- Jul 13, 2005
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So, I'm playing Final Fantasy XII on my MGS4 Edition 80GB PS3 model. I check the PS3/PS2 compatibility site, and it says there are no known issues with Final Fantasy XII. I have the latest PS3 firmware update. I set the PS1/PS2 Upscaler setting to Full Screen, the PS1/PS2 Smoothing On, and I turn on Widescreen Support (16:9) in the Final Fantasy XII settings. And...
...the game looks horrible! Like, nauseatingly so. There is a massive amount of texture swimming, huge levels of pixelation/jaggies, etc. I mean, I would by no means expect upscaling to look great, but this looked HORRIBLE. Unplayable horrible.
I decide to mess with the settings some more. Changing the Upscaling to Normal squishes the image down to a 4:3 ratio, even if I turn on Widescreen Support (16:9) in the FFXII Config settings. In fact, if I have it set to Widescreen Support in FFXII, it squishes the image horizontally (everything looks a bit more smooshed and there are still black bars on the side), whereas the game looks best in 4:3 setting (but still with the black bars on the side, and the FMVs play in a small window which takes up only 50% of my screen). Turning the Smoothing on and off seems to have no noticeable effect. I tried turning off and on the "Flicker Filter" setting in FFXII, but that didn't seem to have any noticeable effect either.
Am I missing some secret setting somewhere that is making it look horrible, or does the PS3 just have very poor PS2 upscaling support?
Please note that, like I mentioned before, I do not expect a standard image upscaled to HD to look amazing. But this looked really, REALLY bad. I am also baffled by the fact that enabling the Widescreen Support (16:9) in the game actually squishes the image. Didn't the PS2 have some special button sequence you had to push on boot in order to enable 480p? Or does that get enabled by default by playing it on a PS3?
...the game looks horrible! Like, nauseatingly so. There is a massive amount of texture swimming, huge levels of pixelation/jaggies, etc. I mean, I would by no means expect upscaling to look great, but this looked HORRIBLE. Unplayable horrible.
I decide to mess with the settings some more. Changing the Upscaling to Normal squishes the image down to a 4:3 ratio, even if I turn on Widescreen Support (16:9) in the FFXII Config settings. In fact, if I have it set to Widescreen Support in FFXII, it squishes the image horizontally (everything looks a bit more smooshed and there are still black bars on the side), whereas the game looks best in 4:3 setting (but still with the black bars on the side, and the FMVs play in a small window which takes up only 50% of my screen). Turning the Smoothing on and off seems to have no noticeable effect. I tried turning off and on the "Flicker Filter" setting in FFXII, but that didn't seem to have any noticeable effect either.
Am I missing some secret setting somewhere that is making it look horrible, or does the PS3 just have very poor PS2 upscaling support?
Please note that, like I mentioned before, I do not expect a standard image upscaled to HD to look amazing. But this looked really, REALLY bad. I am also baffled by the fact that enabling the Widescreen Support (16:9) in the game actually squishes the image. Didn't the PS2 have some special button sequence you had to push on boot in order to enable 480p? Or does that get enabled by default by playing it on a PS3?