TraumaRN
Diamond Member
- Jun 5, 2005
- 6,893
- 63
- 91
Originally posted by: andylawcc
to be fair, anything can turn the tide of the game
1) a last minute uber charge at the CP.
2) a sniper headshot at the medic who is about to use an uber charge for a last minute capture
3) a spy backstab at the sniper who is about to headshot the medic
4) a demo who planted stickies around the CP and patiently waited to denote them once the uber is up (that happen to me once, I was like, I am teh win 4 sure... oh wait... ME NOOB!!!!)
5) one pyro can literally push a whole team of noobs back to their spawning point to prevent them from saving the CP. (Again, happened to me once, I was just hiding in the spawn point as we lost the game. No one was out there to defend the CP)
6) scout, rush, capture.
the only ones who I take for granted are soldier and heavy; they are the "bread-and-butter" essentials... save the last minute clutch shot for the other class.
I'll tell you what I've helped win a map many a time as a heavy. Attacking or defending, but especially attacking if I can kill 3-4 people and/or sentry guns in that last minute, as long as my team pushes that will be the proverbial straw to break the camel's back. I really think good heavy weapons guys are underrated.
Pyro and HW guy are similar to me because people seem to get this idea in their head that anyone can play that class and spam flame and bullets but really a team with a good pyro and a good HW guy can truly dominate