tviceman
Diamond Member
What you are quoting is actually correct, but requires implementation of Primitive Shaders and Programmable Geometry pipeline into the game. Otherwise RX Vega will be just on GTX 1080 level.
Both those features can be implemented only in DX12 and Vulkan.
1) did you even read his quote? He said if Vega is 430-450mm2 then then nano version will be able to match Titan X pascal. Vega is bigger than 450mm2 and the nano version won't even be in the same ballpark as Titan X pascal, let alone a GTX 1080. RX Vega is going to end up slower than a GTX 1080, and only in a few select games here in there will it be noticeably faster (greater than 5%).
2) If you did read his quote, and you're still clinging to what you said, let me know so I can block you. I no longer wish to deal with people who peddle fantasies as reality.