1x Geforce Titan@314.14
1080p, 4xSSAA, maxed out
TressFX:
31.2fps
Normal:
52.9fps
Looks not really convincing. Single strands behave erratic and the hair doesn't lie on the body but floats in the air. For the performance impact, it's a joke.
Like i said: We have no API lockout but a performance one. So there is no difference between this and for example GPU-PhysX running on x86.
It's a feature which reviewer needs to disable like they did with GPU-PhysX.
1x Geforce Titan@314.14
1080p, 4xSSAA, maxed out
TressFX:
31.2fps
Normal:
52.9fps
Looks not really convincing. Single strands behave erratic and the hair doesn't lie on the body but floats in the air. For the performance impact, it's a joke.
Here is in-game footage. The hair doesn't look bad:
http://youtu.be/CpS7_-EX9a8
Comparison with and without tressFX:
http://www.youtube.com/watch?v=FGM3cK2zJvo
Is that with the new beta drivers? I would imagine that Titan would be a lot better at DirectCompute than a normal Kepler.
1x Geforce Titan@314.14
*snip*.
The effect is very good, way better than Alice's. And the best thing is that it runs on every GPU.
Is that with the new beta drivers? I would imagine that Titan would be a lot better at DirectCompute than a normal Kepler.
Any performance reviewes? I will not be playing with SSAA at 1080p for sure, but can I expect good frame rates anyway? Say 30+ with good AA maxed and this TressFX? Hope so...
Why would TITAN be better? It nearly the same architecture.
No, no...this thread was about how this would run on ALL DirectX 11 GPU's...and kill PhysX....didn't you get the memo? ^^
1x Geforce Titan@314.14
1080p, 4xSSAA, maxed out
TressFX:
31.2fps
Normal:
52.9fps
Looks not really convincing. Single strands behave erratic and the hair doesn't lie on the body but floats in the air. For the performance impact, it's a joke.
1x Geforce Titan@314.14
1080p, 4xSSAA, maxed out
TressFX:
31.2fps
Normal:
52.9fps
Looks not really convincing. Single strands behave erratic and the hair doesn't lie on the body but floats in the air. For the performance impact, it's a joke.
This has nothing to do with DirectCompute
The TressFX thing takes about 7 fps off. What hugely improved my fps was turning off the Precision thing which doesn't seem to do anything.
The performance hit is quite ludicrous. I'm hoping it can be fixed, otherwise it's really not worth it.
SSAA? You're very likely hitting a memory bandwidth constraint. Try it out with a more real-world AA method like MSAA, it might decrease the difference.
Where did you get that idea? This thing runs on DirectCompute. DirectCompute performance is a must.
Is that with your 560 Ti or 7970?
Is this a sad attempt to lure more womenfolk into pc gaming?