The Witcher 3: Wild Hunt

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DarkKnightDude

Senior member
Mar 10, 2011
981
44
91
2013



2014



2015



Oh wells. Though I do kinda like the lighting in 2015. 2013 does look oversharpened.

So much stuff from 2013 got deleted though. All those people around the market gone.
 

Demo24

Diamond Member
Aug 5, 2004
8,357
9
81
The problem is too many people read the headlines at game news sites rather than actually read what exactly CDPR has said on the matter. (Though often its the poor reporting of those sites as well).

Basically their philosophy is this: They want to create an arbitrary distinction between DLC and expansions. The word DLC in their opinion has devalued content because anything downloadable falls into that category. There's a ocean of difference between Horse Armor and Dragonborn for instance, but both are DLC. What they think the industry should adopt is setting the standard that DLC is small bits of content, like Horse Armor or Mass Effect's appearance packs, should be free to purchasers as a reward gamers not pirating the developers games. Hence the 16 free DLC they are giving to anyone who buys TW3, and the previous game's Enhanced Editions.

Expansions though should be significant content in both size and scope. Things like new areas, new cutscenes that require significant work and truly add something to game. These would be your Dragonborns, Shivering Isles, or Mask of the Betrayers and these they argue are ok as for money for given the investment into them. They've argued that these should be priced at a value so games aren't forking of twenties for 3 hours of content.

Remember at one point TW1 was going to have an outsourced expansion before they had to cancel it, and I can remember before TW2 was released they were mulling the idea of doing an expansion.

TLDR; CDPR hasn't been against paid extra content if they think its priced fairly and significant in size and scope.

Came in to say this! I've no issue paying for 10-20 hr extended content, heck that's => than many games main story. I rarely ever buy dlc, but this tempts me. And there a details about it because not everyone had to continue work on polishing the main one for release, so relocated onto some other projects.



Preloaded last night now time to make it till Monday night! I do hope amd will have a driver for it soon since I suspect its going to need one from them.
 

Dahak

Diamond Member
Mar 2, 2000
3,752
25
91
*Snip*

Basically their philosophy is this: They want to create an arbitrary distinction between DLC and expansions. The word DLC in their opinion has devalued content because anything downloadable falls into that category. There's a ocean of difference between Horse Armor and Dragonborn for instance, but both are DLC.

DLC What they think the industry should adopt is setting the standard that DLC is small bits of content, like Horse Armor or Mass Effect's appearance packs, should be free to purchasers as a reward gamers not pirating the developers games. Hence the 16 free DLC they are giving to anyone who buys TW3, and the previous game's Enhanced Editions.

Expansions though should be significant content in both size and scope. Things like new areas, new cutscenes that require significant work and truly add something to game. These would be your Dragonborns, Shivering Isles, or Mask of the Betrayers and these they argue are ok as for money for given the investment into them. They've argued that these should be priced at a value so games aren't forking of twenties for 3 hours of content.
*snip*.

I 100% agree. And I believe that's how it started out, but then the horse armor happened.
 

Gryz

Golden Member
Aug 28, 2010
1,551
204
106
That animated gif from 2013 looks so good ... It's unbelievable. The 2014 and 2015 versions are a bit of a disappointment once you've seen the older graphics.

I hope there will be a way to get the old looks. Maybe later. Maybe one day CDPR will release ultra-high resolution texture packs. Maybe an update to the engine. It is especially the lighting and shadows that looks so awesome in the first gif. God, I would have bought two TitanX's if that was required to make the game look like 2013.

Maybe that's one of the problems. TW3 started development in 2011. (Guessing. TW2 was released in 2011). In those days, the GeForce 500 series was just released. When you start preparations to develop a new game, you need to set a goal for how "heavy" you want to make your game. You need to set guidelines for texture-resolutions, how many polygons per model, determine what kind of lighting and shadows you are gonna use. To do that properly, you need to make a prediction about how much compute power the GPU of the average gamer will have in 4 years.

Maybe the increase in performance in GPUs was a little disappointing. In 2011 the gtx580 was the top GPU, for ~500 euros. Nowadays, for 500 euros, you can not even get a gtx980. A gtx980 is about 2.5 times the speed of a gtx580. Maybe they expected more. If you expect a doubling of transistors and doubling of speed every 2 years, we should have a 500 euro card now that is 4x the speed of a gtx580. The only way to compensate for this is to lower the graphics power required to run at ultra, high and normal. Otherwise there won't be any customers for your game at release.
 

Stuka87

Diamond Member
Dec 10, 2010
6,240
2,559
136
2013



2014



2015



Oh wells. Though I do kinda like the lighting in 2015. 2013 does look oversharpened.

So much stuff from 2013 got deleted though. All those people around the market gone.

All I can hope is the 2015 photo being of PS4 means the PC version will look better. Review sites are supposed to get PC keys today or tomorrow. So reviews by later in the weekend hopefully.
 

Grooveriding

Diamond Member
Dec 25, 2008
9,108
1,260
126
Yeah that first picture is stunning. The difference is really large between 2013 and where the game is now. Unfortunate they reduced the quality as much as that, I'd forgotten how good that original gameplay reveal looked at times.
 

SexyK

Golden Member
Jul 30, 2001
1,343
4
76
2013



2014



2015



Oh wells. Though I do kinda like the lighting in 2015. 2013 does look oversharpened.

So much stuff from 2013 got deleted though. All those people around the market gone.

Oh man. I'm not passing judgment on game play or story - hopefully those will still meet the expectations of everyone that's hyped about this game - but as someone who was looking forward to this release as a technology showcase for high-end gear, this is a major dagger. What a letdown.
 

Artorias

Platinum Member
Feb 8, 2014
2,134
1,411
136
The level of detail is not even close between the 2013-2015 images, I have to assume the 2015 picture is from a console, or PC settings turned down.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Oh man. I'm not passing judgment on game play or story - hopefully those will still meet the expectations of everyone that's hyped about this game - but as someone who was looking forward to this release as a technology showcase for high-end gear, this is a major dagger. What a letdown.

Considering, we don't know anything about the screen shots other than they are at the same place, I would hold off judgement. there is a good chance that is the console version and it is likely taken at a different time of day. That could easily explain the lack of people / activity.
 

zinfamous

No Lifer
Jul 12, 2006
110,819
29,571
146
2013 looks like someone went apeshit with the unsharp mask in photoshop...but it does look nice.

I doubt it was ever intended to be released at that level of detail, though. "Hey, look what our engine can do in these spaces! ...eh, but not so much a bigass world if you want some sane gamefile size and playable state."
 

DarkKnightDude

Senior member
Mar 10, 2011
981
44
91
Considering, we don't know anything about the screen shots other than they are at the same place, I would hold off judgement. there is a good chance that is the console version and it is likely taken at a different time of day. That could easily explain the lack of people / activity.

It definitely won't look like 2013 though even with more people.

CDProject themselves said this months ago.

http://www.gamepressure.com/e.asp?ID=51

How will the PC ultra version hold up against consoles?
It will be possible to spot differences in, for example, Nvidia HairWorks, but those are very demanding graphically, so a strong PC will be needed. What I’m about to say might not be diplomatic. In the future you will be able to turn on the option of ubersampling, which, upon the release of The Witcher 2, was killing the game, and will probably do the same with this title, so we don’t want to unlock it for now. It makes the game look better, but the requirements are insane.

Are all the textures and models the same?
Yes, there is only one version, otherwise we wouldn’t be able to make the game in time. We would have to take it all apart, and then build it and test it on three different platforms at the same time, which is impossible to do. Therefore, we have one common basis, and then transfer it to other platforms.
 

SexyK

Golden Member
Jul 30, 2001
1,343
4
76
Considering, we don't know anything about the screen shots other than they are at the same place, I would hold off judgement. there is a good chance that is the console version and it is likely taken at a different time of day. That could easily explain the lack of people / activity.

Point taken. Looking forward to seeing some cranked up PC screen shots or video. No doubt it would be impossible for the consoles to push the "2013" version of the game regardless, so there is still hope.
 

Artorias

Platinum Member
Feb 8, 2014
2,134
1,411
136
All will be known in good time but this bait and switch shit is getting tiring.
 

zinfamous

No Lifer
Jul 12, 2006
110,819
29,571
146
It definitely won't look like 2013 though even with more people.

CDProject themselves said this months ago.

http://www.gamepressure.com/e.asp?ID=51

that's what I was thinking would happen. You saw this with Bethesda and Skyrim--Official HD Texture pack becomes available several months after release. It's not as if putting together a a high res texture pack and releasing it in an optional patch is impossible.

Also, Witcher games are part of Nexxus Mod community, right?
 

sxr7171

Diamond Member
Jun 21, 2002
5,079
40
91
2015 looks terrible. Even Far Cry 4 looks better than that. Look at the horse, look at the grass, it's terrible. I'm sure 2013 is attainable on a high end PC but it was all dumbed down for consoles. Wish I didn't buy this game.
 

chimaxi83

Diamond Member
May 18, 2003
5,649
61
101
2015 looks terrible. Even Far Cry 4 looks better than that. Look at the horse, look at the grass, it's terrible. I'm sure 2013 is attainable on a high end PC but it was all dumbed down for consoles. Wish I didn't buy this game.

Or you can always just overreact without actually seeing a finished product on your PC, you know. Oh wait.
 

zinfamous

No Lifer
Jul 12, 2006
110,819
29,571
146
Or you can always just overreact without actually seeing a finished product on your PC, you know. Oh wait.

If he bought it through Origin, there is a full refund policy after 10? days. I think he should go right ahead and do that if he can.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
If he bought it through Origin, there is a full refund policy after 10? days. I think he should go right ahead and do that if he can.

I am pretty sure if he emailed CDPR through GoG support (if he bought it through them), he could get a refund as well. Just make sure you put how much of an overreacting idiot you are, so they understand.
 

SexyK

Golden Member
Jul 30, 2001
1,343
4
76
If the PC version looks ostensibly like a slightly-refined version of the 2015 screenshot above, would you still take the position that asking for a refund is over reaction? I think there's a better than 50/50 chance that this point that the PC release is MUCH closer to 2015 than 2013.

Glad I didn't preorder - unless you're sure you're going to love the game play, waiting is always the best option IMO.
 

VashHT

Diamond Member
Feb 1, 2007
3,077
884
136
If the PC version looks ostensibly like a slightly-refined version of the 2015 screenshot above, would you still take the position that asking for a refund is over reaction? I think there's a better than 50/50 chance that this point that the PC release is MUCH closer to 2015 than 2013.

Glad I didn't preorder - unless you're sure you're going to love the game play, waiting is always the best option IMO.

Yes, I believe a lot of people will think it's an overreaction, if you're buying this game because you thought it was going to be a fancy tech demo then you're being ridiculous.
 

mnewsham

Lifer
Oct 2, 2010
14,539
428
136
Well I said I wouldnt pre-order this game, but I found a way to get it pre-ordered for $21 so I figured why not.
 

BSim500

Golden Member
Jun 5, 2013
1,480
216
106
Really, those who play RPG's for the gameplay / plot / story and treat good graphics as a bonus will still buy the game. And those who buy based solely on pre-release eye-candy hype, well I'm not being funny but you guys really should have learned by now to not pre-order anything (or rush to upgrade hardware in advance in anticipation of one single game)...

PS: If sxr7171 is serious about a refund, for non faulty games (ie, simply unwanted), GOG give refunds up to 30 days after purchase as long as you haven't downloaded it yet:-
http://www.pcgamer.com/gog-expands-refund-policy-zings-steam/
 

norseamd

Lifer
Dec 13, 2013
13,990
180
106
PS: If sxr7171 is serious about a refund, for non faulty games (ie, simply unwanted), GOG give refunds up to 30 days after purchase as long as you haven't downloaded it yet:-

Then what use is that?

What if the game can not even run on your computer?
 
Feb 6, 2007
16,432
1
81
Yes, I believe a lot of people will think it's an overreaction, if you're buying this game because you thought it was going to be a fancy tech demo then you're being ridiculous.

Wait, this is actually a game? What the hell is the point of that? I just wanted something shiny to show off my rig. Pre-order canceled.
 

chimaxi83

Diamond Member
May 18, 2003
5,649
61
101
Anisotropic filtering only goes up to 8x. Shadow detail level only goes up to high, not ultra. Foliage draw distance is a slider, not low/medium/high. Do not want, preorder canceled.

Yes, some of you are THAT ridiculous.
 
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