BladeVenom
Lifer
- Jun 2, 2005
- 13,365
- 16
- 0
Not sure if you actually read the whole story.
I read this part.
What did I miss?Update #4: Microsoft appears to have banned his console.
Not sure if you actually read the whole story.
What did I miss?Update #4: Microsoft appears to have banned his console.
I read this part.
What did I miss?
There is a press embargo until the 15th and Microsoft isn't going to let a person who received the console early by accident dictate the press the console receives. They banned the console until general release or close to it. Not really sure what the big deal is here.
MS made two mistakes in this whole thing, not having a whitelist and giving everyone else an error message, and failing to tweet him before banning him. The fact that they banned him is perfectly logical to me. I'm curious what the outcome of his call with them is and how much he can say after the fact.
Edit: took out the mildly inflammatory opening sentence. Was not necessary.
Update: He just got off the phone with Major Nelson - he's been invited to the launch event, his console will be unbanned prior to launch (but MoonlightSwami can't say when), and he's no longer allowed to tweet about it until MajorNelson says so (and it is easy to assume this is after the 15th). Dude made out well, he got an early console, gets to go to the official launch, and grabbed a few thousand twitter followers.
I can understand why Microsoft would ban the console with two weeks left to go, they are obviously finalizing the software and don't want any leaks going out or anyone to see it since I'm sure there are bugs but to ban someone's console that purchased it legally, didn't do anything other than open a package they paid for, that'd piss me off.
Update: He just got off the phone with Major Nelson - he's been invited to the launch event, his console will be unbanned prior to launch (but MoonlightSwami can't say when), and he's no longer allowed to tweet about it until MajorNelson says so (and it is easy to assume this is after the 15th). Dude made out well, he got an early console, gets to go to the official launch, and grabbed a few thousand twitter followers.
Yeah, I figured they would compensate him in some way. But here's what galls me - Microsoft seems to think it's OK to act like giant douches until they start getting bad press because of it, then they scramble to fix it after the fact. That ban either never should have happened in the first place, or it should have happened after letting the user know and assuring him that it was only a temporary measure. You have to wonder how long he would have been banned if this whole thing hadn't gone viral.
They literally got a hold of him as fast as they could, did you want them to call him at 3 am and deal with it?
They didn't have to call him at 3 AM. They could have just held off on the ban until they contacted him. I'm shocked that anyone thinks this is OK behavior. It's pretty much the antithesis of good customer service.
Not when he was releasing information they didn't want released and the media embargo hadn't been released. I'm shocked anyone thinks this isn't completely normal for a product that hasn't been released yet and is two weeks away from launch.
We'll just have to agree to disagree then. Not to mention, the ban wouldn't have stopped him from releasing info in the first place.
I haven't paid much attention to this, but real quick summary: A guy--a random guy out of the blue--gets a One early, renames his Twitter feed to #1 source for Xbox one news for 15 min of fame, MS says hold up we are turning your shit off until our official launch window? If I'm wildly off, just say so and I can reread the thread instead of requesting anybody repeat something already said
It doesn't seem a bad deal. Journalists for video games always hold their information until a certain date, which is why you'll see 20 reviews of a product hit online the same hour. This guy isn't an official journalist; it would be interesting to see how far MS would push this if he became belligerent and told them to pound sand, but it can't hurt to ask nicely. If they buy him off everyone wins.The only part you are missing is that they then contacted him, invited him to the launch party and told him they would turn it back on before launch at a date/time he isn't allowed to talk about.
Microsoft makes Microsoft look bad. They abuse the DMCA, and then bully and threaten someone into keeping quiet. The only thing worse, is people who would defend such heavy handed behavior.
Wow. I think this Moonlightswami situation deserves more coverage. So, Target accidentally ships him (and maybe some others) an Xbox One early. He starts posting all kinds of coverage of the system online, nearly all of it positive, and generating a huge viral buzz for Microsoft. Their response? They ban his console and take down his YouTube video with a copyright claim.
bizarre dev team.
The one thing that I don't see anyone mention are the copyright claims. I don't know much about that guy, but copyright claims made against a YouTube channel can really screw you over. If you get hit by three within six months, your account gets shut down permanently. So, unless Microsoft also tells YouTube to rescind the claim, he gets a strike on his record. It's also 100% bullshit and abusing the system that Microsoft can use a copyright claim against someone recording opening a product.
I don't care about the company blocking him until release date, but I do care about the YouTube thing... especially since it's been getting bad with other companies as of late too.
Man some awesome info in that neogaf thread. The UI looks really slick, I like it.
Man theres a huge diff between NBA 2k14 & Live in size lol.
NBA 2K14 - 43GB
NBA Live 14 - 9GB
Also KI coming in at a lowly 2.4GB seems quite small.
Man some awesome info in that neogaf thread. The UI looks really slick, I like it.
Man theres a huge diff between NBA 2k14 & Live in size lol.
NBA 2K14 - 43GB
NBA Live 14 - 9GB
Also KI coming in at a lowly 2.4GB seems quite small.
Yeah but with KI we are getting 6 characters, online play, some costumes, and dojo mode. I don't think there's much more than that. I have no idea why the two NBA games would have such a difference in install size. Perhaps 2k14 is using much higher resolution models and textures.
Here's my question though if you download the digital game would you be downloading all 40+GB? That could eat up a huge chunk of someone's monthly download limit if they have an ISP that is aggressive about it. The other thing I find strange is Battlefield 4 is 34.9GB install size on PS4 and XB1, but on PC with higher resolution assets it's 26.2GB according to my BF4 folder. Do the XB1 and PS4 not support the same type of compression as the PC game or something?