I still play once in a while, but not nearly as much. The game has too many issues and the hackers are too rampant. I won't do the DZ without a group. I've met enough people in the game that most times I can login and join a group to the DZ, there are times I can't though and I would like to do it solo. That was possible before, but not with this new patch. The new 201+ bracket is unplayable without a group, so I can only really try it in the evening when I can find a group for it. Otherwise trying it solo is impossible. My gear is good enough that I can carefully clear DZ06 named landmark areas, but the 201+ bracket is kill on sight with almost everyone doing it as a group. The other day I just logged out and waited till later for when I could go in as a group.
I think they should change the DZ so that once you group you are phased into a DZ that only contains grouped players. If you come in, or go, solo - then you are in a DZ with solo players. It maintains the mechanic of pvp, removing the pointless situation of groups that just roam to kill solo players because they don't want to take on another group of 4. Even when I'm running in a group we tend to leave solo players alone, sometimes not depending on who is in my group and if they like to drop solo players. It's just pointless though, they have no chance.
I think they'd be smart to make a change like this. There are no pvp games I can think of where they set up the potential for things to be this lopsided. The only thing that comes to mind was world pvp in WoW. If they want players to enjoy the game on some level, they should avoid situations where you have what amounts to griefers going for 4v1s. After finding that to be the case the other day, I'd rather take on one of the many hackers 1v1, than a group of 4 looking for easy kills.
There are so many things broken in the implementation of the DZ like this that you know the developers have not thought things through. It's no different than when you get 2 groups of 4 as rogue working together, or the groups that have 4 as rogue and a friend out of group non rogue who runs into your line of fire. You can tell they never thought through how easily you can exploit the DZ mechanics to grief other players.