Too much GPU?

AdamK47

Lifer
Oct 9, 1999
15,323
2,928
126
Decided to check out GPU usage during a 30 minute play of Far Cry 3. This is with everything maxed except for MSAA which is at 4X. 8X MSAA still doesn't run right at 2560x1600 (stutters like crazy). Vsync is on.



The three Titans stays below 1GHz the whole time. The part I have the cursor on is the highest I've seen it during play.
 

Grooveriding

Diamond Member
Dec 25, 2008
9,108
1,260
126
I am locked at 60, same settings, with two of them.

Try Crysis 3, I get some sub 60 dips there with 4xMSAA.
 

AdamK47

Lifer
Oct 9, 1999
15,323
2,928
126
I bought Crysis 3 a couple weeks ago, but haven't played it since I wanted to play through a few other games first. Wanted to see how the three Titans performed though. Played through the first mission and parts of the second (New York) mission. You can see the break between the two areas right where the large dip is.



Still clocks down during some areas. The overgrown New York area seems better optimized than the first level.
 

Fx1

Golden Member
Aug 22, 2012
1,215
5
81
Is this whole thread just to shine your e-cock with?

You have 3 Titans.. Great..

This is about as interesting as people who buy GPU's just to run 3DMark.

There's no reason to troll/thread crap like this. -Admin DrPizza
 
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AdamK47

Lifer
Oct 9, 1999
15,323
2,928
126
Sheesh, you're a pleasant one.

I was just interested in seeing how the three Titans performed during normal gaming use.

Don't like it? Don't post.
 
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Mar 10, 2006
11,715
2,012
126
Is this whole thread just to shine your e-cock with?

You have 3 Titans.. Great..

This is about as interesting as people who buy GPU's just to run 3DMark.

Dude, it's people like AdamK47 that keep me happy knowing that the enthusiast PC space is still alive and kicking.

Keep with the threads, AdamK47.
 

Grooveriding

Diamond Member
Dec 25, 2008
9,108
1,260
126
Well, looks like 3 Titans destroy 2560x1600 completely. Probably need to use nvidiainspector and SGSSAA or other such settings. Metro Last Light is out in about a month, maybe that will bring the pain. There's also Battlefield 4 in the fall.. haha.

I feel like two is overkill for the same resolution, I can only cripple them with huge levels of AA... maybe too much GPU.
 
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AdamK47

Lifer
Oct 9, 1999
15,323
2,928
126
I've been trying to finish Metro 2033 before Last Light comes out. There are a couple of areas in 2033 that will bring everything to a stutter. These are areas where outside light shines in. It will feel like 30 fps. Could be unoptimized coding though. It's just really jarring when you have constant 60 fps and then all of a sudden the framerate tanks.
 

n0x1ous

Platinum Member
Sep 9, 2010
2,572
248
106
Is this whole thread just to shine your e-cock with?

You have 3 Titans.. Great..

This is about as interesting as people who buy GPU's just to run 3DMark.

AdamK, ignore crap like this. I like to live my hardware dreams vicariously through you. Fx1 is just a jealous AMD homer.
 

Phynaz

Lifer
Mar 13, 2006
10,140
819
126
Is this whole thread just to shine your e-cock with?

You have 3 Titans.. Great..

This is about as interesting as people who buy GPU's just to run 3DMark.

Thanks for your contribution. I made my contribution by reporting your post.

You and everyone else. -DrPizza

 
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zaydq

Senior member
Jul 8, 2012
782
0
0
Pretty sure 3x Titans will future proof you for wuite a while... And when the performance starts tanking, just add a fourth .
 

UaVaj

Golden Member
Nov 16, 2012
1,546
0
76
Decided to check out GPU usage during a 30 minute play of Far Cry 3. This is with everything maxed except for MSAA which is at 4X. 8X MSAA still doesn't run right at 2560x1600 (stutters like crazy). Vsync is on.

without 8x msaa. no way titan tri-sli is too much for crysis3.

given resolution only 2560x1600. what could be causing that stutter with 8x msaa? plenty of vram, enough memory bandwidth, plenty of gpu, plenty of cpu, plenty of ram. everything pretty much decked out. hmmm.
 

MisterMac

Senior member
Sep 16, 2011
777
0
0
Isn't it slightly disappointing that 3 Titan Beasts - crumble with 8xMSAA?


Most likely even due to coding\drivers rather than raw power?



The ammount of power availeble to users is plentiful if creative - yet the PC scene the supposed bastion of epic graphicness prowess - but we're stuck on bandwidth and logic bottlenecks to move this power around?


Imagine if there was no driver issues or stutter for CF\SLI.


Would there even be a card like titan or would everyone sli\cf 680\7970?



It seems like if we really wanna move the barrier - someone needs to solve multi gpu issues.
(Granted if solved straight away - a shitload of value and market segmentation will die, but still).
 

guskline

Diamond Member
Apr 17, 2006
5,338
476
126
AdamK47: I enjoy your posts. Forget the negative post. Always someone moaning. I can say that if a game has a hard time running well on your rig I have no chance of enjoying it!

BTW, how do you like that Thermaltake Water 2.0 Extreme?

I'm using it on my 3770k rig below and so far it's worked well.
 

aaksheytalwar

Diamond Member
Feb 17, 2012
3,389
0
76
Titan tri sli doesn't have the raw power for 8x msaa. It isn't a driver issue.

A single 7970ghz oc can't avg 50 fps at 1080p v high no msaa. A Titan single will run the same settings at 60 fps tops without AA. For 1440p msaa you need twice the fps so Titan sli. You manage 4x msaa because of tri sli and you still manage Vsync. 1600p 4x msaa is like eye finity without AA. Considering a card which is just 20% faster from a 7970ghz oc which can't manage 1080p with 50fps avg and you maintain more than that as 60fps, that means that you are at the limit of the power.

1600p 4x msaa is big thing with Crysis 3. Even if the next gen is twice as fast as 7970ghz which it won't be perhaps, it would still not manage that in 2014 end when it would still be high end.
 

AdamK47

Lifer
Oct 9, 1999
15,323
2,928
126
In that Crysis 3 usage graph you can see dips in the 40s and mid 30s, but the GPU usage is still low and the clocks are down in the 800MHz range. I think there is something going on with the physics that causes the framerate to dip like that. Other times the dips are due to streaming in of new content when you move from area to area. Similar to the small dips seem in the Far Cry 3 usage graph.

I just like how the Titans clock up and down depending on usage rather than going at full blast. Playing through Dragon Age 2 now with vsync and the three GPUs stay at a constant 837MHz.
 

MisterMac

Senior member
Sep 16, 2011
777
0
0
Perhaps it's more related to the certain calculations it needs to do at certain times - that the standard GPU hardware just not excel in resource wise?

I don't buy that the pure hardware itself is not powerful enough - i'd rather check the box that Crysis 3 engine simply isn't ready with the current overheard of DirectX\OS\Subsystem components feeding the GPU's fast enough.

What else would you make up of them being utitlized the same even when they dip in framerate?
 

ad3pt7

Member
Mar 7, 2013
37
0
16
I think there is something currently up with Far Cry 3 and Crysis 3 since I've played and completed both. I don't know if newer drivers in the future will alleviate performance issues, or if it's just the game but I get some really low drops during both games.

Main specs are i5-2500K @ 4.2, 8GB RAM, Dual GTX 670 2GB at 1920x1080. At max with Crysis 3, I'd get drops in the 20's and 30's, and Far Cry 3 there was even moments where it was constant 25-40FPS but GPU's were at 50-60% usage which was odd.
 
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