The Witcher 3: Wild Hunt

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Merad

Platinum Member
May 31, 2010
2,586
19
81
How big is the install for this guys?


Anyone else have issues with 4 gigs of ram? Thinking about playing this on my htpc as well and its only got 4 gigs vs 16 in the game room.

26 gigs for the install. I really doubt 4 GB RAM will cut it.
 

Zanovar

Diamond Member
Jan 21, 2011
3,446
232
106
settings im using atm is ultra textures,shadows low rest on high.as for post proc vig,ca,dof,blurs aa off 55-60 fps at 1440p.this could change im early in.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
I got it from GOG so I'll have to install when I get home. Looking to try and see what settings I can get away with. I believe I am on the latest and drivers so far.
 

Stuka87

Diamond Member
Dec 10, 2010
6,240
2,559
136
How big is the install for this guys?


Anyone else have issues with 4 gigs of ram? Thinking about playing this on my htpc as well and its only got 4 gigs vs 16 in the game room.

The requirements say you need 8GB.

The process for me seems to level out at just over 4GB for me. I actually had tab out and quit my browser because the game started to hitch because I ran out of RAM (I have 8GB). After quitting the browser it was fine.

Also my earlier statement of using 2.2-2.5GB of VRAM is no longer the case. Now its using ~1.5GB. Not sure why it was using more last night.
 

ControlD

Diamond Member
Apr 25, 2005
5,440
44
91
I've been looking for a new game to play, this looks promising.

Is it a requirement to have played the previous two games? I tried to play the first one several times but just never could get into it.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
I've been looking for a new game to play, this looks promising.

Is it a requirement to have played the previous two games? I tried to play the first one several times but just never could get into it.
I did play witcher 2 a lot. But I'm sure you can read a wiki of the second one if you wanted. If you have time I would play it because it is great.
 

Dahak

Diamond Member
Mar 2, 2000
3,752
25
91
Hey Rick, try disabling blur and enabling sharpness if you want the game to look as nice as possible. The blur option does exactly what it says..

Here's my first screenshot, and this is with everything maxed @ 1440p but with blur, CA and vignette disabled..


I might have to try those settings off as well does not look quite like that.
Could be too i was tired when I played yesterday.
 

zinfamous

No Lifer
Jul 12, 2006
110,805
29,556
146
I've been looking for a new game to play, this looks promising.

Is it a requirement to have played the previous two games? I tried to play the first one several times but just never could get into it.

Game is solid ~6 hours in for me. No pointless fetch quests (yet), a good motivation to follow main story, as well as plenty of opportunity to be distracted and wander about each area, with plenty to discover and decent loot. Build system looks solid, though I'm not sure what limits there are on ability points, so how to invest early on (can get them through found objects; so not just leveling).

On that note--leveling is absurdly slow; I suppose this is because you can progress through exploration and earning points elswhere. Leveling seems to be a minor boost to stats, but mostly to unlock new ability slots and what not.

Game feels a bit easier than the first two, combat-wise. The combat is much, much better, and feels like what the previous two should have been. However, in previous games, even on normal, running into a mob a level above you meant you probably needed some potions to buff you. Now, I am finding that at level 1, I can take on mobs at level 4, about 4 or 5 at a time, with some careful tactics. Also took out a bastard level 6 bear at level 1 (to get a place of power and an ability point). It isn't easy to do that--certainly takes time and practice to get used to the mechanics, so I like that. But in earlier Witcher games that was instant death. I think this is part of the open world adaptation--need to be able to find ways to survive all sorts of unexpected challenges. Still, it doesn't seem too easy.

Don't worry about Witcher 1--I think most of the story is related to Witcher 2, perhaps...but you can set up a previous story in the beginning, not that you would know what all of that meant. As others said: check out the Wikis or some Youtube videos to get background info.

This game is certainly worth playing if you like character and story-driven RPG (moreso on the character front, because you aren't some nameless, empty and emotionless cypher like in TES games; or every other modern RPG with an elaborate character-creation mechanic. Very refreshing these days)
 

Grooveriding

Diamond Member
Dec 25, 2008
9,108
1,260
126
This was unlocked for me yesterday, but I didn't get any time to play. =( New monitor being delivered today and I'm sure I will spend far too long late into the night playing today.

Can anyone confirm 21:9 support?

I think it's iffy. There is a hud scaling option, but it's tuned around the standard 16:9 1080p aspect ration. On my 16:10 aspect ratio monitor I cannot adjust the hud into the corners, the maximum size is as if I am running 2560x1440 instead of my native 2560x1600.

Couple other pet peeves with this game;

- Witcher sense is awful and should never have shipped like this. It should not zoom in on Geralt and go tight over his right shoulder like it does. It's awkward and a bad view angle for moving around in tandem with the wavy effect it adds.

- The horse is buggy as fuck and gets stuck on trees and other objects when you call him.


Other than that the game is excellent. Story is amazing and I expect to get at least the 60+ hours out of this that I did from DA:I.

The combat is a hell of a lot better than it was in W2 once you get the hang of the dodging and rolling. I'm playing on the second highest difficulty and it took some time to get the hang of it and not die all the time, although it's rough getting used to no health regen and having to have food to eat.

I feel like the character points/attribute system is a little frustrating with how slow you level and how you can only use a few of the talent selections you make until your level gets higher opening up more slots. Maybe the pace of leveling will pick up. I'd also like the game to provide a bit more information on where to find specific materials.
 
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Merad

Platinum Member
May 31, 2010
2,586
19
81
The second area you visit (Vergen, I think?) is gorgeous. Much prettier than White Orchard. I've probably spent the last 2 hours just running around that zone exploring. It's huge, I'd say that map alone is nearly half the size of Skyrim. Also, be sure you don't sell off crappy low level mutagens because you can combine them using alchemy, like gems in Diablo.

I've been looking for a new game to play, this looks promising.

Is it a requirement to have played the previous two games? I tried to play the first one several times but just never could get into it.

Either watch these videos (about 30 min total) or read the very brief overview here.

Game feels a bit easier than the first two, combat-wise. The combat is much, much better, and feels like what the previous two should have been. However, in previous games, even on normal, running into a mob a level above you meant you probably needed some potions to buff you. Now, I am finding that at level 1, I can take on mobs at level 4, about 4 or 5 at a time, with some careful tactics. Also took out a bastard level 6 bear at level 1 (to get a place of power and an ability point).

Most of the reviews seemed to agree that normal difficulty becomes too easy after a while. I'm still just level 4 but so far it seems reasonable. Taking on packs of enemies is doable, but risky. If you yourself get hit (and staggered) you can easily lose half of your health in a matter of seconds. Most of the monster enemies also seem to have a particular trick or tactic they favor, like wraiths vanishing and reappearing right on top of you so you have to be quick with the dodge. I'm thinking I'll probably bump the difficultly level up when I get a bit farther into the game.
 

Stuka87

Diamond Member
Dec 10, 2010
6,240
2,559
136
I think it's iffy. There is a hud scaling option, but it's tuned around the standard 16:9 1080p aspect ration. On my 16:10 aspect ratio monitor I cannot adjust the hud into the corners, the maximum size is as if I am running 2560x1440 instead of my native 2560x1600.

Couple other pet peeves with this game;

- Witcher sense is awful and should never have shipped like this. It should not zoom in on Geralt and go tight over his right shoulder like it does. It's awkward and a bad view angle for moving around in tandem with the wavy effect it adds.

- The horse is buggy as fuck and gets stuck on trees and other objects when you call him.


Other than that the game is excellent. Story is amazing and I expect to get at least the 60+ hours out of this that I did from DA:I.

The combat is a hell of a lot better than it was in W2 once you get the hang of the dodging and rolling. I'm playing on the second highest difficulty and it took some time to get the hang of it and not die all the time, although it's rough getting used to no health regen and having to have food to eat.

I feel like the character points/attribute system is a little frustrating with how slow you level and how you can only use a few of the talent selections you make until your level gets higher opening up more slots. Maybe the pace of leveling will pick up. I'd also like the game to provide a bit more information on where to find specific materials.

I HATE the witcher sense effect. It is horrible and is hardly playable. The only saving grace is things stay highlighted after you leave it. So I just click it for a moment to highlight things. It needs a major overhaul.

The horse gets stuck more than not. Its quite annoying.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
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PlanetJosh

Golden Member
May 6, 2013
1,815
143
106
Could the game be playable if they made the separate areas into one open world? For a more immersive feeling, knowing that an area in the far distance is accessible on foot or horse and not having to zone travel to get there. The game still has a wow factor with the atmosphere so I'll still be playing & replaying it for a long while I think.
 

zinfamous

No Lifer
Jul 12, 2006
110,805
29,556
146
Most of the reviews seemed to agree that normal difficulty becomes too easy after a while. I'm still just level 4 but so far it seems reasonable. Taking on packs of enemies is doable, but risky. If you yourself get hit (and staggered) you can easily lose half of your health in a matter of seconds. Most of the monster enemies also seem to have a particular trick or tactic they favor, like wraiths vanishing and reappearing right on top of you so you have to be quick with the dodge. I'm thinking I'll probably bump the difficultly level up when I get a bit farther into the game.

I'm playing on second-highest difficulty, but it still seems "Easy." yes, I've died a lot, but that is learning how to time dodge and roll, when parry actually doesn't work, etc. In Witcher 2, fighting mobs above your level was often a one-shot affair. Or drawn out to long fights, you often get downed by the aggregation of sword animations that catch you in the middle of an indefensible backstab.

I only just hit level 2 after beating that wraith, after completing 3 quests and cleaning up 3 bandit camps, a shrine, killed a level 6 bear, some wolves, drowners, etc. I finally paid attention to mob XP, and after clearing out two bandit camps, I gained 2xp points....wtf?

I actually like the Witcher sense mechanic in this game, though. Much more than before. I don't like those pulse fields that wash over the area and highlight shit. Very unnatural to me.
 
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fstime

Diamond Member
Jan 18, 2004
4,384
5
81
I'm playing on medium graphics settings and medium post processing with a GTX 680 @ 1920x1200 and getting around 45 fps.

Does that sound about right?
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
Oh, my bad.

I don't understand the people complaining about the game's colour palette. I think the atmosphere is just fine. When the lighting and weather system is completely dynamic, the mood is going to fluctuate a bit naturally. On average, they got it spot on.

Also, bad frame times? It's the polar opposite for me. I still can't get over how smooth everything is with my average in the 20s-30s. Would 60fps V-Synced be vastly superior? Without a doubt. But that's not going to happen with the 960, and under the current circumstances I'm very impressed with the engine. I'll be interested to see the game's CPU usage once I get my main rig back online. Right now it's 100% GPU bound, so I can't tell much.

I'm using 347.88 with Pre Rendered frames at 1.

You want the new drivers and 20FPS would be shocking especially once combat ramps up. This game isn't CPU heavy at all, the 3770 requirement makes no sense, I'm barely seeing 2 cores loaded up on this 5930K. And I second the full screen UI is horrific and irritating.

EDIT: For those who got the serpent sword and interrogation report, does the blacksmith in the initial village actually forge it?
 

Merad

Platinum Member
May 31, 2010
2,586
19
81
I only just hit level 2 after beating that wraith, after completing 3 quests and cleaning up 3 bandit camps, a shrine, killed a level 6 bear, some wolves, drowners, etc. I finally paid attention to mob XP, and after clearing out two bandit camps, I gained 2xp points....wtf?

I literally just hit level 5 and I'm 11 hours in. Ultimately it seems like level isn't as meaningful in this game as many other RPGs. Biggest mobs I've seen so far were about level 14-15 (a basilisk and some kind of hag). I tried fighting them just to see if it was remotely possible. They were taking off probably 30-40% of my health per hit, so with actual preparation it would definitely be doable to kill them at level 4-5.

EDIT: For those who got the serpent sword and interrogation report, does the blacksmith in the initial village actually forge it?

No, armor smiths and sword smiths are separate. I haven't actually found a sword smith yet.

Edit: Also, had my first actual crash just now. Game randomly locked up and stopped responding in the inventory.
 
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etrigan420

Golden Member
Oct 30, 2007
1,723
1
71
Schnikes, after the rigamarole regarding the graphics with this game, I'm surprised *anyone* is enjoying it.

Downsides:

- I'm only 3/4 of the way through DA:I
- I'm gaming on a 660ti
 

VashHT

Diamond Member
Feb 1, 2007
3,077
884
136
Runs reasonably well for me, the OC on my card helps quite a bit in this game. getting around 50fps with high settings and hairworks turned off, hairworks is quite a hit (like 10fps) and it doesn't look that much better so I don't think it's worth it. This was only in the initial area though (still need to beat 2) so we'll see how it does in other areas.
 

Grooveriding

Diamond Member
Dec 25, 2008
9,108
1,260
126
Is there something I'm missing with the crossbow ? Is it only available to use at certain times ?

When I press the quick access key nothing ever happens. It only worked for me when I was fighting the gryphon at the end of the starting area.

edit: I derped. You have to select it like the signs.


Also, on another topic, I've noticed the game has the same flaw as DA:I. Loot from chests is random when you open them. So you can save your game before opening the chest and keep opening it to get a better version of the armor/weapon contained in it.
 
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Majcric

Golden Member
May 3, 2011
1,377
40
91
I really hope this game is as good as the hype indicates. My initial plan was to get a nice boxed retail copy but little did I know you pretty much had to preorder to get one. All the stores within 100 mile radius in my area aren't carrying the boxed version. I should have done better research on this title release as its been a headache for to finally get just the key. And I got to pay full retail for my stupidity.
 
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