Blitzvogel
Platinum Member
- Oct 17, 2010
- 2,012
- 23
- 81
Truth is that the PC is riddled with piracy, yes, and as long as the internet continues to drive usage of our devices, it always will. In a way, the PC almost is around to draw fire, so the other platforms have a chance XD. While the PS3 currently is a pretty tough nut to crack, the 360 on the other hand, is not, and piracy of course runs rampant on that system, despite all the XBox Live connectivity.
Of course, the only real way to escape piracy is with streaming, but even still, someone could hack an account or server.
The best thing devs can do (I think, and without ridiculous laws that may breech privacy) is to focus on creating excellent games, plain and simple. Get the gamers excited for the product, and convince them that their hard earned money is worth giving away instead of criminalizing them. Implementing DRM means having something that is non-intrusive, and runs in the background, with the user aware of it's existence. Steam is the best example of this. It works awesomely, and the features Steam provides are certainly worth having too.
Of course, the only real way to escape piracy is with streaming, but even still, someone could hack an account or server.
The best thing devs can do (I think, and without ridiculous laws that may breech privacy) is to focus on creating excellent games, plain and simple. Get the gamers excited for the product, and convince them that their hard earned money is worth giving away instead of criminalizing them. Implementing DRM means having something that is non-intrusive, and runs in the background, with the user aware of it's existence. Steam is the best example of this. It works awesomely, and the features Steam provides are certainly worth having too.