I'm not so sure it's the cards that lack the power right now either...
now that I have a higher end system I want to replay through games like Max Payne with all the options I can. not enough polys in PC games vs consoles? have you seen Soldier of Fortune II yet? THat's getting pretty high... I think the box alone says 3,000+ polys per enemy, full skeletal animation...the works. and it's playable in max detail @ 1024x768 >60fps before my system is tweaked out. 3dmark nature demo? I'm impressed with the latest gen consoles (picked up a GC for Super Smash Bros alone, Resident Evil soon), but I'm not so sure I believe PCs are really behind. All these new hardware features help an incredible amount, even though the Q3 engine is old people can still do amazing things with it a la SoFII and JKII...both of which are amazing IMO. I'd still like to see more, I want games that immerse me...but then again, when companies like Bethesda (sp?) release a game like Morrowind it's almost too much freedom I don't know what to do.
Now am I upset at driver issues? hell yes. nv4_disp.dll infinite loop? WTF? this is still around? it's things like this that upset me more than not enough games w/ my budget. I'm looking forward to more hardware-based solutions (with the software to utilize it) in the next year or so...Truform sounds great if they fix how it works with shotguns and stuff...Nvidia needs a similar solution. Parhelia sounds powerful but also expensive