Verdict: COD: WaW Officially Sucks

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BusterDee

Junior Member
May 26, 2009
2
0
0
I don't know what the proper terms are, but "limit" boxes are very crude. You might not be allowed to step up onto a 6-inch rise. On the second map (I'm talking campaign), there is a log wall, with the sections angled about 15-degrees from one another. The left one has a firing slit. If you try to "lean" towards the right one so you can fire out the slit more to the left, you are blocked. So, the right side of the limit box is at 90-degrees rather than 15. Also--and I don't know how much it has to do with these "boxes"--the campaign uses too much "routing." You either follow the narrow path forced on you, or you can't move. Throw in the AI "crowding" (you know, you're the center of a bee-hive of AI, spawning behind you and preventing you from withdrawing--I've eaten many of my own grenades because of that), and it's like trying to fight with concret shoes along side the Keystone Cops. Since most objects are not interactive, a lose hankerchief would require you to go around it.

This was all common stuff ten years ago, when hardware resources needed all the help they could get though lifeless objects and very simple, spot-triggered AI.

But now, these characteristics are outdated and suggest a weak development effort.

Let's face it: unless you're prepared to burn several years in development, tying up half the industry's talent pool, a good game probably will not result.
 

Mavrick007

Diamond Member
Dec 19, 2001
3,198
0
0
Have they fixed the saving of a co-op game? We played it on the 360 and after playing several hours, we tried to save and couldn't find a save option, but thought that it might just save it for you.. nope, not an option. We checked out some forums and apparently that's not an option and was an oversight cause you probably will not complete the whole game in one sitting in co-op.

They need to patch this like was done for Resistance 2 where you could play co-op on the same machine, but only the Player1 would save progress (level, weapons, etc), but Player2 would have to restart at level 1 again with nothing once you shut the machine off.. similar idea, not exactly the same but you get the idea.
 

Xylitol

Diamond Member
Aug 28, 2005
6,617
0
76
i agree
w@w is just horrendous outside of the Nazi Zombies. You can't even play 4players local/online or even 2 players online.
it's a stupid game to play when friends are over (cod4 suffers from the same thing - at least make a playlist specifically
for "party mode"), and the animations/graphics/spawn points were horribly made.
 
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