Imported
Lifer
- Sep 2, 2000
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I don't understand how a pass gives them 3 possible plays and running only gives them 2. Also they took the time out after the miraculous catch.
The got the ball at the 5 with 1:06 and 1 timeout remaining. That is more than enough time to run 4 plays. Not having enough time should have never been a consideration.
They ran the 2nd down with what.. 26 seconds left? If they run and get stuffed, there's probably 20-22 seconds. They'd probably have to call time out here to draw up a run. If they get stuffed again there might be 13-15 seconds to get the ball set, lines set, etc. Could be done but the timing is stupid tight.
From the Grantland article:
If you’re thinking about the game coming down to those three plays, you can also piece together a case that second down is the best time to throw the ball. As Wilson took that fateful second-down snap, there were 26 seconds left and Seattle had one timeout. Let’s pretend for a moment that the Seahawks decide to run the ball on second down. If they don’t get it, they have to call timeout, probably with about 22 seconds left. That means they’re stuck passing on third down with virtually no chance of running the ball, because it would be too difficult to line up after a failed run.
On the other hand, by throwing on second down, you could get two cracks at running the football while providing some semblance of doubt for the Patriots. If Wilson’s pass on second down is incomplete (and he avoids a sack, which seems likely given his ability to scramble), the clock stops with something like 20 seconds to go. That means you can run the ball on third down, use your final timeout, and then run the ball again on fourth down. All three plays come with the possibility of either throwing or running, which prevents the Patriots from selling out against one particular type of play.