[VR-Zone] NVidia GTX-590 *FINAL* Specs Revealed!

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toyota

Lifer
Apr 15, 2001
12,957
1
0
come on guys, the AMD cards do better at higher res because they have more tmus. that has been mentioned in some reviews I thought.
 
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Elfear

Diamond Member
May 30, 2004
7,116
695
126
Xbitlabs always does a nice job of laying out the hardware specifications.

That is a nice layout but would they really have us believe a 6970 uses more juice than a 580? Or is that just the difference in how Nvidia and AMD measure TDP?
 

notty22

Diamond Member
Jan 1, 2010
3,375
0
0
That is a nice layout but would they really have us believe a 6970 uses more juice than a 580? Or is that just the difference in how Nvidia and AMD measure TDP?
AMD's own slides showed that figure ,when using +20% in powertune .
There is a reason why the 6990 can use 450+ watts.

 
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toyota

Lifer
Apr 15, 2001
12,957
1
0
That is a nice layout but would they really have us believe a 6970 uses more juice than a 580? Or is that just the difference in how Nvidia and AMD measure TDP?
those are the official tdp numbers. Nvidia rates their tdp in a different way than AMD.
 

Idontcare

Elite Member
Oct 10, 1999
21,118
59
91
those are the official tdp numbers. Nvidia rates their tdp in a different way than AMD.

Yep, just as Intel and AMD define TDP differently for their CPU products.

If TDP were defined as "max power-consumption" then equating the two would lead to a reasonable discussion.

But (falsely) equating TDP as representing max or peak power-consumption is simply guaranteed to lead to endless bickering, debating, and arguing in forums such as this.

(not picking on any specific members here, just pontificating on the subject in general, the TDP vs Power consumption arguments are far more ridiculous in the CPU forums, they actually have a thing or two to learn from the VC&G community on this topic)
 

notty22

Diamond Member
Jan 1, 2010
3,375
0
0
Memory configuration effects board power also. As shown above the 5870 is rated at 188 watts, at AMD's site the 5870 2gb eye 6 cards went up to 228.
http://www.amd.com/us/products/desk...870-eyefinity-6-edition/Pages/overview.aspx#2
ATI Radeon™ HD 5870 Eyefinity 6 Edition Graphics


Speeds & Feeds


  • Engine clock speed: 850 MHz
  • Processing power (single precision): 2.72 TeraFLOPS
  • Processing power (double precision): 544 GigaFLOPS
  • Polygon throughput: 850M polygons/sec
  • Data fetch rate (32-bit): 272 billion fetches/sec
  • Texel fill rate (bilinear filtered): 68 Gigatexels/sec
  • Pixel fill rate: 27.2 Gigapixels/sec
  • Anti-aliased pixel fill rate: 108.8 Gigasamples/sec
  • Memory clock speed: 1.2 GHz
  • Memory data rate: 4.8 Gbps
  • Memory bandwidth: 153.6 GB/sec
  • Maximum board power: 228 Watts
 

-Slacker-

Golden Member
Feb 24, 2010
1,563
0
76
Uh... 228 and 250w respectively, as in peak power consumption, aka furmark values. The gtx 580's peak tdp is ~300w...
 

MrK6

Diamond Member
Aug 9, 2004
4,458
4
81
Isn't it (in situations where 1.5 gigs of ram is more than enough) just a straight up fillrate issue? AMD cards have a higher fillrate than Nvidia cards, right?
come on guys, the AMD cards do better at higher res because they have more tmus. that has been mentioned in some reviews I thought.
Yes, that's right, AMD's cards have massive texture fillrates, I completely forgot about that. :thumbsup:.

Comparing the GPU's in the 6990 (a full Cayman @ 830MHz) and the GTX 590 (a full GTX 580 @ 612MHz), the GTX 590 should have about 10.6% higher fillrate but only about 50% of the texture fillrate. That doesn't look good for high-resolution gaming, despite all the memory on board. It seems like the GTX 590 is very unbalanced.
 

Arkadrel

Diamond Member
Oct 19, 2010
3,681
2
0
notty22

That last picture about how hot they get is from Furmark.
The 580 gets up to 91 degrees celcius too, if you "turn" off the limiter.

And yes... differnce in actual power use between a 580 and a 6970 isnt that big when playing games. It doesnt show if the 580 has the limitor on in the power used? or if the 6970 was at -20%, 0% or +20% settings? Im guessing thats at the +20% power use settings.

your not giveing the pictures context, or takeing them out of it on purpose.


anywheres heres a mix of avg tests of power use, done by techpowerup.
Here the 6970 is at its normal state, which is +0%.


http://www.techpowerup.com/reviews/HIS/Radeon_HD_6970/27.html
 

notty22

Diamond Member
Jan 1, 2010
3,375
0
0
notty22

That last picture about how hot they get is from Furmark.
The 580 gets up to 91 degrees celcius too, if you "turn" off the limiter.

And yes... differnce in actual power use between a 580 and a 6970 isnt that big when playing games. It doesnt show if the 580 has the limitor on in the power used? or if the 6970 was at -20%, 0% or +20% settings? Im guessing thats at the +20% power use settings.

your not giveing the pictures context, or takeing them out of it on purpose.


anywheres heres a mix of avg tests of power use, done by techpowerup.
Here the 6970 is at its normal state, which is +0%.


http://www.techpowerup.com/reviews/HIS/Radeon_HD_6970/27.html

lol, no I did not take anything out of context. AMD has their own Furmark limiting implementation.

I'm sorry but showing a random picture of intentional disabling of a feature and then running furmark does NOT represent normal operation or temperatures.
Like you did.

edit: I have seen this in forums , regarding the new tricks AMD is doing with that powertune feature in CCC. If gaming is tested with +20%, then temperature and power comparisons have to be taken with the same settings ? Of course the fact those settings can be changed leads to debate about results.
 
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Skurge

Diamond Member
Aug 17, 2009
5,195
1
71
Very interesting. Forgive my ignorance on the entire subject, but is this process tech something Global Foundries will employ, and could we look forward to it with 28nm? Also, what specific tweaks/benefits does the HK/MG SOI process afford? Lower power consumption? Higher clocks?

I would like to know this as well.
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
Yes, that's right, AMD's cards have massive texture fillrates, I completely forgot about that. :thumbsup:.

Comparing the GPU's in the 6990 (a full Cayman @ 830MHz) and the GTX 590 (a full GTX 580 @ 612MHz), the GTX 590 should have about 10.6% higher fillrate but only about 50% of the texture fillrate. That doesn't look good for high-resolution gaming, despite all the memory on board. It seems like the GTX 590 is very unbalanced.

Then GF114 (GTX560 Ti) (64 Texture Units) should be faster at higher res than GTX570 (60 Texture Units) because it has more Texture Fillrate ?? Don't think so

High res has to do more with memory (bandwidth, fillrate (ROPs) but not Buffer) than texture.

Higher Textures need more memory (2GB vs 1GB) and more Texture Units.

Edit: Renamed to GTX560 Ti from GTX550 ti
 
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MrK6

Diamond Member
Aug 9, 2004
4,458
4
81
lol, no I did not take anything out of context. AMD has their own Furmark limiting implementation.
But you're assuming that AMD's limitation, especially its extent, is the same as NVIDIA's. Without stating those specifics, yes, you are taking things out of context.
I'm sorry but showing a random picture of intentional disabling of a feature and then running furmark does NOT represent normal operation or temperatures.
Like you did.
But that's what you did too, no? No specifics, nothing. I think this post best summarizes the power usage, given the breadth of testing:
anywheres heres a mix of avg tests of power use, done by techpowerup.
Here the 6970 is at its normal state, which is +0%.


http://www.techpowerup.com/reviews/HIS/Radeon_HD_6970/27.html
Looks like the GTX 580 consumes about 25.5% more power on average.

Then GF114 (GTX550 Ti) (64 Texture Units) should be faster at higher res than GTX570 (60 Texture Units) because it has more Texture Fillrate ?? Don't think so

High res has to do more with memory (bandwidth, fillrate (ROPs) but not Buffer) than texture.

Higher Textures need more memory (2GB vs 1GB) and more Texture Units.
You need to recheck your information. The GTX550Ti has 32 texture units, not 64. In total texture fillrate, it has about 65.6% of the fillrate of the GTX 570 (it's slightly offset due to its higher clocks). Texture fillrate plays a big part of high resolution performance as do the ROPs, memory capacity, etc. They're all part of the same engine, and if one part is disproportionally slow, it will bottleneck the rest.
 

Skurge

Diamond Member
Aug 17, 2009
5,195
1
71
Then GF114 (GTX550 Ti) (64 Texture Units) should be faster at higher res than GTX570 (60 Texture Units) because it has more Texture Fillrate ?? Don't think so

High res has to do more with memory (bandwidth, fillrate (ROPs) but not Buffer) than texture.

Higher Textures need more memory (2GB vs 1GB) and more Texture Units.

The 550s texture fillrate is almost half that of the 570.
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
Texture Fill Rate = (# of TMUs) x (Core Clock)

GTX560 Ti has 64 Texture Units (TMUs) and 822MHz Core Clock = 52608

GTX570 has 60 Texture Units (TMUs) and 732MHz Core Clock = 43920

Raster Fillrate (ROPs) = (# of ROPs) x (Core Clock)

GTX560 Ti has 32 Raster Units (ROPs) and 822MHz Core Clock = 26304

GTX570 has 40 Raster Units (ROPs) and 732MHz Core Clock = 29280

Sorry i was talking about 560 (GF114) vs 570 (GF104)
 
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Cookie Monster

Diamond Member
May 7, 2005
5,161
32
86
Texture Fill Rate = (# of TMUs) x (Core Clock)

GTX550 Ti has 64 Texture Units (TMUs) and 900MHz Core Clock = 57600

GTX570 has 60 Texture Units (TMUs) and 732MHz Core Clock = 43920

Raster Fillrate (ROPs) = (# of ROPs) x (Core Clock)

GTX550 Ti has 32 Raster Units (ROPs) and 900MHz Core Clock = 28800

GTX570 has 40 Raster Units (ROPs) and 732MHz Core Clock = 29280

Im sure the GF116/GF106 chips has 32 TMUs.

edit - and 24 ROPs..
edit 2 - ninja'd..
 
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AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
If you think about it, that has more or less been the name of the game since 90nm, be it for CPU's or GPU's.

I'm dissapointed that AMD isn't migrating their GPU's to the same high-performance HK/MG SOI process tech that their CPU's benefit from.

An architecture advantage combined with a process tech advantage could have resulted in some rather intriguing products being brought to market.

TSMC 28nm will be HKMG for HP and HPL

http://www.tsmc.com/download/brochures/2010_28_Nanometer_Process_Technology.pdf
 

notty22

Diamond Member
Jan 1, 2010
3,375
0
0
But you're assuming that AMD's limitation, especially its extent, is the same as NVIDIA's. Without stating those specifics, yes, you are taking things out of context.
But that's what you did too, no? No specifics, nothing. I think this post best summarizes the power usage, given the breadth of testing:

Looks like the GTX 580 consumes about 25.5% more power on average.
From the same link, blu ray power. Another factor effecting overall power usage.

While AMD has been leading in power consumption for quite a while, that seems to have shifted slightly with the use of the new faster GDDR5 memory chips. The added power draw is quite significant, especially in Blu-ray playback we see an enormous 73 W power draw for the graphics card alone, hopefully AMD can address this shortcoming.
 

Arkadrel

Diamond Member
Oct 19, 2010
3,681
2
0
yeah Nvidia must have done something to get power use down with bluray playback... you can clearly see that it wasnt implimented with the 480, but the cards released after have it.

And theres no argueing with facts, the newer nvidia cards use less power when playing bluray movies.

atleast with the software/testing senario that techpowerup uses.
 

notty22

Diamond Member
Jan 1, 2010
3,375
0
0
yeah Nvidia must have done something to get power use down with bluray playback... you can clearly see that it wasnt implimented with the 480, but the cards released after have it.

And theres no argueing with facts, the newer nvidia cards use less power when playing bluray movies.

atleast with the software/testing senario that techpowerup uses.

Anyways, I hear we are waiting to the 24th now ?

http://www.techpowerup.com/142428/NVIDIA-GeForce-GTX-590-Launch-Delayed-to-March-24-.html
 
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