The Witcher has got major technical and design problems, and people who praise it without reservation are riding the hype train.
But what makes it special is its story and the treatment of the story; a part of The Witcher opens a channel to how RPGs used to be, before they all became hand-holding cinematic T for Teen extravaganzas.
Everything wrong with it can be forgiven, just for that.
I'm beginning to believe that we simply wont see more games like it out of US companies ever again.
We will have to look to Eastern and Northern Europe for games that still have substantial guts and brains, games created by development teams who have skill and a decent-sized budget, and who aren't totally corrupted by their marketing departments.
But what makes it special is its story and the treatment of the story; a part of The Witcher opens a channel to how RPGs used to be, before they all became hand-holding cinematic T for Teen extravaganzas.
Everything wrong with it can be forgiven, just for that.
I'm beginning to believe that we simply wont see more games like it out of US companies ever again.
We will have to look to Eastern and Northern Europe for games that still have substantial guts and brains, games created by development teams who have skill and a decent-sized budget, and who aren't totally corrupted by their marketing departments.