Originally posted by: HeroOfPellinor
Originally posted by: Red Storm
As much as I love the Backburner (still think +50hp is a bit too much), I'm really digging the compression blast. It's a whole new game for pyros now. I've forced soldiers to have shotgun duels with me at long range, had demos blow themselves up on their own stickies rolling back at them, but the most fun is separating and holding medics from their buddies during an uber charge.
One of the two is going to get nerfed.
I play a lot of demo and it's impossible to kill a good pyro. Impossible.....not difficult. With backburner they can take three close stickies and two direct stickies. So, in real play, you need to hit them with four close stickies. Now, if they are using compression blast, there is ZERO weapons a demo has that can injur a pyro. They can blow away stickies and grenades leaving the demo standing there with his hands down his pants. Every other class at least has a pistol or shotgun to do some damage, but a demo can only run away which isn't that great an option since pyros are faster. No other class is helpless against another....they all have counters.
So, ya, something will get nerfed in regards to the hp boost or concussion affecting stickies. Most people I've played with agree that one concussion blast from a range that leaves the pyro safe from harm effectively blowing eight stickies completely off a CP is a little much.