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TuxDave

Lifer
Oct 8, 2002
10,571
3
71
svok?
mznvh?

damn... I was staring at the dvorak keyboard to see if it's some key to translate something... gah...so hard.

# = svok

I thought you need to take the ones with # and apply some translation to it. The non# seem fine.

LET IT AT.... it's just the # ones that are weird. OFEI or something.
 

tec699

Banned
Dec 19, 2002
6,440
0
0
does anyone have a walkthru for me? I'd like a walkthru with full detail like they do at gamespot.

 

TuxDave

Lifer
Oct 8, 2002
10,571
3
71
Originally posted by: KillyKillall
Anyone still working on this? I'm stuck on 16 as well still.

Still working on it, focusing on the svok and mznvh clues. I've been staring at dvorak keyboards, the letters on a phone, and still don't know what they mean.
 

KillyKillall

Diamond Member
Jul 1, 2004
4,415
0
0
Originally posted by: MartyMcFly3
if the numbers with the # in them represent the letters of the alphabet, you get "Deaf" or "Fade"
1 = A
4 = D
5 = E
6 = F

But to get all of them you would have:

C, F, A, B, A, E, A, F, D, D, D

All low enough to be musical notes...Notes of the music playing the background? I'm reaching here now.
 

sweetrugger

Member
Jan 19, 2002
77
0
66
If you take the # squares (with zero's being a blank, unknown letter) for password, you get two lines

_LET_ITAT
__OFEI

viewof fits nicely for the password, and in some backword logic of mine, works with "deja vu?", the clue from the popup. I'm trying to see if I can come up with somethign for the first part.
 

TuxDave

Lifer
Oct 8, 2002
10,571
3
71
Originally posted by: KillyKillall
Originally posted by: MartyMcFly3
if the numbers with the # in them represent the letters of the alphabet, you get "Deaf" or "Fade"
1 = A
4 = D
5 = E
6 = F

But to get all of them you would have:

C, F, A, B, A, E, A, F, D, D, D

All low enough to be musical notes...Notes of the music playing the background? I'm reaching here now.

interesting... maybe the # means sharp?
 

KillyKillall

Diamond Member
Jul 1, 2004
4,415
0
0
Originally posted by: sweetrugger
If you take the # squares (with zero's being a blank, unknown letter) for password, you get two lines

_LET_ITAT
__OFEI

viewof fits nicely for the password, and in some backword logic of mine, works with "deja vu?", the clue from the popup. I'm trying to see if I can come up with somethign for the first part.

I've been working with that assumption too, but it's driving me mad trying to figure it out. But that only goes from the username character? Yes?

Would passwords be more like:

_OEI_OD, finishing off that way with a few more?
 

Capone

Senior member
Jan 28, 2004
371
0
0
this was in the other thread about 16

Spoiler: Svok is not in the username or password, it's merely a hint toward how to find part of the password.
Spoiler: Note both the numbers and the #'s in the pictures are important.
Spoiler: The username is 5 letters and the password is 6 letters. Neither are single English words.
 

sweetrugger

Member
Jan 19, 2002
77
0
66
Originally posted by: KillyKillall
Originally posted by: sweetrugger
If you take the # squares (with zero's being a blank, unknown letter) for password, you get two lines

_LET_ITAT
__OFEI

viewof fits nicely for the password, and in some backword logic of mine, works with "deja vu?", the clue from the popup. I'm trying to see if I can come up with somethign for the first part.

I've been working with that assumption too, but it's driving me mad trying to figure it out. But that only goes from the username character? Yes?

Would passwords be more like:

_OEI_OD, finishing off that way with a few more?

I was thinking the #'s squares were for password and the others were username. I don't know why I choose this, but the '#' jogged something in my memory for password. And that's how I got 'viewof' for password
 

TuxDave

Lifer
Oct 8, 2002
10,571
3
71
Originally posted by: Capone
this was in the other thread about 16

Spoiler: Svok is not in the username or password, it's merely a hint toward how to find part of the password.
Spoiler: Note both the numbers and the #'s in the pictures are important.
Spoiler: The username is 5 letters and the password is 6 letters. Neither are single English words.



11 letters total, and we have 11 non-zero squares... hmm...
 

KillyKillall

Diamond Member
Jul 1, 2004
4,415
0
0
I don't know how much this has do to with it..but on the SVOK site most have been looking it talks about UNIX passwords. It talks about returning 0's and 1's as correct/incorrect information and about a daemon tools program. I haven't really found a way to link these together yet.
 

KillyKillall

Diamond Member
Jul 1, 2004
4,415
0
0
Still stumped..anyone have any other thoughts? Does the fact that it leads to finale have anything to do with the musical scale idea?
 

KillyKillall

Diamond Member
Jul 1, 2004
4,415
0
0
Originally posted by: TuxDave
Originally posted by: Capone
this was in the other thread about 16

Spoiler: Svok is not in the username or password, it's merely a hint toward how to find part of the password.
Spoiler: Note both the numbers and the #'s in the pictures are important.
Spoiler: The username is 5 letters and the password is 6 letters. Neither are single English words.



11 letters total, and we have 11 non-zero squares... hmm...

What other thread?
 

TuxDave

Lifer
Oct 8, 2002
10,571
3
71
Originally posted by: KillyKillall
Originally posted by: TuxDave
Originally posted by: Capone
this was in the other thread about 16

Spoiler: Svok is not in the username or password, it's merely a hint toward how to find part of the password.
Spoiler: Note both the numbers and the #'s in the pictures are important.
Spoiler: The username is 5 letters and the password is 6 letters. Neither are single English words.



11 letters total, and we have 11 non-zero squares... hmm...

What other thread?

http://www.ataricommunity.com/forums/showthread.php?s=4d106c0545ec22ec997518042a89f543&threadid=405759
 

mobobuff

Lifer
Apr 5, 2004
11,099
1
81
mus1.mp3 (the sound file playing for most of the levels) has 11 notes strummed by a guitar in the intro of a song. There are 6 strings on a guitar, notice that the numbers on the images only go up to 6.

If I could just figure out what those notes are... but it's hopeless due to the initial compression loss of being converted to low-quality .mp3 and then to .wav and being increased 200% in tempo. If I could figure out what the song was that'd be easy.

I'm probably wrong anyway, just making wild conjectures.
 

TuxDave

Lifer
Oct 8, 2002
10,571
3
71
Originally posted by: mobobuff
mus1.mp3 (the sound file playing for most of the levels) has 11 notes strummed by a guitar in the intro of a song. There are 6 strings on a guitar, notice that the numbers on the images only go up to 6.

If I could just figure out what those notes are... but it's hopeless due to the initial compression loss of being converted to low-quality .mp3 and then to .wav and being increased 200% in tempo. If I could figure out what the song was that'd be easy.

I'm probably wrong anyway, just making wild conjectures.

omfg... wow.. i sped up mus1.mp3.. it is a guitar/banjo type song with the crowd just about to cheer at the end.... now let's see if I can get the notes.

maybe the login/password is the song name?
 

mobobuff

Lifer
Apr 5, 2004
11,099
1
81
Yep, good luck, I had my electric guitar out trying to match the notes, no luck. I was thinking maybe the level number was the fret number and the number on the image was the string number, it was close on a few notes but far off on others.

I still think that the initial idea of LET_ITAT _ _ OFEI is wrong. Seems too random. I won't count it out though.

Also I've tried matching the number of vowels/consonants in the passwords of the levels with the number on their images. Vowels were dead on for all but 3 or 4 of them, consonants were way off..

I've tried syllabals too.

If the # sign and SVOK are supposed to help us find part of the password, then its placement on images with a 0 would be moot, and that doesn't seem right. So I'm thinking the zeros are probably important too.

TuxDave
maybe the login/password is the song name?

Yeah I thought of that too, if it's true, then that means that the song title has to be more than 3 words.
 

shuan24

Platinum Member
Jul 17, 2003
2,558
0
0
the number and #'s dont appear to be in the same places in each pic....could that be a clue?
 
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