The Official Xbox One Thread

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Topweasel

Diamond Member
Oct 19, 2000
5,436
1,657
136
I assume everyone saw the articles on the massive spying by the NSA and the UK against the Xbox Live network.

http://www.dailytech.com/NSA+UK+Spy...d+of+Warcraft+Communications/article33891.htm

At least the Kinect spy camera can be unplugged now.
But if you actually read up on it. They are only retrieving information actually sent over the internet. The One isn't sending the Kinect info out into space for the NSA to pickup. Now sure if your on Skype they can and have been intercepting those feeds, decrypting the data, and then watching you talk to your friend.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Isn't the point of the Kinect setup to have it learn to ignore your speakers?

As for games from fast food joints, I'm pretty sure I have all three of Burger King's games that they released for the XBOX and XBOX 360 a few years back: http://en.wikipedia.org/wiki/King_Games . Now that's quality gaming.
 

007ELmO

Platinum Member
Dec 29, 2005
2,046
36
101
But if you actually read up on it. They are only retrieving information actually sent over the internet. The One isn't sending the Kinect info out into space for the NSA to pickup. Now sure if your on Skype they can and have been intercepting those feeds, decrypting the data, and then watching you talk to your friend.

I'm not talking to my friend though, I'm skyping with my dog back home. That's actually the only reason I bought a 2nd X1, to have 1080p fullscreen Skypes with my dog.
 

EightySix Four

Diamond Member
Jul 17, 2004
5,121
49
91
Isn't the point of the Kinect setup to have it learn to ignore your speakers?

Partially, it is also getting a 3d layout of the room via audio reflections, the problem is that loud noises from the speakers can still completely drown out other sound making it essentially just "background" noise which the kinect cannot pick up.
 

007ELmO

Platinum Member
Dec 29, 2005
2,046
36
101
I think you mean it might be trying to spatially locate the speakers, not a 3D layout of the room (like where your couch is, etc.)

The kinect has the ability to focus its microphone array in a certain location, the original kinect could do that too (in order to "listen" to a particular person instead of a conversation in another area of the room).
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Isn't the point of the Kinect setup to have it learn to ignore your speakers?

Yeah but when you have issues placing it away from your speakers, it can't pick up anything and it won't recognize when you say "xbox <command>"
 

Arkaign

Lifer
Oct 27, 2006
20,736
1,377
126
i disagree 100%. i think exclusives drive competition and push things forward.

but i would love to see mario and zelda and metroid on the ps4 and/or xbox 1.

It's an artificial constraint on competing for quality anyway (the buying out of 3rd parties from cross platform into exclusivity).

How exactly does that truly drive 'competition'? It's the opposite, it simply takes options away from people. And if taken too far, it would almost necessitate owning two, or even three console systems to have a chance at playing all the titles. Great for those than can afford it, but not everybody can. Let's not forget that a lot more than just guys in their 20s and 30s with disposable income like to play games in their spare time.

Imagine a world where :

Microsoft and Sony took the exclusive licensing to their ultimate conclusions :

Microsoft bought Madden, Call of Duty, Capcom, etc (roughly half of all major series and companies), and Sony picked up NBA, Konami, Battlefield, etc, roughly the other half of major companies and IPs.

Competition should come from creating incredibly great titles, not from a vacuum. I also don't buy the 'exclusives will have to be better optimized' line either. I think we can both name plenty of console exclusives that aren't very impressive over the years. Those that are impressive, are because they were done with the correct budget and staff.

Now think about that from a business perspective. Company A wants 'big title 2014' to be great, so they spend $XX million dollars developing it with a great staff, and enough time to polish it and test it well. They have an estimated install base and attachment rate to work with, and that is taken into account in their budgeting. Now take that same company, and take off the shackles of exclusivity. Now they can analyze all viable systems. It doesn't necessarily have to mean reducing the quality, unless their production values suck. But in reality, it's just a business decision. If they want a really optimized great-looking/playing title on multiple systems, they can do so.

Consider the GLOBAL marketplace, and look at the tie that was with PS3/360. It was borderline insane for 3rd parties to sell for one console exclusively without the funny money coming from the Sony and Microsoft coffers. Anyway, in the end, the real competition is when a buyer goes to make their choice, is this game great, is it average, or does it suck?

If anything, with the X86 Jaguar + Radeon GCN architecture of the new consoles, it makes almost zero sense to do 3rd party exclusives from any technical perspective whatsoever. It's purely corporations playing games with us to limit our choices.

Look at this list, and tell me with a straight face that 99% of these titles wouldn't play just fine on both the XB1 and PS4?

http://www.neoseeker.com/news/24116-xbox-one-vs-playstation-4-postlaunch-exclusive-games/

But no, owners of one system or the other will continually miss a ton of great titles.

And no, I'm not talking about employees of Sony and Microsoft's gaming divisions working on their own IPs, but rather buying off 3rd parties to drop development on the competing console, or buying the company outright. I just think it's a net negative for the average gamer. Besides, that bribe money could be spent moving their own IP projects forward instead.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Well, Kinect for Madden 25 is pretty awful. It is great when it works, but when it is 3rd and 18 and you audible to a run play because you heard a noise somewhere, that is stupid. I ended up having to turn if off after it audible screwed me a few times in a game. =( I might try re configuring it.
 

purbeast0

No Lifer
Sep 13, 2001
52,958
5,848
126
so is there a way to set voice chat on xbox1 to be friends only, just like there was on the xbox360? or is this yet another piece of functionality that is missing in the crapp xbox1 beta software they've given us?
 

purbeast0

No Lifer
Sep 13, 2001
52,958
5,848
126
Too much stuff to quote so I'm cutting it out!

pretty much any game that was on 360 and ps3 could run on one or the other, and vice versa. and i don't think it will change any time soon. i still think it drives competition.

without competition, we'd have no forza. we'd probably have no resistance fall of man either. those were both answers to the competitions game. i'm sure there are other examples but those are just the ones that stick out to me.

if people miss out on games because they only have 1 console, then they can purchase the other console to play the games they feel they are missing out on.

you also get more polished games that are exclusives because they only have 1 platform they have to worry about. typically you also get better graphics as well for the same reason. so yeah, i personally would much rather there be exclusives than having every game out on every console.
 

Arkaign

Lifer
Oct 27, 2006
20,736
1,377
126
1st party exclusives I agree on, it's the buying out of 3rd parties that irks me. And the IDIOTIC new trend of 'exclusive' content to one system. It's just a middle finger to the buyers that don't get that. Like that BS 'extra gameplay' for Watch Dogs for PS4, or the Xbox-exclusive MGS5 prologue, etc.

"Yeah, we'll take your $60 for this game, but we'll give you LESS of the game"

"Why? Because we got bribed to do so".
 

American Gunner

Platinum Member
Aug 26, 2010
2,399
0
71
so is there a way to set voice chat on xbox1 to be friends only, just like there was on the xbox360? or is this yet another piece of functionality that is missing in the crapp xbox1 beta software they've given us?
You need to remember that the Xbox is 8 years old, so everything that we have now we didn't have at the beginning of the generation. Use some patience and I am sure things will get sorted out.
 

purbeast0

No Lifer
Sep 13, 2001
52,958
5,848
126
1st party exclusives I agree on, it's the buying out of 3rd parties that irks me. And the IDIOTIC new trend of 'exclusive' content to one system. It's just a middle finger to the buyers that don't get that. Like that BS 'extra gameplay' for Watch Dogs for PS4, or the Xbox-exclusive MGS5 prologue, etc.

"Yeah, we'll take your $60 for this game, but we'll give you LESS of the game"

"Why? Because we got bribed to do so".

so then buy it for the other console?

and it's typically extra content that has no relevance to the actual story.
 

purbeast0

No Lifer
Sep 13, 2001
52,958
5,848
126
You need to remember that the Xbox is 8 years old, so everything that we have now we didn't have at the beginning of the generation. Use some patience and I am sure things will get sorted out.

it's not like they are reinventing the wheel here. it's using functionality they have already completed.
 

Arkaign

Lifer
Oct 27, 2006
20,736
1,377
126
so then buy it for the other console?

and it's typically extra content that has no relevance to the actual story.

That's great for those who can afford both consoles. A lot of people, especially the younger set, won't have either console for a while yet, and most will only have one. Like I said, it removes choices.

It's easy not to care when you can afford both of them.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
1st party exclusives I agree on, it's the buying out of 3rd parties that irks me. And the IDIOTIC new trend of 'exclusive' content to one system. It's just a middle finger to the buyers that don't get that. Like that BS 'extra gameplay' for Watch Dogs for PS4, or the Xbox-exclusive MGS5 prologue, etc.

"Yeah, we'll take your $60 for this game, but we'll give you LESS of the game"

"Why? Because we got bribed to do so".

Metal Gear Solid Ground Zeros will have an exclusive mission on xb1 and ps4. In one you play as the original snake (PlayStation version) and on Xbox out get a raiden mission. It is weird though cause now I will need to decide which one will be the better one based on that content.



Here is the worst thing and it only hurts the industry as a whole. A developer is being forced to delay a game on ps4, vita, and wiiu or Microsoft won't let them release it on xb1. That is the types of practices they employ. So next time someone says we pick on MS, it is because they sometimes use strong arm tactics such as this "parity clause" that states you cannot release a game on xb1 that is already out on another platform. You have to release it first or at the same time. This developer has the game completed on other platforms but cannot release it because that dont want to limit their audience too much.

"We started development on our other console versions long before self-publishing was an option for Xbox One, and the only way we could meet that requirement would be to delay the other versions of Assault Android Cactus."

http://www.ign.com/articles/2013/12/09/studio-must-delay-multiplatform-game-to-get-xbox-one-release
 
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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126

Topweasel

Diamond Member
Oct 19, 2000
5,436
1,657
136
it's not like they are reinventing the wheel here. it's using functionality they have already completed.
To a degree they are. They (Sony/MS) rewrote both OS's from the ground up and in MS's case they are running two three applications through separate VM's (with to different OS's) while maintaining a connectivity and usuability between them. So just about every task that was once the 360 has to be done completely differently on the One.
 

purbeast0

No Lifer
Sep 13, 2001
52,958
5,848
126
To a degree they are. They (Sony/MS) rewrote both OS's from the ground up and in MS's case they are running two three applications through separate VM's (with to different OS's) while maintaining a connectivity and usuability between them. So just about every task that was once the 360 has to be done completely differently on the One.

if sony could bring everything from the ps3 + more, what is microsoft's excuse for having like 25% the functionality of the 360?

i'm pretty sure the half assed beta os that ms gave us with the xbox1 at launch is what all those reports about "xbox one not being ready" were all about. this is probably what they were referring to, all the missing functionality.
 
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