The first Blacksmith is at the Nilfgaardian camp where you accept the contract from the captain when asking about Yenneffer. You can't miss him, you go there as part of the main quest line.
A couple things, does anyone else find the camera slightly annoying at times? Like when you are trying to loot a box and you run slightly over it and the option disappears and you have to rotate the camera around and it kind of fights you? Also sometimes when you are moving around corners indoors, it fights you when it sort of zooms in. Also the fall damage...how can dropping 6 feet kill a Witcher. "Hey guys I'm a badass sword fighter who can kill any beast and take on an army of men single handedly, but I have weak ankles so if I trip over a rock I'm done for". Lastly the combat itself, I hold block/parry but sometimes still get hit. I'm not sure how that mechanic works as it seems way too hit or miss when I attempt to use it. When fighting humans it works fine though most of the time. Maybe I need to just dodge instead but at times that moves Geralt way too far away from the enemy and you can't attack from that distance.
The fall damage really needs to be tweaked. It is patently absurd. I find that parry/block only works against certain weapons, or maybe it is the level of your target? Those bandits with big two handed axes? that shit will not block...or it's just because they are level 5 and I am so far level 1 and 2. I spend most of my time trying to dodge around to eh side, anyway, as I'm getting nearly 60% effective at avoiding all damage that way.
For parry to work, you have to time it just before you are about to be struck. I haven't got that down yet.
Tell you wait though: cleaving a man in twain from his haunches to his shoulder with a single upward thrust and watching him fall down in two pieces? That shit is satisfying.
Every big game that comes out now get's post-release patches for bug fixes and what not. Sometimes there's a performance patch too.
I fully understand that, but I can say that this is as polished an initial release as you will probably ever see .Definitely some bugs here and there, and some performance tweaks that will help some people, but after 9 hours mucking around, I have had nothing but smooth play and without any hilarious pop-ins or anomalies. Solid mechanics all around. Dunno--maybe I'm just lucky?
I've started with all settings on high (and HBAO+), no real real issues. Slowly starting to push some features into ultra here and there.
This is no fully-broken TES, after all.
I especially understand the "hold out and pay only when they finish the game" type of decision...but if that is the reasoning, then you need to pick up this game, now--and reward devs that actually wait and delay to release a finished game. It only makes sense, right?