Tom Clancy - The Division

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clok1966

Golden Member
Jul 6, 2004
1,395
13
76
Gear makes all the difference - I have a friend at 400k dps and I'm at 80k dps. There would be no contest in pvp.


Standard "fair" PvP in pretty much any PvP game. You have the 10% full timers who can play 24/7 and gear up to the max and you have the other 90% who can play a few hours here and there who are just target practice. All that is ok, not their fault most people have to work and do other things then game, I'm ok with that. But the you tube videos calling everybody a Noob and loser when they mow um down is the kicker.. Are they really that stupid that they don't understand they can shot somebody 10X and kill um while the "noobs" are shooting them 50X and cant kill them and they think its skill?

I miss the days of even PvP Quake, Unreal all guns are the same, its was aim, not gear, but with that said, I'm still enjoying this game.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
so when you guys are giving your gear to an alt to sell and buy stuff you actually need to deconstruct, what are you buying? greens, blues, purples, a mix?
 

MrSquished

Lifer
Jan 14, 2013
23,110
21,234
136
so when you guys are giving your gear to an alt to sell and buy stuff you actually need to deconstruct, what are you buying? greens, blues, purples, a mix?

level up your alt just until you start seeing blues at the weapons and mod vendor and then stop leveling up. send the blues to your main character.
 

Midwayman

Diamond Member
Jan 28, 2000
5,723
325
126
Are they really that stupid that they don't understand they can shot somebody 10X and kill um while the "noobs" are shooting them 50X and cant kill them and they think its skill?

Yes. They are convinced its their skill rotation or whatever, not the 100x more time they have put into gearing up.
 
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exdeath

Lifer
Jan 29, 2004
13,679
10
81
Standard "fair" PvP in pretty much any PvP game. You have the 10% full timers who can play 24/7 and gear up to the max and you have the other 90% who can play a few hours here and there who are just target practice. All that is ok, not their fault most people have to work and do other things then game, I'm ok with that. But the you tube videos calling everybody a Noob and loser when they mow um down is the kicker.. Are they really that stupid that they don't understand they can shot somebody 10X and kill um while the "noobs" are shooting them 50X and cant kill them and they think its skill?

I miss the days of even PvP Quake, Unreal all guns are the same, its was aim, not gear, but with that said, I'm still enjoying this game.

Q3DM17 Instagib memories
 

Fire&Blood

Platinum Member
Jan 13, 2009
2,331
16
81
turns out you cap out at 1000 Phoenix Credits

Yes, it's been like that at leaset since the PC credits nerf. I usually run CM to max out then calibrate gear or buy a blueprint.

Got the Caduceus from WarrenGate's last guard but I don't have required electronics for it's perks.

I recommend the spec ops holster from the upstairs vendor in BoO. It has great numbers for all three branches, I calibrated mine to armor, armor mitigation is maxed and the holster pushed the total armor value to 5.1k:

 

MrSquished

Lifer
Jan 14, 2013
23,110
21,234
136
been runnin a bunch of lexington with a bunch of groups and nobody does it better than nurtured and his girl. they have that shit on lockdown and to a science. the only time i ran it faster it had to have been with a hacker and that don't count.
 
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aigomorla

CPU, Cases&Cooling Mod PC Gaming Mod Elite Member
Super Moderator
Sep 28, 2005
20,894
3,247
126
I needs help in DZ05 and DZ06 farming for lvl31 gear..
Also Farming for HE Division Tech.

If anyone is willing to take me out there and protect me against the punk rouges who always look at me as a rare loot drop table monster i would greatly appreciate it.

Uplay account name is the same as my Forum name.
 

nurturedhate

Golden Member
Aug 27, 2011
1,767
773
136
I needs help in DZ05 and DZ06 farming for lvl31 gear..
Also Farming for HE Division Tech.

If anyone is willing to take me out there and protect me against the punk rouges who always look at me as a rare loot drop table monster i would greatly appreciate it.

Uplay account name is the same as my Forum name.

I'll send you an invite today. Feel free to join when you have time though I usually have a pretty full group. Always up to help people whenever though.

Though recently, lets say this past week, the dark zone has become a giant hell hole of cheating. In the past 4 days I have had 1 fair fight in close to 20 hours of DZ.

https://www.youtube.com/watch?v=5a7JbcYDQ1g&feature=youtu.be

That was the last rogue we went after right before this post. We've ran into one other teleporter but that one was over the top obvious. Most of the hackers take zero damage and/or one shot you.

Tomorrow's patch cannot come soon enough.
 

nurturedhate

Golden Member
Aug 27, 2011
1,767
773
136
Loot trading...excellent.

Very much looking forward to this. Will make progress a little easier within our group. Though I do have some reservations with this method of simply dropping loot on the ground for trade in a pug setting.
 

aigomorla

CPU, Cases&Cooling Mod PC Gaming Mod Elite Member
Super Moderator
Sep 28, 2005
20,894
3,247
126
I'll send you an invite today. Feel free to join when you have time though I usually have a pretty full group. Always up to help people whenever though.

i would really appreciate that..

it seems all my other friends are not yet lvl30, so im always left to farm myself in that shit hole.

And every time i manage to get lucky and get a HE item, some rogue is stalking me ready to kill me and steal my loot.

I can also never get any HE Division tech because again, the moment im inside that building, a rogue is ready to pop me before i can even get it.

It really wasnt this bad in the 15-19 + 20-24 + 25-29 dz levels.
In fact u wouldnt need to be worried about getting back shotted at extraction.

However the moment i got into a lvl30, its been a nightmare for me.
The only thing im really grateful is someone told me to get at least dz lvl40 before i went up that bracket because after patch i would be able to get whatever i wanted from that church vendor.

But those blue prints require HE Division tech, which i cant seem to get for the life of me.
 

XavierMace

Diamond Member
Apr 20, 2013
4,307
450
126
Yeah, I was half tempted to download fraps earlier to record a guy. He was just making a circuit on DZ03. Kill a bunch of people run to his "hiding" spot, then teleport out. Rinse/repeat. I waited for him to leave than ran up to his hiding spot so I could watch.
 

Fire&Blood

Platinum Member
Jan 13, 2009
2,331
16
81
Patch notes here: http://forums.ubi.com/showthread.php/1427740-Update-1-1-Incursions-Patch-Notes

This game's policies and vulnerabilities make it seem like a doomed social experiment. Now the gear score will be visible to other players, you know what's going to happen if a 140 GS guy runs into a 220 GS...
Unless this patch renders my gear useless, I should be fine, as a matter of fact my score will likely serve as a deterrent. This just might drive the casuals out of the game, especially now that every DZ named boss will drop a HE item. A low gear casual going to extraction while everyone else assumes
he has HE items, even if he doesn't... Doesn't bode well for casuals.


Patch details:

Greetings, Agents! Here is the list of changes that will be implemented with the update 1.1, deployed on Tuesday, April 12th.

NEW FEATURES
Falcon Lost
Falcon Lost is a new incursion available in the Stuyvesant area
You must be level 30 and have completed the mission "General Assembly" to access this mission
The encounter is balanced for 4 players with high level gear

Gear Sets
Gear set equipment can be found by completing the most challenging activities in Manhattan
Collecting and wearing gear sets grant powerful stat bonuses and talents
Gear sets of varying gear scores can be found for many playstyles. Find the set that best suits yours
“Tactician's Authority” – enhances electronics and support capabilities
“Striker's Battlegear” – provide bonuses for assault capabilities
“Sentry's Call” – enhances marksman capabilities
“Path of the Nomad” – provides bonuses for lone wanderers


Trading
Items dropped by enemies can be shared with other players
Trade items by dropping them as loot from your inventory, so players in your group can pick them up
You can only share items for during the first 2 hours after you have acquired them
Items can only be shared with players who are currently in your group and who were also in your group when the item was originally dropped

Assignments
Assignments are automatically obtained when you log in and can be tracked from the map via the menu called “Mission Overview”
Assignments are available for a limited time (24h for Daily Assignments and 7 days for Weekly Assignments), after which, they will be replaced by different assignments
Assignments come in different categories:
Combat
Dark Zone
Crafting

Most assignments can be completed while playing alone but some will require enlisting other agent’s assistance to complete

Dark Zone Supply Drops
Dark Zone Supply Drops are a global event where the Strategic Homeland Defense agency airdrops multiple supply caches to assist Division agents
Supply drops will occur multiple times over the course the day
The supply drops will contain non-contaminated gear of all types that will be ready to use without the need for extraction
These supply drops will be heavily sought after by other agents and enemy factions that roam the Dark Zone, so be ready for resistance

Gear Score
Every non-vanity gear piece that can be found when your agent is level 30 has a Gear Score value. The higher an item’s Gear Score, the stronger the item
The overall Gear Score of your agent can be seen in your main menu next to your player level. Gear Score indicates the advancement of an agent
Other agents’ Gear Scores are displayed next to their health bars
Improving your gear and increasing your overall Gear Score will grant your agent access to the most dangerous high-end challenges

Group Spectator Camera
The Group Spectator Cam lets players spectate members of their group while waiting to be revived or the entire group to be down
Players can use RB/LB, R1/L1 or Q/E keys to switch between group members

New High-End Named Weapons
Added new High-End named weapons:
Warlord: Assault Rifle
Valkyria: Submachine gun
(Historian: Marksman Rifle) Please note that while the Historian will be implemented in the game with this update, it will not be acquirable in-game until update 1.2


GAME CHANGES
Gameplay
Turret skill can no longer suppress enemy NPCs, as this allowed named NPCs to be defeated too easily
Recalibrating High-End items will now cost normal Credits instead of Phoenix Credits
Phoenix Credits drop have been increased on lvl 31 and 32 named enemies:
Level 30: 1-3 Phoenix Credits
Level 31: 2-4 Phoenix Credits
Level 32: 3-5 Phoenix Credits

Named enemies of level 30 and more will now always drop one High-End item when killed

Dark Zone
The vendor in the Church Safe House will now sell items in Dark Zone Funds instead of Phoenix Credits
Ranks requirements for Superior and High-End quality items at the Dark Zone Vendors have been adjusted:
Superior (Purple) items: Rank 15 instead of 30
High-End (Gold) level 30 (Gear Score 163): Rank 25 instead of 50
High-End (Gold) level 31 (Gear Score 182): Rank 40 instead of 50

Added a new Dark Zone bracket for characters with Gear Score 160+


Crafting
Increased costs for converting crafting materials and crafting High-End items:
10 Standard (Green) materials instead of 5 to craft 1 Specialized (Blue) material
15 Specialized (Blue) materials instead of 5 to craft 1 High-End (Gold) material
10 High-End (Gold) materials instead of 8 to craft 1 lvl 31 High-End (Gold) item

Changed deconstruction yield of Standard (Green) and High-End (Gold) items:
Deconstructing a Standard (Green) item yields 1 Standard material instead of 2
Deconstructing a High-End (Gold) item yields 1 High-End material instead of 2

Added new level 31 and 32 High-End items Blueprints to Vendors
Removed Division Tech requirements from some level 31 High-End Blueprints
Level 32 named enemies will have 40% chance to drop Division Tech materials


User Interface
Added gamepad deadzone calibration in settings menu (all platforms)

BUG FIXES
Fixed a bug that could prevent characters from accessing the game if they had too many items in their inventory
Rehabilitated Talent will no longer remain active when the character is not under a Status Effect
Fixed a bug where Daily Hard and Challenging missions would no longer reset every day
Fixed a bug where sometimes the weapon talents would not activate if the player has the exact stat requirements
Fixed a bug where players could exit the Dark Zone on East 43rd street
Reloading stripper clips is now correctly interrupted by firing the weapon (marksman rifles and shotguns)
Fixed an issue where buying a weapon with a pre-attached scope using the buy and equip feature sometimes caused the scope to un-equip
Fixed an exploit where players could shoot through corners of covers
Fixed a number of locations where NPCs could shoot through walls
Fixed an exploit where players could ignore the fire rate of certain weapons
Fixed some locations where players would get stuck in Queen Tunnel Camp mission
Fixed various prop collisions so that players no longer become stuck
Fixed a bug where the final cut scenes would unlock before the final missions were completed
Fixed a bug where the Water Supply side mission would not activate
Fixed an issue where the Morphine Supply side mission sometimes would not complete
Players no longer receive too much XP for completing the Morphine Supply side mission
The buff from Smart Cover no longer stacks if multiple teammates are using it on the same piece of cover
Fixed some bugs where deployable skills would not activate under certain circumstances
Fixed a bug where voice chat volume indicators would overlap in the group UI frame
Fixed a bug where receiving a group invite via Matchmaking would sometimes not show up on the screen
Fixed a bug where the dead teammate icon would turn into a blue dot instead of a red cross if the players were too far away from each other
Fixed an issue where a player would be unable to inspect the appearance of his/her character while changing outfits
Fixed some UI elements for mission overview frame and adjusted some of the misaligned icons
Corrected the colors for the appearance items in the Mission rewards list
NPC’s will no longer ignore the player while they are attempting to interact with props (arming/disarming bombs)
Fixed a bug where a NPC would sometimes not leave its spawn area during the Morphine Supply side mission
Fixed a bug where NPC’s would sometimes not respawn at one of the landmarks in the Dark Zone
Several clipping issues have been fixed with various appearance items
Some tooltips have been updated with more clear information
And many more

PC specific
Added new resolution scaling and lighting options
Added support for reporting players on PC. Players can now type in chat /report
Improvements to resolution detection and switching between display modes
Fixed some issues with camera movement while using Tobii Eye Tracker
Fixed screen look for minimap when using Tobii Eye Tracker
Fixed several issues with Logitech peripherals
Fixed several graphic issues due to dual monitor display
Fixed an issue where players could move UI elements out of the visible screen area

//- End Transmission_
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
That trading feature sound extremely limited. Within 2 hours of drop, only with people in your group when it drops. So basically at the end of the run you can trade with your group mates.
 

sam_816

Senior member
Aug 9, 2014
432
0
76
That trading feature sound extremely limited. Within 2 hours of drop, only with people in your group when it drops. So basically at the end of the run you can trade with your group mates.



This feature basically allows team members to get specific gear set according to each member's role. For example I play as sniper but my team mate gets piece from sniper's set he can give that to me and if anyone else got a piece for his specific set he can get that gear from that other team member. B4 patch the only option was to deconstruct or sell which would hv lead to frustration since incursions have week long lock (kinda) b4 high end gear drops again after the first time.

I hope my post makes sense. Wording is little off.
 

SithSolo1

Diamond Member
Mar 19, 2001
7,740
11
81
Patch notes here: http://forums.ubi.com/showthread.php/1427740-Update-1-1-Incursions-Patch-Notes

This game's policies and vulnerabilities make it seem like a doomed social experiment. Now the gear score will be visible to other players, you know what's going to happen if a 140 GS guy runs into a 220 GS...

Patch details:

Afaik their are multiple brackets above 160 at 180 and I think 200.

Old ilvl to new gear score conversion: ilvl 30 = 163, ilvl 31 = 182, ilvl 32 = 204, hard/challenge incursion sets 19X/214.
 
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sam_816

Senior member
Aug 9, 2014
432
0
76
Why are they making crafting so hard? Materials are not that easy to find.



Use second character exploit. Or loose all social life and sleep and farm. Like so many who r roaming DZ like mad dogs killing everyone so that there is less competition for DZ drops.

DZ is kinda dead now for ppl who didn't grind before patch to get better stuff.
 
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