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KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,231
117
116
I'm not entirely sure why people are complaining about the achievements. I don't play to get the achievements, I just play the game to have fun.

I've only achieved 24/39 for the Medic (my most played character) and 6/38 for the Pyro (my second most played character). So that means I haven't really unlocked any of the special items, aside from the healing gun for the Medic, yet I'm still consistently in the top 3 of the servers I play on.

So I guess what I'm saying is the achievements/unlockables are a bonus and most certainly not necessary to A) have fun playing the game and/or B) do well in the game. So as mb said, just play the game and the achievements will come when they come.

KT
 

SexyK

Golden Member
Jul 30, 2001
1,343
4
76
Originally posted by: KeithTalent
I'm not entirely sure why people are complaining about the achievements. I don't play to get the achievements, I just play the game to have fun.

I've only achieved 24/39 for the Medic (my most played character) and 6/38 for the Pyro (my second most played character). So that means I haven't really unlocked any of the special items, aside from the healing gun for the Medic, yet I'm still consistently in the top 3 of the servers I play on.

So I guess what I'm saying is the achievements/unlockables are a bonus and most certainly not necessary to A) have fun playing the game and/or B) do well in the game. So as mb said, just play the game and the achievements will come when they come.

KT

:thumbsup::thumbsup:

Same deal for me. I have unlocked a couple of the Medic items and none of the Pyro items, yet somehow I am still able to go top 3 or 4 almost every round. The unlockables are just something fun to play around with and to add some spice to game play, but by no means are the necessary to competing or having fun.
 

Pia

Golden Member
Feb 28, 2008
1,563
0
0
Originally posted by: HeroOfPellinor
Okay, how about people who pay this game a lot? I mean hundreds and hundreds of hours into it. Do you think it might be nice for them to be offered a little more diversity to the gameplay? Do you think it might keep them excited and into the game so they keep playing? Do you think that would be a good thing?
Originally posted by: HeroOfPellinor
BTW, I played for two and a half hours tonight as pyro and unlocked both the backburner and flare gun and I was just playing. Don't even know which achievements I got because I wasn't trying. If you find that too daunting a task, then I don't know what to tell you. Maybe you should try playing the game before you start whining about it.
So TF2 unlocks are practically automatical after a few hours of gaming, yet they somehow entertain people with hundreds and hundreds of hours into the game?
 

Pia

Golden Member
Feb 28, 2008
1,563
0
0
Originally posted by: mb
I skipped over most of the replies in this thread after my post you quoted. I didn't realize until now you actually replied. And I can't believe you actually replied with the same line of thinking as before. Do some damn research, you look like a fool. Quit acting like you need to unlock the achievements to play the game at the same level as others, because you simply don't. The new weapons don't allow you to play the game "in its entirety" anymore than the standard set do. The "Axtinguisher-Flaregun-Pyro" is NOT a different class from the "Fireaxe-Shotgun-Pyro".
Even on this thread many others say it plays differently in some situations. And that's all it takes for it to be, conceptually, another class.
It's especially funny to hear you complain about grinding, seeing as you play WoW, the ultimate grind fest.
That would be because WoW is all about the gear and the grind. That *is* the game. Didn't you see me complaining equally about Soul Calibur - which is a competetive multiplayer game, like TF2? If it takes an hour to unlock a character in it, that's still too much. There's no reason not to let me play Cervantes or Siegfried right after unwrapping the game.
To get the weapons in TF2 all you have to do is play the game as normal. No "hoops to jump through."
Great. It's also pretty fast to unlock characters in SC - but you still have to do it. For absolutely no reason. I can't pick Axtinguisher-Flaregun pyro right off the bat if I want to, therefore there's a hoop.

I'm not claiming the impact of this design element is big in TF2. Actually I'm pretty sure it is not - that's why my first post said I don't like the *direction* the game is taking lately. By that I mean any unlock that affects gameplay.
 
Dec 27, 2001
11,272
1
0
Originally posted by: Pia
Originally posted by: HeroOfPellinor
Okay, how about people who pay this game a lot? I mean hundreds and hundreds of hours into it. Do you think it might be nice for them to be offered a little more diversity to the gameplay? Do you think it might keep them excited and into the game so they keep playing? Do you think that would be a good thing?
Originally posted by: HeroOfPellinor
BTW, I played for two and a half hours tonight as pyro and unlocked both the backburner and flare gun and I was just playing. Don't even know which achievements I got because I wasn't trying. If you find that too daunting a task, then I don't know what to tell you. Maybe you should try playing the game before you start whining about it.
So TF2 unlocks are practically automatical after a few hours of gaming, yet they somehow entertain people with hundreds and hundreds of hours into the game?

Yes.
 
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