which is not too bad considering a good headset that would work would cost much more than that.
http://www.ign.com/articles/2013/07/31/xbox-one-headset-adapter-confirmed-by-microsoft
I can't look at the article, but I assume that is a first part adapter right? I'd imagine a third party one would come soon after and be a bit less. I just wish they'd release a USB adapter for fightsticks. =(
Ugh, why didn't they just put a standard 3.5 jack and hardwire some buttons like the OnLive controller?
The new controller has a higher data transfer rate to the console. Microsoft says the new connector was designed with future accessories that connect to the controller in mind.
no one talking about the 53mhz bump in GPU speed? I just don't see how it is going to make a noticeable difference.
no one talking about the 53mhz bump in GPU speed? I just don't see how it is going to make a noticeable difference.
The article on The Verge said it'd be a 10% bump in graphics power. Seeing as the PS4 has a 40% power advantage, it's still not enough, but any closer is obviously still better this late in the game.
http://www.theverge.com/2013/8/2/4581502/microsoft-increases-xbox-one-graphics-performance
In reality, both will play the cross platform games the same and both will look good enough for the next 7 or 8 years. If you are really hung up on GPU clock speeds and texture resolutions, I suggest you leave consoles, because that is not their strong points.
all games need to run in full 1080P, or this generation has already failed.
As in streaming full game audio AND voice to the headphones plugged into the controller I believe! If that's actually true, that's huge. Wouldn't even need my home theatre anymore, I'd just use headphones all the time for the better sound.
The real news is MS is talking about DirectX being fully optimized for the Xbox One. That in itself could give them a boost if the PS4 lacks those optimizations.
In reality, both will play the cross platform games the same and both will look good enough for the next 7 or 8 years. If you are really hung up on GPU clock speeds and texture resolutions, I suggest you leave consoles, because that is not their strong points.
all games need to run in full 1080P, or this generation has already failed.
True 7.1 headphones are better than a true 5.1 home theater set up for a lot of people.Headphones better than a true 5.1 setup? Hardly. I will always take my home theater setup over any headphones.
The PS4 is using OpenGL and, as far as I know, doesn't have source code access like MS does with Direct X. So, while OpenGL might see some optimization (and move out of gaming obscurity), Direct X we know will be aggressively optimized.The ps4 has its own api based on a DX 11.1+ feature set. It is streamlined and tuned for the ps4's specific hardware. I feel that the ps4 will have the advantage in pure optimizations. Not to mention the more available memory.
all games need to run in full 1080P, or this generation has already failed.
no one talking about the 53mhz bump in GPU speed? I just don't see how it is going to make a noticeable difference.
As a semi avid PC gamer I have to agree here. I buy a PC and a highend video card so I can max out graphics as much as possible to make it look as good as possible. But the fact is if I didn't want to buy a video card and I couldn't run a game at max settings. Well then I kicked down the graphics till it was playable and if I couldn't get it playable or it looked too bad, I would shelve the game.And this generation "that has already failed" will sell more games than on PC, AGAIN. Because the only people who cry about native resolution are PC gamers trying to troll. Console games, myself included, don't care if it was originally rendered in 5x5 and upscaled to 10000000x1000000 as long as it has no framerate issues and is looks good enough.
True 7.1 headphones are better than a true 5.1 home theater set up for a lot of people.
The PS4 is using OpenGL and, as far as I know, doesn't have source code access like MS does with Direct X. So, while OpenGL might see some optimization (and move out of gaming obscurity), Direct X we know will be aggressively optimized.
And this generation "that has already failed" will sell more games than on PC, AGAIN. Because the only people who cry about native resolution are PC gamers trying to troll. Console games, myself included, don't care if it was originally rendered in 5x5 and upscaled to 10000000x1000000 as long as it has no framerate issues and is looks good enough.