Don't know about you--but I must justify my $3k/year hardware budget!
....not really. I think, since ~1998, I have spent a total of $4-5k on computer junk.
Come on, you know that's not how it works. There are usually Low, Medium, High and Very High/Ultra settings in PC games. You didn't need to spend $3k/year on hardware to enjoy the original Far Cry 1, Metro 2033, Crysis 1, Crysis 3, Tomb Raider, etc. I think I would much prefer if those Very High/Ultra settings actually made the game look next gen even if it meant Titan X SLI would run it at 30 fps at 1080P. That wouldn't take anything away from the game looking great on Medium/High. PC offers this flexibility. In a lot of today's PC games, it's becoming very hard to notice the difference between Medium and Very High and almost impossible to notice it between High and Very High. I can understand though that for a game this vast, it was impossible to focus too much on the PC version of the game. I mean it's not like the game will be ugly but it won't be the next Crysis 3 of RPGs. CDPR focused on the gameplay and storyline and I feel they should be rewarded since so few games are released with a solid SP campaign nowadays. Games like Titanfall or Evolve are not even worth $1 to me since I'll never play them even if they had the world's best graphics for the next 10 years.
I mean Rockstar took almost 2 years to re-release GTA V and the graphics still don't look
next gen imo. It's way too expensive and too hardware demanding to make an open world game that truly looks next gen with today's PS4/XB1 consoles, which means the developer has to make a separate PC version from the ground-up. Given how many PC gamers pirated TW2, I don't blame the developer. I am just a bit upset they showed one thing and the final game is different just months from release. In a lot of their promotional trailers they mixed old build with new build, which made it more difficult to notice the 'downgrade' caused by consoles. I don't think CDPR purposely downgraded the game. They probably realized early on that the original ambitions they had wouldn't be viable on XB1 and even PS4 and had to downscale their graphical effects.
From a financial / resource allocation point of view, it makes sense why PC version is a slightly improved PS4/XB1 version with GW features and not much more. Essentially we get the better controls, performance, resolution but the underlying game is likely 90% identical to the console versions - basically a repeat of AC Unity.
If that were my hobby, I'd be rather pissed about the way things seem to be moving. I'd certainly vote with my wallet.
I am voting with my wallet - not upgrading my GPUs for my resolution until a truly next gen game comes out for the PC. Not much point in wasting $ for e-peen benchmarks. Hearing that a single 280X is going to run the game at Ultra at 1080P likely means HD7970Ghz OC in CF should hit 60 fps average with ease. :thumbsup: I don't think the developer deserves to be punished since the are going beyond by providing 16 free DLCs and the expansion DLC should pack nearly 30 hours of extra gameplay. Also, the game is already on sale at many places, with discounts as much as
27% on Green Man gaming from $60 MSRP. Companies like Blizzard, EA, Activision, Rockstar would never offer a 27% discount on a title like this.
Less than $45 USD for a game so vast that is a strong contender for GOTY is a bargain imo, even with no revolutionary graphics.
But the marketing campaign was a bit disingenuous because a lot of PC gamers probably bought 970/980 and their SLI equivalents as part of the NV's game bundle for TW3 and Batman AK specifically for these games. That's why I always advocate to
neverupgrade a GPU for some game out in the future. I'll never forget the HL2 delay fiasco - lesson learned. A lot of gamers might have been satisfied with their 770/780/780Ti card but decided to upgrade. It looks like the upgrade will help them but mainly for GW features, not much else.
I am sure 980 SLI and Titan X users will still be satisfied since there is always the UberSampling (DSR) that will make sure their cards are crippled