The Official Xbox One Thread

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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Check out the CSR elite wheel, pedals, and shifter. For the wheel alone it is 600 euros. It has 100% adjustable tension, dead zone etc. The pedals are 150 euros and have independent adjustment and mounting so you can invert them to it sways from the top vs the bottom. Supposedly the absolute best and most realistic wheel.
 
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KlokWyze

Diamond Member
Sep 7, 2006
4,451
9
81
www.dogsonacid.com
I watched the 15-minutes video posted before and I think it's looks very intriguing. I won't be creating games, not my style, but I'd like playing other people's creations. I'm assuming you can download others' games.

exactly why I would want to check that out. Trials Evolution has some AMAZING tracks. Some are much more impressive than the developer's stuff. Also, the dev's put out an entire new set of tracks and a new bike, literally a bicycle... I hate it, but the new maps are sick.
 

ronbo613

Golden Member
Jan 9, 2010
1,237
45
91
Check out the CSR elite wheel, pedals, and shifter. For the wheel alone it is 600 euros. It has 100% adjustable tension, dead zone etc. The pedals are 150 euros and have independent adjustment and mounting so you can invert them to it sways from the top vs the bottom. Supposedly the absolute best and most realistic wheel.
Fanatec probably does make the best wheels, but they are expensive. I don't think they've announced a model for the XBox One, which is causing a lot of sleepless nights for the hardcore Forza fans. Mad Catz and Thrustmaster have announced XBox One wheels, but their track record is not nearly as good as Fanatec.
 

purbeast0

No Lifer
Sep 13, 2001
53,021
5,898
126
Another reason to hate Ryse: Son of Rome. It goes to an optional pay to win model. It has micro transactions to progress faster in multiplayer. You can spend real money instead of earning it in the game.

http://www.ign.com/articles/2013/08/23/ryse-son-of-rome-will-include-microtransactions

i think that is a great feature and wish more games did that to be honest.

time = money

sometimes people don't want to spend time grinding away for hours to unlock something and would rather just pay a few bucks for it.

i don't see how one could be bothered by this. it's not like they are getting something you can't get, they are just getting it by spending money instead of spending time. if you don't want to spend money to get it, spend the time to get it.

i guess you hate forza too, even though it's on your launch title list, because you can buy cars with real money if you don't feel like earning/using in game money for it. at least in forza horizon you can.
 

sze5003

Lifer
Aug 18, 2012
14,241
638
126
I think the option to spent time vs money should be there. It shouldn't be pay only to get this feature. As long as I can spend my time to earn a certain item or character than I'm fine. But force me to pay to continue so I can play, well then I stop really caring.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
well there had to be some reason amazon picked nov 27th as their estimated release date. if they had absolutely no clue, it would have been 12/31 like the ps4.

Probably because it's the last probable day to release in November. You can't release on Thanksgiving unless you want only online stores and Walmart to be open to sell your product, and releasing on Black Friday? That's lunacy squared! Saturday? Who are you trying to be? Nintendo? (Yes, I know Nintendo is Sunday.)

Considering the G27 costs like $299, it's more like $100 for the Ferrari logo. >_>

The G27 was on sale at Newegg recently for $220.

i think that is a great feature and wish more games did that to be honest.

time = money

sometimes people don't want to spend time grinding away for hours to unlock something and would rather just pay a few bucks for it.

...or unless you're making a MMO, stop trying to design your game to be a grind fest?
 

purbeast0

No Lifer
Sep 13, 2001
53,021
5,898
126
...or unless you're making a MMO, stop trying to design your game to be a grind fest?

it has nothing to do with grinding. it could be something that takes you 30 minutes to unlock, and maybe you don't feel like doing it.

or maybe in like cod, all you care about is multiplayer, but to unlock some gun you have to beat the campaign mode and just don't feel like spending hours to unlock it, so you just buy it for $5 instead.

there is absolutely nothing wrong about having this option. if you don't like it, then just unlock it in game. no one is forcing you to purchase it, and it doesn't give anyone an advantage.

when i first got sf4, it came with i think 8 playable characters, and you had to unlock like 10 of them, by beating the game with all the characters. i would have GLADLY paid like $5 or $10 to not have to play through arcade mode with characters i have no interest in.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
i think that is a great feature and wish more games did that to be honest.

time = money

sometimes people don't want to spend time grinding away for hours to unlock something and would rather just pay a few bucks for it.

i don't see how one could be bothered by this. it's not like they are getting something you can't get, they are just getting it by spending money instead of spending time. if you don't want to spend money to get it, spend the time to get it.

i guess you hate forza too, even though it's on your launch title list, because you can buy cars with real money if you don't feel like earning/using in game money for it. at least in forza horizon you can.

Nobody calls forza microtransactions though. Car packs often come with special paint schemes too.

What does happen sometimes is people who are willing to just pay money to get the armor or whatever get a clear advantage over people who play the game naturally. Sometimes this can imbalance the game where an inexperienced player is overpowered. I did say it was optional and I understand that you don't gotta do it. I just disagree with the practice.
 
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purbeast0

No Lifer
Sep 13, 2001
53,021
5,898
126
Nobody calls forza microtransactions though. Car packs often come with special paint schemes too.

What does happen sometimes is people who are willing to just pay money to get the armor or whatever get a clear advantage over people who play the game naturally. Sometimes this can imbalance the game where an inexperienced player is overpowered. I did say it was optional and I understand that you don't gotta do it. I just disagree with the practice.

i'm talking about in forza horizon when you are in the garage, and you can either buy your car with 100k credits, or you can buy it with 2 tokens. how do you get those tokens? you purchase them with real money.

it is the exact same principle. you can pay for tokens or take your time to earn the 100k credits in game.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
i'm talking about in forza horizon when you are in the garage, and you can either buy your car with 100k credits, or you can buy it with 2 tokens. how do you get those tokens? you purchase them with real money.

it is the exact same principle. you can pay for tokens or take your time to earn the 100k credits in game.

I don't remember that. I only had horizon for a short time. I know that in the other forza games they have car packs with special paint schemes or a collection of Japanese or American sports cars. Something like that. It has been a little while.

Anyway I disagree with paying real money to get ahead in the game.
 

purbeast0

No Lifer
Sep 13, 2001
53,021
5,898
126
I don't remember that. I only had horizon for a short time. I know that in the other forza games they have car packs with special paint schemes or a collection of Japanese or American sports cars. Something like that. It has been a little while.

Anyway I disagree with paying real money to get ahead in the game.

and i disagree that it's even "getting ahead" because you can get to the same level just fine if you want to put in the time. again, time = money.

the one instance that is garbage, is in the new hot shots golf game, you can only earn up to level 3 balls playing the game. but, you can purchase level 4 and level 5 balls. the only way to get them is buying them. many people have been complaining about that principle, and THAT is something that i think is total bs.
 
Oct 19, 2000
17,860
4
81
I think the option to spent time vs money should be there. It shouldn't be pay only to get this feature. As long as I can spend my time to earn a certain item or character than I'm fine. But force me to pay to continue so I can play, well then I stop really caring.

I agree. As long as I have an option to earn it in-game and it's not locked behind the paywall, then I have no problem with somebody paying to get up to speed. Some people just don't have the time or don't want to take the time.
 

Midwayman

Diamond Member
Jan 28, 2000
5,723
325
126
I don't mind time vs money in FTP. Its repulsive in games I've already paid $60 for the right to play.
 

Skel

Diamond Member
Apr 11, 2001
6,213
671
136
Here's a link with all of the day one launch titles listed in it. I'm honestly not sure if this has been posted before, but for the few people who preordered here's what you could be playing day one.

http://www.wpcentral.com/xbox-one-launch-day-games-announced

In regards to buying upgrades in games, I get how someone could be bothered by it, we've been taught all our lives (most of us) that it's bad to buy something rather than earn it in regards to games.. but this is a video game not sports. All that hard work means nothing when the next version of the game is released, and if someone wants to skip parts of a game I fail to see an issue. It's not like it effects anyone else.. if it starts to, like somehow someone can pay to unlock higher damage weapons in multiplayer then yeah, I'd agree that was jacked up.
 

Staples

Diamond Member
Oct 28, 2001
4,953
119
106
Just watch out what you wish for. I can see developers getting big heads and making an option to pay 10$ for an unlock or playing some unreasonable amount of time (think 500 hours) to unlock something.

In ftp games I can see their motives because they need to encourage you to pay for some things but in a game that costs 60$out of the box, this would get Me upset (but this could become the norm and it is just starting g).
 

sze5003

Lifer
Aug 18, 2012
14,241
638
126
Just watch out what you wish for. I can see developers getting big heads and making an option to pay 10$ for an unlock or playing some unreasonable amount of time (think 500 hours) to unlock something.

In ftp games I can see their motives because they need to encourage you to pay for some things but in a game that costs 60$out of the box, this would get Me upset (but this could become the norm and it is just starting g).

Yeah I would not want this to become the norm. If everyone is willing to pay for that kind of stuff it will just force itself into games. No problems if it's extra content or if you are given a way to unlock it through gameplay but the idea that someone brand new can just be lazy and pay for higher level items doesn't fit well with me.
 

purbeast0

No Lifer
Sep 13, 2001
53,021
5,898
126
Here's a link with all of the day one launch titles listed in it. I'm honestly not sure if this has been posted before, but for the few people who preordered here's what you could be playing day one.

http://www.wpcentral.com/xbox-one-launch-day-games-announced

In regards to buying upgrades in games, I get how someone could be bothered by it, we've been taught all our lives (most of us) that it's bad to buy something rather than earn it in regards to games.. but this is a video game not sports. All that hard work means nothing when the next version of the game is released, and if someone wants to skip parts of a game I fail to see an issue. It's not like it effects anyone else.. if it starts to, like somehow someone can pay to unlock higher damage weapons in multiplayer then yeah, I'd agree that was jacked up.

wow i did not realize crimson dragoon was a launch title. chances are i will be purchasing that as well.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Ballmer to retire. I sure hope MS doesn't pick someone who screws everything up. =( He was actually a nice guy. I met him once at a technology conference.
 

PieIsAwesome

Diamond Member
Feb 11, 2007
4,054
1
0
Check out the CSR elite wheel, pedals, and shifter. For the wheel alone it is 600 euros. It has 100% adjustable tension, dead zone etc. The pedals are 150 euros and have independent adjustment and mounting so you can invert them to it sways from the top vs the bottom. Supposedly the absolute best and most realistic wheel.

Yep, its fantastic, too bad it probably won't work on the XBone (because that's how MS does things with Xbox). Anyone that has one will have to get rid of it and buy a new one if they want to play Forza 5.

It will work with PS4 though. /troll
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Ballmer to retire. I sure hope MS doesn't pick someone who screws everything up. =( He was actually a nice guy. I met him once at a technology conference.


Everything is already screwed up...on all fronts. They need fresh blood and ideas. I'd say they should hire the people from Apple, but even they are pretty stagnant as of late.
 

purbeast0

No Lifer
Sep 13, 2001
53,021
5,898
126
Everything is already screwed up...on all fronts. They need fresh blood and ideas. I'd say they should hire the people from Apple, but even they are pretty stagnant as of late.

heh the funny thing is, they had new ideas and were taking the console in a new direction, but reverted all of those to make the console a more "traditional" console because of all the backlash.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Yep, its fantastic, too bad it probably won't work on the XBone (because that's how MS does things with Xbox). Anyone that has one will have to get rid of it and buy a new one if they want to play Forza 5.

It will work with PS4 though. /troll

It'll work on PS4?

It's far too expensive for me to consider, plus I don't have the room for a dedicated setup like that.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
heh the funny thing is, they had new ideas and were taking the console in a new direction, but reverted all of those to make the console a more "traditional" console because of all the backlash.

Very true, but those ideas were not in the interest of gaming. They weren't making gaming better. They were only introducing hoops and inconveniences to produce more micro transactions and control over gamers pocketbooks. What is funny is how quickly what "couldn't be undone" was undone. I deal with companies like this company (well..and MS actually) on a daily basis. It's all talk. You ask them the same question 10 times, the first 5 times they'll say you can't do that, but keep asking and eventually they will change their tune when the right person is finally brought into the loop and come to find out, it could be done all along with no changes, they just didn't WANT you to do it because it wasn't in their best interest.

After the press release yesterday about how they are not planning on releasing a Kinectless Xbox1 because the system cannot be used without it, leaves many scratching their heads since they've already backtracked during the backlash and said you don't have to have it on. They've shown absolutely nothing that gives any indication it is needed and/or is being used in any revolutionary way that benefits gamers yet are still hyping it as necessary and the second coming. Maybe it is...but necessary for WHO exactly?

Given time and the right climate, those changes might be readily welcomed. This just wasn't that time.
 
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