ArenCordial
Senior member
- Sep 18, 2012
- 214
- 15
- 81
I've only managed to get part way through act 2 but I'm liking it so far.
Pros
-The world and characters are far more engaging that Pillars.
-The writing so far has been good.
-The conquest system is character creation is very well done. It makes your character feel like a bad ass, gives you character history, changes the world, and connects you to your character all at once.
-The spell creation system is pretty fun. Mages are fun here I recommend playing one.
-Combos are fun.
-The reputation system is nice. You basically can earn loyalty/fear with your companions and favor/wrath with the major npcs and organizations. They are not mutually exclusive so you can progress both at they same time.
Dislikes
-You can only have a party of four.
-Pillars is more tactical than Tyranny.
-Pillars imo has a better UI.
-The game is smaller than Pillars. So far the game is very tight and focused so expect linear experience though your choices will create variations and different paths in the game. There's no hub city and the maps are fairly small so don't expect a ton of side quests. This plays into the narrative though and helps avoid that feeling that your character is the peasant errand boy/girl.
Pros
-The world and characters are far more engaging that Pillars.
-The writing so far has been good.
-The conquest system is character creation is very well done. It makes your character feel like a bad ass, gives you character history, changes the world, and connects you to your character all at once.
-The spell creation system is pretty fun. Mages are fun here I recommend playing one.
-Combos are fun.
-The reputation system is nice. You basically can earn loyalty/fear with your companions and favor/wrath with the major npcs and organizations. They are not mutually exclusive so you can progress both at they same time.
Dislikes
-You can only have a party of four.
-Pillars is more tactical than Tyranny.
-Pillars imo has a better UI.
-The game is smaller than Pillars. So far the game is very tight and focused so expect linear experience though your choices will create variations and different paths in the game. There's no hub city and the maps are fairly small so don't expect a ton of side quests. This plays into the narrative though and helps avoid that feeling that your character is the peasant errand boy/girl.