antihelten
Golden Member
- Feb 2, 2012
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Async multi projection? No explanation so i take as similar nvidias tech.
Async reprojection, not multi projection, it's basically Valve's version of Oculus' async timewarp. AMD already supports async timewarp, so them adding support for async reprojection isn't really a big deal, and was probably just a way to show of their collaboration with Valve.
AMD does however also support simultaneous multi projection now, or as they call it multiview rendering (Bacon1 linked a video of it earlier).