Using a controller does not equate to not being PC-centric.
Giving the
option to use one doesn't, but neglecting to optimize K+M input during development due to play-testing exclusively on a controller or outsourcing the K+M code to a sub-party who do a poor job with a 'quick & dirty' controller emulator certainly does make the PC version look like a cheap after-thought rather than being "development centric" to anything regardless of how much "code-base sharing" or "lead platform" PR statements are made. As does leaving in "designed for 10ft view distance" HUD's with no reasonable attempt at scaling for those typically viewing at 2ft. These things aren't collectively called "consolization" for nothing. Not saying that W3 will suffer from them, but I think most long-term gamers know exactly who the "primary target audience" are from the overall feel of the game in general.
PC "gamers," in my limited experience here and other gaming sites I visit, are toxic. Just straight up toxic. Not just PC gamers, gamers as a whole. Gamergate proves that easily enough.
I think a lot of this is wildly exaggerated based on a highly vocal minority of attention seekers in certain forums. Being annoyed at UI compromises or sluggish mouse input then being told the "cure" is "buy a controller" doesn't automatically make you a "hater" or "toxic", since not everyone finds controllers comfortable to use, and it's a valid ergonomic grievance. Sure some others get carried away and start making threats (usually over politics) but they're a minority. I think a lot of this stuff falls under
the logical fallacy called "Spotlight" - a highly vocal minority do the same thing & get the same media attention over & over again, and eventually the whole community gets smeared with blanket "
gamers are x" based on prior disproportionate negative media coverage. There's right and wrong on both sides of "GamerGate" including the over-compensated instinct to pigeonhole then ridicule tens of millions of people on the back of the actions of a few inside a single shared hobby.
As for developers attitude towards PC gamers attitude towards developers - which came first - Chicken or Egg? It's interesting how developers like Larian or Klei who actively talk
to their communities, ask them what they want in future games & patches, etc, seem to have nowhere near the amount of problems with "hostile haters" compared to modern AAA devs like Ubisoft or EA who simply talk
at people (often by PR personnel attempting damage control of the latest "released in a half broken state" AAA game, etc), then act surprised at the backlash when the end product doesn't match the prior manufactured over-hype. Devs may moan about about the modern instinctively cynical attitude of PC gamers (predicting a bad game unless they hear good contrary news), and yet what disillusioned them enough to be like that in the first place?... A lot of this "angry backlash" stuff has a far more specific target & cause (publishers / developers who consistently whip their fan-base up into a frenzy with massive over-hype and then release a string of broken / badly ported / excessively DRM'd / overly-consolized PC games resulting in all that hype energy being turned against the devs) than just
"PC gamers spontaneously started hating all games devs for no reason"... :hmm:
"But look at this thread. Everyone's going ballistic"... "people throwing fits"... "hater lenses"... "toxic"... "butthurt"... "pitch forks"...
Calm down.
"Everyone" isn't
"going ballistic" or
"toxic". And I'm pretty sure no-one is experiencing epileptic seizures over this subject - that's just a cheap way of putting someone's contrary opinion down with "appeal to ridicule" smear tactics. Personally I have zero issues if a game can't do 60fps on Ultra as I'd just turn it down to High or Medium. I don't know why some people are reluctant to run on anything less than Ultra then complain about performance when there's often little perceivable visual difference of Ultra vs High even in static screenshots let alone actual gameplay. I do have issues with sh*tty mouse input though as it's one thing that makes or breaks a game for me as I personally find controllers uncomfortable to use for more than 15-20mins. I'm not guessing either way whether Witcher 3 PC version will have problems as I don't know (though
earlier Witcher versions did have some mouse issues as a quick Google search will reveal so it's hardly unreasonable to bring the subject up).
I agree that CDPR are one of the more positive games devs and deserve success, and hopefully Witcher 3 will be a great game (along with future titles likes Cyberpunk 2077). Some people may make doom & gloom predictions that hopefully will be proven wrong, but merely discussing technical issues before release doesn't make you a "
foaming at the mouth hater". In fact, it's pretty much the whole point of having a gaming discussion forum...