They did a live stream for GamesRadar and apparently one of the viewers asked about mod support, the producer that was there presenting the game said it won't have it.
:Edit: Found it, at 25 minutes. http://www.twitch.tv/gamesradar/c/3753266
They have been asked before and never gave a straight answer, but they obviously knew all along. Really can't stand this kind of dishonesty.
sze5003; you'll have the main storyline; but you're the master thief so you'll have freedom to steal; rob as you please.......*I hope*
Thiaf is supposed to be a drama-laden reboot of TDP, featuring a metrosexual Garret and his angsty, QTE-filled rise to being a master thiaf.
The game has fucking takedowns; and no rope arrows (yet they had in 1998...).
Hopefully they remembered to include the whole thievery aspect of the Thief series.
Rope arrows in the previous games worked on ANY wood surface, so they offered a very free form and creative way to explore the maps, and ways to get around obstacles that the map designers likely never intended. In the new Thief, they only work in a few strictly placed hot spots, so far in all the gameplay I've seen it's a wooden beam with rope wrapped around it that glows blue. You also can't jump when and where you want in the new game, it's all contextual, so if the game decides for whatever reason it doesn't want you jumping on top of a 3 foot tall crate, you won't be able to.I saw the guy who was streaming yesterday use a rope arrow. I never played the first few thief games so I dunno really what it should or shouldn't have.
Unfortunately, editors these days are typically laden with licensed tools and have things almost completely integrated into them for a specific team. So if the studio plans to make the editor public, they will be making plans for the editor to function without their lisenced tools that won't be making the trip. It's not often something that can just be torn down and shipped to users hands on a whim, so they would have known for years they had no intention to ever release an editor, but they chose to lie about it until now.I think they were thinking about it but maybe just haven't done it yet; or decided against it.......sucks but maybe they will change their minds...*not counting on it*
I'm not raging hard in fact I just got a 100% discount on Thief and get to play it 3 days earlier than if I paid for it, that's actually a huge benefit to a fan rather than waiting 3 days while other people play and enjoy it.
Nothing you've posted is an acceptable excuse for discriminating against one group of people over another. Infinite did have a global release date, it release at 1 time across the entire world, fans who decided to stay up to play it, or take time off work etc (many did) all got to play it at the same time, that's a matter of fact.
Differences in time zones is an inherent problem that cannot be solved, not an artificial one created for artificial reasons, there's a very distinct difference between these things.
Personally this has been the problem with so many other games, don't know where to go in Skyrim, look down at the compass. Still don't know? here is a spell that draws a line right to where you need to go. Most games have been too dumbed down for my taste. Bring on Dark Souls 2 and I hope this Thief game is a lot like T1 or T2I've never played the previous games. I did play a bit of dishonored though and thought it was alright. My whole issue is not knowing where to go or what to do.
Personally this has been the problem with so many other games, don't know where to go in Skyrim, look down at the compass. Still don't know? here is a spell that draws a line right to where you need to go. Most games have been too dumbed down for my taste. Bring on Dark Souls 2 and I hope this Thief game is a lot like T1 or T2
It is on console first but the dev is saying PC 1 month later. DS1 had a pretty poor PC port as far as the menu system (game was great though) and the dev wants to make sure that doesn't happen again.Is dark souls on PC or ps4 ? Watched a trailer and it looked interesting. I think I'll get third since I need to use my best buy 10 dollar certificate before march 1. I've watched lots of streams of it from ps4 and it looks good, just hope I don't get bored of it and don't finish it.
This is why I wish game players could be exec's of game companies instead of business minded morons. They all fall into the classic rut of "appeal to the masses".This is going to be a wait and see for me. Thus far every hands on preview I've seen has indicated the game is a major departure from the prior thief games and doesn't have the "danger" element. That is pretty critical IMO and would ruin it. Basically, anyone who has played the prior thief games knows that while stealth was critical, tactics were also critical because there was a very real danger element when being discovered. Now the previews indicate you can kill anything in the thief reboot with no problem. Where's the danger element? You don't even need stealth if you can just run around killing everything. That defies the very essence of the series and would make it worthless in my eyes.
PC Gamer and tons of other gaming sites have had hands on previews last month. Most of them were not positive. Definitely wait for reviews on this one IMO. And that's kinda surprising because Nixxes generally has a flawless track record. I hope that is maintained , but it sounds like Thief won't be nearly as good as the prior games in the series.
You won't need the story. Really all you need to know is the game is very unforgiving but you can get very good at it. My first play-through I would get smoked by the very first skeletons you encounter. Second play through I was so much better with timing and stamina management I made easy work of many of them, but even with good practice all of a sudden one good hit and I was deadThey have take downs now and combat is tough but I know its not the same. If it wasn't for the 10 dollar certificate I need to use I would probably wait on more reviews for thief.
I think I'll get dark souls 2 as well although I didn't play the previous one. Hopefully I dont need the story from the previous.
That is something I liked about T1 - T3. Even on my no kill/no sap play through of Thief 3 I was never left sitting anywhere for 10 minutes. Noise maker arrows and non linear pathways allowed you to progress. In hitmans case IMO that's just poor level design.Stealth games seem to be going to shoot 'em all mode. Hitman absolution was mostly that way. I just didn't have the patience to play in stealth mode. It would leave you hiding in a trash can for 10 real minutes and for me that kind of time investment for a video game sitting and doing nothing is not worth it. I ended up shooting all enemies for most levels. Still there were fun parts. The graphics were great.
That is something I liked about T1 - T3. Even on my no kill/no sap play through of Thief 3 I was never left sitting anywhere for 10 minutes. Noise maker arrows and non linear pathways allowed you to progress. In hitmans case IMO that's just poor level design.
Problem with games allowing what I call the Rambo syndrome "1 man vs an army... he wins" is they are a dime a dozen and have been for multiple decades now. While I am not going to say I don't enjoy games where you can kill everything it's just nice to have something different and something more cerebral every so often.
Not sure if I want pc or ps4... my ps4 library needs friends.