- Dec 4, 2004
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I have searched on google and have found no simple explanation that I can fully comprehend. Can somebody please explain it? I know that it has some kind of connection to VSync. But that's about it lol.
Originally posted by: APCOR
vsynch eliminates tearing - Tbuffering synchronizes frames one at a time so FPS doesn't get cut in half (dont quote me on that but I know that is the end result). You should have that option to use it if you have an ATI card. I unfortunately do not - have an nvidia card. But wish I could - I need it.
Originally posted by: Noob
Originally posted by: APCOR
vsynch eliminates tearing - Tbuffering synchronizes frames one at a time so FPS doesn't get cut in half (dont quote me on that but I know that is the end result). You should have that option to use it if you have an ATI card. I unfortunately do not - have an nvidia card. But wish I could - I need it.
There have been requests on Nvidia forums for a driver that supports triple buffering. But if TB does the same thign as VSync, then what is the point of it?
Originally posted by: MercenaryForHire...
Triple just adds one in the middle, so you have "Currently Viewing", "Next In Line", and "Being Drawn To" - they proceed in order.
Clear as mud, right?
- M4H