Originally posted by: Canai
Originally posted by: Mem
Another CTD, also I sent feedback about treasure loot time, 3 times now I missed out on 3rd place loot due to death and running back is not always enough time,healer was dead too.
Don't you love paying for a beta test?
It now seems that scenarios and RVR are 90%+ Destruction wins. Last night I took part in three (3) keep raids in three different areas, with 24-man war parties of Order and no destruction defenses to start with. We had cannons, ram, multiple healers, everything. Yet each time we got wiped over and over by massive numbers of destruc, mostly Goons, that magically appeared after we had gained entry to the keep. Not only are destruc chars overpowered, there are just *more* of them everywhere.
Originally posted by: SirFelixCat
Simple question...
Do I have to buy a second copy of the game if my gf wants to play at the same time as me? I know we'll have to have 2 different accounts, but do we have to have 2 different copies of the game?
If so, that's a gamebreaker for me. TIA.
Originally posted by: tsolin01
Originally posted by: SirFelixCat
Simple question...
Do I have to buy a second copy of the game if my gf wants to play at the same time as me? I know we'll have to have 2 different accounts, but do we have to have 2 different copies of the game?
If so, that's a gamebreaker for me. TIA.
2 Accounts = 2 copies of the game. That's pretty standard for any MMO. Maybe in the future it'll be cheaper but that's how it always is in the beginning.
As far as balance is concerned, Tier 1 is really not a good indication of balance especially if you have differences in ranks because even just a 2 or 3 rank difference can mean lack of new abilities that could turn the tide. And at that low of a level Rank matters much more than at higher levels.
So I'm not surprised you were having trouble with a single DoK vs. rank 5 BW, rank 9 BW, and rank 9 rune priest. The thing with DoKs is that the more damage they do the more healing they can do. Who did he go after first? I mean all of you guys are relatively squishy and he's in better gear higher level etc, so it's not a stretch that he beat all of you. All he had to do was go for you first as he keeps healing himself and then the other two would be done for.
At higher levels you guys could have rooted him and just took turns nuking and he'll run out of Soul Essence to cure himself. It's difficult enough to balance things at endgame but making sure it's balanced across all tiers is impossible.
If you went up against any other destro class, you would have had a better chance since they wouldn't be able to do as much DMG and heal themselves. Now does that mean DoKs are overpowered? maybe at that level but warrior priests are the same thing. If you were a warrior priest instead of a rune priest, you probably would have won.
The classes are NOT balanced according to 1vs1 but to the whole order vs. destruction. So if you take a full group and put all the order classes in it vs all the destruction classes, it would be a balanced fight.
Don't make the mistake of thinking that balance is 3 people can always kill 1 person. Now lets say you were a WP and had 2 white lions with you, I'd bet the DoK would have lost. I'm sure the DoK's skill played a role in it because if he didn't know how to manage his Soul Essence pool or knew who to take out first, he wouldn't have been able to survive against 3 of you.
The classes are NOT balanced according to 1vs1 but to the whole order vs. destruction
Originally posted by: SirFelixCat
Simple question...
Do I have to buy a second copy of the game if my gf wants to play at the same time as me? I know we'll have to have 2 different accounts, but do we have to have 2 different copies of the game?
If so, that's a gamebreaker for me. TIA.
Originally posted by: HeroOfPellinor
You can't beat the carrot dangling treadmill for your typical MMO peon who just wants another pat on the head for his hours of playing. But the time spent in WAR will be remembered more fondly.
Originally posted by: KMFJD
Why is it that AoC run's better for me than WAR? CTD in AoC in 4 months was 2, in WAR it could easily be 2 a night (in the main cities i CTD min 2-3 times going to the guild bank)
Originally posted by: Malladine
I haven't had a single CTD so far, maybe it's a problem with Vista?
It does run poorly though, my machine isn't too bad, 2.7ghz AM2 dual core, 2gb dd2 ram (on xp so that's fine), 8800gts (non G92 version). To have decent frame rates I run at mostly "fastest frame" with a few changes like all special effects and grass turned on. 1680x1050 though...but still, i expected better performance. Plus the annoying bugs like my abilities not working when I click the buttons, but maybe that's related to poor performance.
Originally posted by: drebo
Originally posted by: Malladine
I haven't had a single CTD so far, maybe it's a problem with Vista?
It does run poorly though, my machine isn't too bad, 2.7ghz AM2 dual core, 2gb dd2 ram (on xp so that's fine), 8800gts (non G92 version). To have decent frame rates I run at mostly "fastest frame" with a few changes like all special effects and grass turned on. 1680x1050 though...but still, i expected better performance. Plus the annoying bugs like my abilities not working when I click the buttons, but maybe that's related to poor performance.
I'm not sure about this...
I'm running an AMD 6400+, 2gb RAM, and a 7900GT and I have absolutely no problems running the game. No crashes, no texture issues, no performance issues. I probably get 40fps with quality settings turned all the way up at 1680x1050. I'll have to run fraps tonight and see what my FPS is exactly, but the game runs just fine. Only when I initially start the game and it loads the character models do I ever have any stuttering.
Originally posted by: Mem
If that's the case probably explains why RvR Tier 1 scenerio's are so biased to one side,if you can't get 1 v 1 balance then no way you are going to get that in RvR with group of players.
Originally posted by: Malladine
Originally posted by: HeroOfPellinor
You can't beat the carrot dangling treadmill for your typical MMO peon who just wants another pat on the head for his hours of playing. But the time spent in WAR will be remembered more fondly.
hahaha, bout time you posted here HoP. What server are you on? What class, etc?
Originally posted by: SirFelixCat
Simple question...
Do I have to buy a second copy of the game if my gf wants to play at the same time as me? I know we'll have to have 2 different accounts, but do we have to have 2 different copies of the game?
If so, that's a gamebreaker for me. TIA.
Originally posted by: tsolin01
Originally posted by: Mem
If that's the case probably explains why RvR Tier 1 scenerio's are so biased to one side,if you can't get 1 v 1 balance then no way you are going to get that in RvR with group of players.
Well the only way to truly balance 1v1 is to make everyone the same, take out the levels, take out the difference in abilities and that's not going to happen. By balancing it out by Realm you ensure each side has the tools to win. They might have to maybe tweak the way they fill the scenarios to make sure each side is composed of similar classes/levels etc.
And why can't you get balance if there's no 1v1 balance? doesn't make sense to me because as it stands now lets say you pick a balanced group from Order, with Tank/DPS/Healers in it, you can match up a similar group from Destruction and essentially make it a fair fight. Having it balanced 1v1 is much more difficult because then you don't have those specific archetypes anymore and all you get is a bunch of the same types.
Scenarios again are a poor indicator of balance because of the big level differences that can occur but as long as the levels are equal, you won't have a one sided fight. At level 40 is when you'll truly see if one side is overpowered because all things will be as equal as you can get. Even then maybe your server just has weaker Order players or maybe more idiots on the Destruction side who knows.
With so many variables floating around like player skill, level, gear, scenario objectives, class distribution, it's hard to really say what's balanced and what isn't. A scenario you come up with and say that it's not balanced, I can come up with one that is balanced... and vice versa so I don't think you can really say it one way or another... which I think at least it means that not one side is overpowered. Destruction just seems that way because it's popular so you have more people playing.
Originally posted by: HeroOfPellinor
Wrong. That was the argument people made in DAOC.
"It doesn't matter if your warden sucks....it's RvR....you need to get in a balanced group where your...uh....subtle and unique skills can be utilized to their fullest."
The way Mythic tried to do it in DAOC was to have every realm have the same skills but to distribute those skills in different combinations between the realms. In THEORY that makes sense since in fully distributed group v group combat both sides should have the same skills available. In PRACTICE it didn't work out like that. The realms min-maxed themselves.
This game is FAR more 1v1 balanced than DAOC ever was. It's clear that Mythic learned something. First, there is no class in WAR that is a pure healer like the Midgard healer or Hibernia druid. The healing classes are all medium damaging classes too and, as such, are fun to play and at least viable in a 1v1 situation. That's good enough incentive to get people to play them and thereby benefit their groups.Originally posted by: drebo
Except that in WAR, they copied the class abilities exactly and thus you end up with copies of the classes in each realm.
This game is NOT balanced against 1v1 PvP. It can't be. A healer will never, ever be able to solo a like-equipped/ranked tank. It just doesn't work that way. The entire focus of this game, just as in DAoC, has always only ever been group combat. Overall balance as a realm in large-scale combat. That is where the game's focus lies. That is where it has always been, and that's where it will always be.
PvE games like WoW encourage diverse groups. How many times would you get rejected from a group for not filling a needed class role? So WoW plays, more so than anybody but EQ players, FULLY understand the need for diversity. Group combat doesn't mean balanced group combat. As with class-based FPS like TF2, what it means is that your tactics need to adapt based on the makeup of your group......not that the group needs to adapt to the tactics.The purpose of the game is group combat. Group combat in PvE, group combat in scenarios, group combat in World RvR. In some ways, this is a curse to the game, as the masses of people who are moving in from WoW and other games are used to playing the "lone wolf" type character. In WAR, you can't take a keep with a single group, or even two. You need to cooperate with many people to accomplish these objectives. As such, there is no need for 1v1 balance. The balance needs to be at the level the game was intended to be played.
I noticed distinctly the opposite. I think any class stands a chance against any other class with the right tactics/luck. There are a ton of abilities amidst core and mastery and renown and morale, etc. It's reminiscent of, again, DAOC, where to add balance, YEARS after the game launched, to RvR they added feats as rewards for RvR play and they gave classes feats that overrode that classes weakness.....such as the abiltiy for a melee class to break a mez once a minute, etc.More than that, WAR employs a mechanism which isn't seen in most other games. It's commonly refered to as "Rock-Paper-Scissors". Each class archetype is good at one thing, but is vulnerable to another. A Witch Elf, for instance, will make extremely easy work of a caster, however, a tank barely flinches. A tank on the other hand, has serious problems with casters who are good kiters. In fact, ranged damage in general will pretty much do a tank in. That's just the dynamic of the game, and it encourages the intended playstyle: group warfare.
[/quote]Very true. What I'm saying is that it's better than DAOC and that the philosophy of offering complete classes that hold at least marginal viability in 1v1 bodes well.It's far too early to know if there are any issues with balance right now.
Originally posted by: Malladine
yeah, must be the CPU, mine's the 5200+ brisbane core, that 6400+ is significantly faster. My vid card is better, but not by too much. I'd be curious what FRAPS gives you though.
Originally posted by: Mem
I'm trying WP out now and it seems a good allrounder,I went into a RvR scenerio Tier 1 and was shocked to see a Shaman level 12 playing against us,I thought WTF?....thought it was for 1-11 level player wise.