The Official Xbox One Thread

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Nintendesert

Diamond Member
Mar 28, 2010
7,761
5
0
Sure, but how many of us have 60"+ televisions? I'd be willing to bet the standard is easily between 42-47". Plus, most consoles player don't care about resolutions and frames per second. I feel like if you're counting pixels on a console game, you're better off playing games on the PC and ignoring consoles altogether.




I don't think console gamers have ever seen a decent resolution and frame rate. Once they do they'll never go back. It's like crack! Cocaine, not Miley.
 

sze5003

Lifer
Aug 18, 2012
14,241
638
126
I don't think console gamers have ever seen a decent resolution and frame rate. Once they do they'll never go back. It's like crack! Cocaine, not Miley.

There are console friends which I talk to who are very familiar with pc gaming and they know that gaming on a good computer beats anything. Most of us do, but the majority of people don't really care to monitor fps and resolutions, which makes sense because these people only game on consoles. Most would rather spend on a console than build a pc to max things out or spend money almost every year or two upgrading components.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
I don't think console gamers have ever seen a decent resolution and frame rate. Once they do they'll never go back. It's like crack! Cocaine, not Miley.

I went from PC to mainly console now and I have no problem playing either. Go ahead and limit yourself to PC and miss out on some of the best games you'll ever play.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
The thing is though some games just flat out work better on a locked hardware set. How many times have people complained about a PC port or some aspect of the game being less than satisfactory but the game received great reviews on console?
 

Nintendesert

Diamond Member
Mar 28, 2010
7,761
5
0
The thing is though some games just flat out work better on a locked hardware set. How many times have people complained about a PC port or some aspect of the game being less than satisfactory but the game received great reviews on console?



We're going to see a hell of a lot less of that now that both consoles are x86.


I didn't mean to get all your panties in a ruffle there Zerotool, I game on all platforms that interest me.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
We're going to see a hell of a lot less of that now that both consoles are x86.


I didn't mean to get all your panties in a ruffle there Zerotool, I game on all platforms that interest me.

I bet not because the PS4 has it's own API and DX11 is going to be more optimized for the XB1 than windows overall.
 

Staples

Diamond Member
Oct 28, 2001
4,953
119
106
Just remember, these consoles will hold back PC games for the next 5+ years. A lot of games I play are ports from console games and they play well (on PC hardware that is a few years old) because they were designed around a console that is 6 years old.

But I like this cycle, keeps me from needing to upgrade that often. 1998-2006 was a bad period because I had to constantly upgrade.

I just wish the next gen consoles had more powerful hardware because they will define the graphic standard for the next several years.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Just remember, these consoles will hold back PC games for the next 5+ years. A lot of games I play are ports from console games and they play well (on PC hardware that is a few years old) because they were designed around a console that is 6 years old.

But I like this cycle, keeps me from needing to upgrade that often. 1998-2006 was a bad period because I had to constantly upgrade.

I just wish the next gen consoles had more powerful hardware because they will define the graphic standard for the next several years.

They only define something if developers want to lock down the game to those standards.
 

Staples

Diamond Member
Oct 28, 2001
4,953
119
106
They only define something if developers want to lock down the game to those standards.

Yep and that is almost always the case for multiplatform games.

Sure PC can turn up the resolution, AA and AF but the models of the world and characters are rarely beefed up to complement high end PCs.
 

N-A-N-0

Member
Sep 1, 2013
26
0
0
I don't think console gamers have ever seen a decent resolution and frame rate. Once they do they'll never go back. It's like crack! Cocaine, not Miley.

I have, was used to 1680x1050 on PC, it's nice but, 1280x720 is okay and 1920x1080 which some games next gen are is better. Anything over 1080p though I don't need because I'm not getting a 4K tv anytime soon...
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
I went from PC to mainly console now and I have no problem playing either. Go ahead and limit yourself to PC and miss out on some of the best games you'll ever play.

It's not really limiting so much as picking and choosing what to spend money on. I use a PC for much more than I'd ever use a console for thus can justify the cost. Consoles used to be...cheap by comparison. They are no longer cheap and they still... just consoles that "maybe" game as well as a mid range PC. Even if the companies want to make them into "media centers", $500 (for just the base, no game, 1 controller) is a very steep entry fee. Could I afford to get all consoles and a PC? Sure, but I choose not to. Not because I don't like console games, but because they've not given me a good reason to spend that kind of cash on them. That could change down the road.

There are simply way too many options that are cheaper and just as good if not better.
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
I am glad you know Microsoft's financial risk with the xb1 and their entire plan.

I don't know how you get the idea that they could sell it for $250. That is utterly ridiculous.

I meant $350. I believe if they dump the Kinect and all the other media feature fluff, they could undercut Sony.
 

Staples

Diamond Member
Oct 28, 2001
4,953
119
106
Microsoft has never known how to price anything.

Just think of the Surface.

Gee, lets bring a tablet to market that has a third the resolution of the iPad and almost no software support and lets price it on par with the iPad.

Lets see how that works out.

It had 100% profit margin built in so they easily could have priced it lower.
 
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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Microsoft has never known how to price anything.

Just think of the Surface.

Gee, lets bring a tablet to market that has a third the resolution of the iPad and almost no software support and lets price it on par with the iPad.

Lets see how that works out.

Yeah cause the USB port, SD card slot, magnesium casing, and the ability to run some actual desktop applications means nothing.
 

purbeast0

No Lifer
Sep 13, 2001
53,021
5,898
126
running desktop applications on a tablet is a terrible concept as a whole. but that is a discussion for another thread.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
Microsoft has never known how to price anything.

Just think of the Surface.

Gee, lets bring a tablet to market that has a third the resolution of the iPad and almost no software support and lets price it on par with the iPad.

Lets see how that works out.

It had 100% profit margin built in so they easily could have priced it lower.

The 360 was priced real well. Part of the reason why, including the head start, that helped them get a big head start with that console.
 

Arkaign

Lifer
Oct 27, 2006
20,736
1,377
126
The 360 was priced real well. Part of the reason why, including the head start, that helped them get a big head start with that console.

Yep.

And the Surface was/is one of the biggest bombs in technology ever in terms of investment v losses.

A nicely optimized tablet with USB/etc that Apple is missing would be great. However, an overpriced crappy schizophrenic mess like the Surface series (seriously, the RT vs. Pro is absolutely epic nonsense) .. just had fail written on it from the first concept.

Tablet/phone are locked up markets anyway. It's ironic, because this is exactly like watching competitors to Windows trying to break into the desktop market, only reversed.
 

Nintendesert

Diamond Member
Mar 28, 2010
7,761
5
0
Yep.

And the Surface was/is one of the biggest bombs in technology ever in terms of investment v losses.

A nicely optimized tablet with USB/etc that Apple is missing would be great. However, an overpriced crappy schizophrenic mess like the Surface series (seriously, the RT vs. Pro is absolutely epic nonsense) .. just had fail written on it from the first concept.

Tablet/phone are locked up markets anyway. It's ironic, because this is exactly like watching competitors to Windows trying to break into the desktop market, only reversed.



Rim had the enterprise market locked up but things can change. MS is trying to change that by integrating so many of their products. That's what I view the XBone as, which is why the pricing is a little weird. It should be lower to get more adopters and then leverage that to tie into Surface the ability to link the XBone experience with a tablet like the WiiU.

Then you can do the same with Windows Phone as a controller if you didn't have a tablet and even look at things like running windows phone aps on the big screen through your XBone. Integrate it all and offer new experiences. The XBone is going to be much more popular than the WP or Surface, so use the XBone as a leverage into the homes of people and compel them to switch to the WP/Surface devices.

I don't run MS though.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Saw a few commercials this weekend for the Xbox One while watching football. "Official console of the NFL"... Whatever that means. I like the fantasy football aspect, but sadly, nobody I work with plays fantasy football (they do play fantasy golf for whatever reason though). Saddens me I won't be able to win any leagues again this year. =(
 
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