Vanguard Feedback Thread

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ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Thanks!

Well, I have created my character and played around for a bit. The engine reminds me 100% like DAOC (that is a good thing from my perspective). The graphics are good, but my machine does stutter ocassionaly. I plan to modify some settings... I have 2 GB of ram, so... Well, whatever. I think I am really going to enjoy this game.
 

RollWave

Diamond Member
May 20, 2003
4,201
3
81
Anyone up for starting a guild or just assemble a decent group of players (nothing too formal)? I started on that server Targonor and I have a Wood Elf Shaman....it'd be nice to have some company from AT

And another note...I have to say that this game has been pretty entertaining. While it definitely has been WoWified, I still enjoy it...the Parley quests are hilarious.
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Well, so far so good for the most part. Though, again the lack of information on this game makes me a bit upset (I shouldn't expect much though, every MMO does the same thing on release). Another irritating thing is that the game does NOT support AA at this point. So jaggies? Well, get used to them, because you cannot get rid of them. I have noticed a trend in this lately... Evening forcing AA on the control panel does not effect a lot of the games these days. Bummer...

If anyone played the beta, I have a few questions.

Right now I have a Sorc and a Druid. The spell effects on the druid are coolest so far, but I imagine that the higher the level, the better the spell effects? Or is this like WoW where a L1 bolt looks just like a L60 bolt? Because that is flat out weak...

The sorcs arcane shot looks totally pathetic. I really enjoy cool spell effects and I really hope this game delivers on that end... If anyone can comment on those, that would be great.

Thanks!
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
I finally got my shaman to level 11. After ten, it seems you really start needing a group. Sunday will be my day for diplomacy training, I think. I've been putting it off until I can get some coin built up. Now that I have the capability to make bags, thats not too much of a problem.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
Originally posted by: Hadsus
I also got a ten day trial key if someone wants.....post here.

i'll take it if you still have it.
wanna see if its any better at release than it was in beta
 

Hadsus

Golden Member
Aug 14, 2003
1,135
0
76
Originally posted by: pontifex
Originally posted by: Hadsus
I also got a ten day trial key if someone wants.....post here.

i'll take it if you still have it.
wanna see if its any better at release than it was in beta

PM sent.....
 

Justin216

Senior member
Jul 10, 2002
783
0
0
Anyone have a trial key available they can part with? Been thinking about trying it out, looks pretty cool.

Thanks,

Justin
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: SunnyD
I had to finally pony up and buy the retail box yesterday. No more freebie login from the pre-order.

This pic shows you what is in the CE version of Vanguard.
 

gizbug

Platinum Member
May 14, 2001
2,621
0
76
Without scanning 5 pages.

A) is there a server fee for this game, like World Of Warcraft?
B) Anyone played both, and care to compare/contrast both games?

Thanks
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: gizbug
Without scanning 5 pages.

A) is there a server fee for this game, like World Of Warcraft?
B) Anyone played both, and care to compare/contrast both games?

Thanks

A) Yes. Standard MMO pricing applies, 14.99/month for the month by month plan, with discounts for subscribing for multiple months at a time.

B) The UIs between both are VERY similar, though VG's offers significantly more tweaking to maximize fps. Since VG looks extremely good, tweaking options are good for getting a good frame rate. The engine isn't the most optimized thing in existence either, but it usually gets 30+ fps for me at HQ settings at 1680x1050, with my X2 4200 and X1900XT.

VG also offers a very robust crafting system, which I'm only beginning to explore. With its multitudes of resources and paths, its one of the best crafting systems out there. I'm only level 8 though, barely getting into it. WoW barely has any crafting system at all, and most of items you can craft pale in comparison to quest or dropped items. In my opinion, crafting is an essential part of any MMO.

Diplomacy is also very good, I've been going through various diplomacy chains since I got back from my run this morning. Not only is it a source of lots of interesting information and lore from the game world, it also allows you to get addition quests and loot.

 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Well, I finally got settled in the game for the most part. I leveled up a Sorcerer, Druid and a Warrior to L6. I am definately going with the warrior at this point. I am playing on Targ, Dracose is the name.
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Bump for a great game!

So far I am pretty enthralled with the game overall... I havn't grouped with ANYONE yet, though. I will probably start looking for groups around level 10. I want to get the feel of the game first. Whenever I join a new MMO, I feel like a major nub!

Vulmane's IMO, have the coolest starting area. I love the look and scenery of their land...

Mem, Sunny D, Bateleur, what sever do you guys play on and what is your character names? I haven't settling on a server yet.
 

pontifex

Lifer
Dec 5, 2000
43,804
46
91
started the 10 day trial last night.

made a ranger, a necro, sorc, warrior, and maybe 1 or 2 more.

can't seem to find one that i like.
either that or i'm just not finding the game fun.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: ArchAngel777
Bump for a great game!

So far I am pretty enthralled with the game overall... I havn't grouped with ANYONE yet, though. I will probably start looking for groups around level 10. I want to get the feel of the game first. Whenever I join a new MMO, I feel like a major nub!

Vulmane's IMO, have the coolest starting area. I love the look and scenery of their land...

Mem, Sunny D, Bateleur, what sever do you guys play on and what is your character names? I haven't settling on a server yet.

I'm on European server,Gelenia -Blood Mage level 8 name is Misk.
 
Dec 29, 2005
90
0
0
-UI
Anyone who's played WOW will find the UI almost identical. In fact it's so blatantly similar it's scary. So all you WOW guys won't have to learn a new UI, you'll be off and running with a familiar interface.

-Quest System
The quest system is almost a carbon copy of the WOW system as well. The only differance that I've seen is that they aren't as guided as they are in WOW. NPC's don't automatically appear on the minimap, you have to go hunt them down, which means actually exploring buildings.

-MAP
Speaking of minimap, it needs some work. Imagine the WOW map before you've explored and revealed it. That's pretty much the Vanguard map all the time. There are no city maps,which make it annoying when first entering a town or trying to figure out where to go for a quest. You can't rely on the map for much of anything at this point. There do seem to be landmarks of sort on the maps, but they don't have anything to do with the quests I'm working on, which puzzles me. The entire map system still appears to be a work in progress.

-Tradeskills
The tradeskill system is more in depth than WOW. That's all I can say about it for now as I'm not a tradeskill person in either game, so I'll let others flesh out their impressions on that side. This system shows alot of promise the little time I had to work with it.

-graphics
The graphics look good when turned up. It doesn't have the cartoonish look that WOW has so it definitely feels more realistic. The player customization is a huge step up from other MMO's I've seen. There are sliders for many of attributes you'd want to change including, height, size, skin tone, facial features, hair, default clothing etc. I found that just hitting the randomize button until I found a combo that looked close to what I wanted was the best method. You can spend a lot of time really tweaking the look of your character. Not to mention the fact that you can go back after he's created and work on him further.

-Sound
The sound in the game has some major problems. The ambient music seems to just turn off and on at random times. For long periods of time there would be no music at all, then I'd finish a fight and it start playing for no reason. The environmental sound doesn't doesn't vary enough when moving between different terrain types or from indoors to outdoors etc. I started in the gnome area where there was a constant humm everywhere. It just became annoying and I had to turn the sound off altogether. NPC voices for this area were also not playing with the correct effects. Every single one sounded like they were inside a cave, even if you were talking to an NPC inside a building. Sound in general did not seem ready for release. It's very unpolished.

-Bugs
When any new game is released, especially an MMO, there are always a certain amount of little things that crop up shortly after that need to be worked out. Vanguard has taken that statement to a whole new level. Apparently the game not only needs to be tweaked, it needs to be properly polished. Let me explain. For the most part, the game is playable, but there are still lots and lots of little bugs, mostly graphical type stuff but nowhere near what I would expect for a released version of a game. For all intesive purposes, this is still Beta quality. A couple examples, door animations were often getting stuck. So instead of a door closing, it would remain open then you'd see the world drop out and the clear blue sky was behind it. When you turn your texture quality down, the bushes and trees become cardboard cutout type objects. When you rotate your camera near one of the bushes, it spins along with your camera.

-Camera
The camera itself gave me a headache in third person. It gets jostled and bounced all over the place as you move around. They really need to smooth it out more. First person seemed fine.

- Framerate.
Framerate wasn't bad once something gets loaded into memory. The problem was, there seems to be a lot of loading and I mean alot. I looked at my task manager as the game was running and it was using 850meg of memory. So whenever you'd round a corner the game would hitch for a second or so as the new textures are loaded in. This is where I think having a video card with 256mb+ memory will help.

Playing the game for me was not smooth at all and I have a moderate gaming setup; Opteron 144@2.4, 2 Gig ram, Nvidia 7900gs 128mb. With the graphics to max performance at 1024x768 it was playable, but I'd still get load hitches alot. Unfortunately setting the graphics this low makes the game look worse than the orginal EQ1 game (and I mean the original game, not the later expansions which are decent looking). There still needs to be a lot more optimizing. Forget your old 9800pro or anything less than a 2ghz single core. It's not gonna hack it.


-This game has potential, but in typical Sony fashion, releasing a game before it's actually ready is going to hurt it alot. They did the same thing with EQ2 and SWG, and now it looks like they've done it again. Alot of the success with an MMO will be determined in those crucial first months. Releasing a buggy game will turn alot of people away who would have otherwise been loyal customers. They'll have to pull a marketing miracle out of their hat to get those people back.

Maybe this is a new marketing strategy for Sony. If they release enough low quality MMOs they'll be able to capture market share by brute force. It's the "Just get the game out there and we'll fix it up later" mentality that really kills it. It's all about giving more leverage to their Station Access so they can make more money off the customers they already have instead of releasing a quality product putting more of an effort trying to attract new ones.

I digress..

Despite the bugs and little annoyances the game is quite playable and I am enjoying it. If your the type of person who is willing to overlook some of the annoyances you'll be quite pleased. There are definitely more positives going for it than negatives and I am going to stick around a while and see if some these issues clear up.
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
Dfifo,

I pretty much agree with your mini review, but I am choosing to enjoy the game despite the bugs. DAOC was pretty buggy when it was released too and over time it become decently polished.

Anyway, I love the game and plan to play it quite a bit tonight. Mem, I might hook up on your server. It seems European's are a bit more mature than the american counterparts.
 
Dec 29, 2005
90
0
0
Originally posted by: ArchAngel777
I am choosing to enjoy the game despite the bugs.

I agree entirely. My review was a little too heavy on the bug reporting side so I added some comments at the end to sum up my overall feelings.

I'm enjoying it as well.
 
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