Vega/Navi Rumors (Updated)

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beginner99

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Jun 2, 2009
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Vega can use any type of memory.

I wonder how flexible it is in reality and how much partners can customize. I mean if you want to save cost you can go down to minimum of HBM2 amount and add some DDR4 on the card. So 2 GB HBM2 (or is 4GB the minimum?) for most accessed data and 8 GB local on card DDR4 or something like that to avoid PCIe bottlenecks. The HBM then acts more like the eDRAM in intels iris pro. But maybe that is not even needed and there is no PCIe bandwidth limitation.
 

beginner99

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It won't have 4gb. Releasing a 4gb card would be worse than 780Ti 3GB.


Even GDDR3?

You have not yet understood how Vega will work.

In short: Completely different than current cards.

Why? Because currently most data in VRAM is never actually used. The actually amount of data you need is even at 4k below 4 GB. Vega with the High-bandwidth cache controller (HBCC) will instead of filling up VRAM with useless stuff stream in the data that actually is required and hence will need far less vram for same performance. AMD has demoed this (albeit controlled demo) and such a vega card works perfectly fine even with only 2 GB of vram.
 
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beginner99

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What bothers me is, Raja confirmed it will be called RX Vega. It means no numbers, and therefore not so many different configurations. We know there is 64 CU chip, but are there any 44 CU or 56 CU parts? Does that mean they'll only release one or two SKUs?

True. I always thought there will be 2 chips as well just like with polaris, Vega 10 and Vega 11 and here Vega 11 is the big die. If each of these has 2 skus we would get 4 skus. RX Vega 590? RX Vega Fury? RX Vega Fury X?

I guess the Vega branding will be used to inform users that this model does not need a lot of VRAM.
 

mohit9206

Golden Member
Jul 2, 2013
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You have not yet understood how Vega will work.

In short: Completely different than current cards.

Why? Because currently most data in VRAM is never actually used. The actually amount of data you need is even at 4k below 4 GB. Vega with the High-bandwidth cache controller (HBCC) will instead of filling up VRAM with useless stuff stream in the data that actually is required and hence will need far less vram for same performance. AMD has demoed this (albeit controlled demo) and such a vega card works perfectly fine even with only 2 GB of vram.
Even if this works, people won't understand it. They will see 4gb and run for the hills and buy Nvidia.
 
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SpaceBeer

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Apr 2, 2016
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Well, maybe they excpect people who buy >$500 GPUs know more than avarage users. But we know that's not true
 

Dribble

Platinum Member
Aug 9, 2005
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Even if this works, people won't understand it. They will see 4gb and run for the hills and buy Nvidia.

Probably because they assume the whole concept is marketing fluff, which is what it is. Games already try to make the most efficient use of what memory they have, and streaming too/from gpu uses the same slow PCIE interface whatever type of memory the gpu possesses.
 

Malogeek

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Mar 5, 2017
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Games already try to make the most efficient use of what memory they have
No they don't, and that's the big problem AMD are trying to solve, or at least alleviate on behalf of the devs. Many games are in fact memory inefficient, especially some console ports.
 

tamz_msc

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Jan 5, 2017
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Probably because they assume the whole concept is marketing fluff, which is what it is. Games already try to make the most efficient use of what memory they have, and streaming too/from gpu uses the same slow PCIE interface whatever type of memory the gpu possesses.
If you had seen the Radeon Pro SSG demo, slapping M.2 drives with a PLX chip directly to the PCB yielded an increased throughput for 8K video processing from 900MB/s to over 4GB/s. That should give you an indication of the potential of HBCC.

It is always preferable to have the most direct access to data by going as close to the processor as possible.
 

richaron

Golden Member
Mar 27, 2012
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Probably because they assume the whole concept is marketing fluff, which is what it is. Games already try to make the most efficient use of what memory they have, and streaming too/from gpu uses the same slow PCIE interface whatever type of memory the gpu possesses.

Lol, it's the need for more VRAM which is marketing fluff. Although it seems you got sucked in pretty hard...

Firstly games most definitely don't make the most use of memory usage. And secondly there is a significant software overhead for a GPU to access RAM over PCIe, which is part of what the HBCC is there to address; So your claims of equality are off target as well.
 

sm625

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May 6, 2011
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HBCC only make sense if the card has onboard flash. Otherwise it sounds like smoke and mirrors. Like GTX 970 with its "4GB" of RAM. Works great, until you actually use and need all 4GB. But considering how well the 970 sold, maybe AMD are on to something!
 

tamz_msc

Diamond Member
Jan 5, 2017
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HBCC only make sense if the card has onboard flash. Otherwise it sounds like smoke and mirrors. Like GTX 970 with its "4GB" of RAM. Works great, until you actually use and need all 4GB. But considering how well the 970 sold, maybe AMD are on to something!
HBM2 is two orders of magnitude faster than flash.
 

richaron

Golden Member
Mar 27, 2012
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HBCC only make sense if the card has onboard flash. Otherwise it sounds like smoke and mirrors. Like GTX 970 with its "4GB" of RAM. Works great, until you actually use and need all 4GB. But considering how well the 970 sold, maybe AMD are on to something!

Seems like you are a bad listener. This is literally the post above yours and makes yours sound like nonsense, lol.
And secondly there is a significant software overhead for a GPU to access RAM over PCIe, which is part of what the HBCC is there to address; So your claims of [speed over PCIe] equality are off target as well.
 

Glo.

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Apr 25, 2015
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3072 GCN core chip with 4 GB of HBM2 with 512 GB/s bandwidth will be enough to play in 4K@60Hz in epic/very high settings.
 
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sm625

Diamond Member
May 6, 2011
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Seems like you are a bad listener. This is literally the post above yours and makes yours sound like nonsense, lol.

Actually it seems like you are a bad listener. A cache controller can ONLY access onboard HBM or system RAM over PCIe, unless there is another type of memory onboard the video card. There is nothing else for it to do. Is it really that hard to understand? If it is accessing system RAM over PCIe then its smoke and mirrors. It isnt going to do anything for performance.
 

sm625

Diamond Member
May 6, 2011
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HBM2 is two orders of magnitude faster than flash.

It's also two orders of magnitude more expensive. Which is why you use both, connected together by an intelligent memory controller. If that's what this is then it has potential. Otherwise it is smoke and mirrors.
 

Ajay

Lifer
Jan 8, 2001
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3072 GCN core chip with 4 GB of HBM2 with 512 GB/s bandwidth will be enough to play in 4K@60Hz in epic/very high settings.

You are setting expectation very high with statements like that. If you haven't played a AAA title with said GPU @ 4K, you might want to be careful.
 

Glo.

Diamond Member
Apr 25, 2015
5,761
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It's also two orders of magnitude more expensive. Which is why you use both, connected together by an intelligent memory controller. If that's what this is then it has potential. Otherwise it is smoke and mirrors.
One word. BS.

You are setting expectation very high with statements like that. If you haven't played a AAA title with said GPU @ 4K, you might want to be careful.
I am not saying that this will be the case at launch. Even if IPC clock for clock, core for core will increase from the beginning for Vega GPUs, they software is not designed so far to use feature that has biggest impact on performance of the GPU: Primitive Shaders. With time, as devs will get their job sorted you will see that Vega will start walking away from any previous generation architecture. We are talking about up to 50% performance uplift just from this one architecture change. You do not draw massive amount of data, that are not visible to the user. All of the power saved is available to you to create higher fidelity and quality of graphics.

But the point stays, 4GB, 3072 GCN core chip with lets say 1.2 GHz will be capable of running 4K@60Hz easily. Especially in Vulkan and DX12.
 

beginner99

Diamond Member
Jun 2, 2009
5,223
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Actually it seems like you are a bad listener. A cache controller can ONLY access onboard HBM or system RAM over PCIe, unless there is another type of memory onboard the video card. There is nothing else for it to do. Is it really that hard to understand? If it is accessing system RAM over PCIe then its smoke and mirrors. It isnt going to do anything for performance.

It is and AMD has demoed this. The thing is current vram usage is highly inefficient and 4 gb is more than enough for 4k if you use it more efficiently. The HBCC stream in data from RAM that will be used in the future and retire unused data. it's not like "oh, not in vram need to go to system RAM and pay latency penalty". It is streamed in / loaded beforehand.
 

Glo.

Diamond Member
Apr 25, 2015
5,761
4,666
136
Actually it seems like you are a bad listener. A cache controller can ONLY access onboard HBM or system RAM over PCIe, unless there is another type of memory onboard the video card. There is nothing else for it to do. Is it really that hard to understand? If it is accessing system RAM over PCIe then its smoke and mirrors. It isnt going to do anything for performance.
It does for performance more than you think it does. HBCC is part of revolutionary Memory Paging System. We have not seen anything like this before. Data is delivered when its needed, where it is needed. It saves power, allows for higher performance, less stalls, higher efficiency...
 

richaron

Golden Member
Mar 27, 2012
1,357
329
136
Actually it seems like you are a bad listener. A cache controller can ONLY access onboard HBM or system RAM over PCIe, unless there is another type of memory onboard the video card. There is nothing else for it to do. Is it really that hard to understand? If it is accessing system RAM over PCIe then its smoke and mirrors. It isnt going to do anything for performance.

Wow this has to be the third time I've posted this. I'm not sure you'll pick it up but I'll try to post it again in case the other readers think you actually have a point.
there is a significant software overhead for a GPU to access RAM over PCIe, which is part of what the HBCC is there to address; So your claims of [speed over PCIe] equality are off target as well.
 

n0x1ous

Platinum Member
Sep 9, 2010
2,572
248
106
too bad they can't do this in pure software for Fury X. Card still has tons of bandwidth and shading power (more cores than any other chip ever released!) but the 4gb holds it back at higher res
 

richaron

Golden Member
Mar 27, 2012
1,357
329
136
too bad they can't do this in pure software for Fury X. Card still has tons of bandwidth and shading power (more cores than any other chip ever released!) but the 4gb holds it back at higher res

Apparently optimization for "only" 4GB RAM has been a large part of Fury driver/software since it's release. I'm talking about memory management and pre-loading memory over low speed/latency interfaces like PCIe. Obviously AMD has used (or designed) this as a learning lesson.
 
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