WAR - what is your impression?

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Mem

Lifer
Apr 23, 2000
21,476
13
81
OMG!!!..I thought tier 1 was imbalanced sometimes but Tier 2 is even worst we lost 500-6,highest player we had was level 15 ,Destruction had level 18,19,21 etc.... plus more tanks ,healers etc...the buffup level does jack if the fight blalance is not right.

I think they need to sort this out...
 

Magusigne

Golden Member
Nov 21, 2007
1,550
0
76
Originally posted by: EvilManagedCare
I was utterly disinterested in this game before reading this thread, but now my interst has been piqued. I moved to AoC after having played WoW since launch, While the setting in AoC is great, the game is a hot mess. And it would appear fixing things that would help my experience there will not be happening for quite some time (shitty engine performance using 3.0 shaders with ample hardware, broken means making it difficult to form groups, plus a myriad of other problems).

So I went back to LoTRO, and while it's fun, I'm not sure it is going to keep me for the long term.

I understand PvP is the largest part of this game, but are there instanced small group dungeons available? The setting for WAR is so dark and some of the lore is Lovecraftian, I was hoping to experience that in the dungeons.

Also, what is Public Questing? I couldn't find a description on the WAR website.

TIA


Public Questing could perhaps be the greatest thing ever created. In fact if WoW had it, it would probably make the game a lot better.

Basically there are these areas (denoted by a treasure chest on the map) and within it a kind of un instance oxyxia? (Putting it into wow terms to make it easy).

So there are 3 Stages.

Stage 1 is typically kill 125 guards (w/e is in the area)
Stage 2 is typically kill 8 elite guards and blow up 5 buildings
Stage 3 is typically kill 1 named hero and his 2 champion guards.

You don't need to be grouped at all to do this PQ.

If you stick around and contribute to healing/Damaging and even TAKING damage as a tank you get a contribution bonus to your dice roll.

Typically you get loot bags based on how many people participated. May be 15 people in zone with you and 6 uncommon loot bags and 3 white ones are available to roll on.

Rolls are out of 1000.. top contributer gets +500 to his roll and then goes down from there.

Someone could still win if they contributed less.

If you did the PQ and had a crappy roll and didn't win anything..you get a +100 bonus to your next roll in the PQ.

It is completely un instanced and on a very quick timer.

Stage 1 is not timed...stage 2 is 10 minutes..stage 3 is 15 minutes.

Also you get influence for the chapter (like +rep for kills?) and you get influence rewards from the local rally master.

Make sense?

Also the PQ start right off the bat with one that you can do at rank (level) 1
 

JD50

Lifer
Sep 4, 2005
11,754
2,344
126
Yea, PQ's are incredible. I'll be surprised if any new MMO's that come out don't have some form of PQ's from now on.
 

tsolin01

Member
Sep 2, 2008
43
0
0
Originally posted by: Mem
OMG!!!..I thought tier 1 was imbalanced sometimes but Tier 2 is even worst we lost 500-6,highest player we had was level 15 ,Destruction had level 18,19,21 etc.... plus more tanks ,healers etc...the buffup level does jack if the fight blalance is not right.

I think they need to sort this out...

Sort what out? They can't control which players are queuing for scenarios nor can they control how fast people level up. I'm sure the queues would be even longer if they had to wait for both sides to be completely balanced. It's really a toss up depending on the time of day and your server whether it's balanced or not. That's just the way it works if you're dealing with things based on PvP. On my server it's been going both ways, sometimes i'm in a scenario where destruction is full of idiots so only a couple people are at our flag while order has organized groups defending and getting the flag. Then there are the times when we roll on them or when it gets really close, either way it's still pretty fun.


As for instanced dungeons, yes there are a few but currently it's pretty limited. There are a few tier 2 ones in the capital cities and few others spread out like gunbad, lost vale, etc. I'm sure they'll add more as time goes on. I've done the ones in the inevitable city but I don't think they're that widely known so not many people are doing them.
 

Scrimmy

Member
Oct 19, 2007
144
0
0
Originally posted by: EvilManagedCare
I was utterly disinterested in this game before reading this thread, but now my interst has been piqued. I moved to AoC after having played WoW since launch, While the setting in AoC is great, the game is a hot mess. And it would appear fixing things that would help my experience there will not be happening for quite some time (shitty engine performance using 3.0 shaders with ample hardware, broken means making it difficult to form groups, plus a myriad of other problems).

So I went back to LoTRO, and while it's fun, I'm not sure it is going to keep me for the long term.

I understand PvP is the largest part of this game, but are there instanced small group dungeons available? The setting for WAR is so dark and some of the lore is Lovecraftian, I was hoping to experience that in the dungeons.

Also, what is Public Questing? I couldn't find a description on the WAR website.

TIA

There are apparently quite a few instanced dungeons but honestly, I haven't had any desire to set foot in one because I've been having too much fun messing PvP'ing and doing PQs for gear.

Here's how Public Quest work. They're actually one of WAR's biggest innovations and something I expect to see other companies duplicate in their own games. It's a great way to make the game flow and encourage grouping and socialization without bludgeoning people into grouping. You can solo grind to your heart's content, but the best gear at a given level comes from PQs (or instances, I'd imagine) so you're going to want to get into a big group every now and then anyway.

First, you have to understand how groups work in WAR. There are two kinds of groups: the normal group like any other MMO and public, open groups. The way a public group works is that you start a group then click a button that gets your name, group type, and location in a menu that you open with a button right below the character. It works sort of like an LFG interface, except that you actually have a "Join" button that puts you instantly in the group. The public group UI lists the group type based on location; if you're in a PQ area, it will list it as a "PQ", if you're in an RvR area it'll say "RvR" and if you're anywhere else it'll just say "PvE". Here's more or less what it looks like:

Scrimmy (4/6) PQ <JOIN>
Bob (5/24) RvR <JOIN>

The fraction is the group size, and you can form raids (called Warbands in WAR) at any time. The nice thing is, the game doesn't differentiate between group types as far as quest completion goes, so you can just get everyone in the area into one big raid so everyone benefits.

The Public Quest get you both drops and Influence. Influence works basically like reputation in WoW, except that you can get the best rewards in an hour and a half to two hours of good grinding.

There are three stages to a Public quest:
Stage 1 is an open quest, usually to kill X number of a mob or something like that. The numbers are fairly high so it's a good way to grind some exp and influence when you enter a new area. The mobs are all easily soloable and this stage is mostly just people running around killing stuff. When you complete a stage, you get an exp and influence bonus.

Stage 2 hits when you've completed stage 1. You get Champion mobs to fight along with the normal mobs (think WoW elite mobs) and a timer starts. You need to beat the time limit to move to Stage 3, or you can fail and the PQ resets to Stage 1 after a few minutes. Stages 2 and 3 usually have timers of around 10-15 minutes, although a few are shorter.

Stage 3, you get a Hero mob with some Champion sidekicks. The Hero mob will usually two-shot non-tanks of the same level. These fights are fun and can get pretty frenetic. This is also timered and will reset if you don't kill the Hero in time.

Once you kill the Hero mob, everyone who participated in the fight gets a random roll from 1-1000. You can get a bonus of up to +500 for contribution (includes both damage and healing) and those of us with horrible luck get a stacking Persistence bonus of +100 for each time they've done the PQ without winning anything. You get a few winners, loot the chest and pick from a set reward of a given quality, usually green but occasionally either blue or a gold set piece.

Doing the PQs also gets you influence for the chapter which earns you rewards from the local Rally Master. Each Chapter (a zone, basically) has two different Public Quests. Each PQ will give you a different chest drop and earn you influence for the same influence rewards.

Edit: preview button was broken. Argh.
 

Fingolfin269

Lifer
Feb 28, 2003
17,948
31
91
Are the instances well done? Do you actually get decent gear for doing them? Yes, I said the 'g' word.
 

KMFJD

Lifer
Aug 11, 2005
30,031
45,270
136
Originally posted by: Canai


Well, it went from turning off AF fixing it to turning off Adaptive AA fixing it, and now I have to turn Adaptive AA on for the faces to be solid. AND I now average <30 fps. Haven't fraps'd it yet, so I don't know actual numbers, but WAR is now officially the slowest running / worst coded game I have.

Troubleshooting problems is the worst bit of this game. Not only do you have to wait 20 seconds to log off (or none of your in-game settings save), you also have to wait through five incredibly loud intro movies to get back into the game. Add in random crashes, system hangs, texture corruptions, random alt-tabing (due to Avira, AIM, other pop-up things) and it just keeps getting worse. I'm spending more time watching the intro movies than playing the game.

Also, I have had no problems at all with any other game, so it's not my computer. It may very well be the game has a problem with my hardware config, but isn't that what the beta is for?!?

War is the slowest running/worst coded mmo ever? I take it you never played Vanguard?
 

Fingolfin269

Lifer
Feb 28, 2003
17,948
31
91
Originally posted by: KMFJD
Originally posted by: Canai


Well, it went from turning off AF fixing it to turning off Adaptive AA fixing it, and now I have to turn Adaptive AA on for the faces to be solid. AND I now average <30 fps. Haven't fraps'd it yet, so I don't know actual numbers, but WAR is now officially the slowest running / worst coded game I have.

Troubleshooting problems is the worst bit of this game. Not only do you have to wait 20 seconds to log off (or none of your in-game settings save), you also have to wait through five incredibly loud intro movies to get back into the game. Add in random crashes, system hangs, texture corruptions, random alt-tabing (due to Avira, AIM, other pop-up things) and it just keeps getting worse. I'm spending more time watching the intro movies than playing the game.

Also, I have had no problems at all with any other game, so it's not my computer. It may very well be the game has a problem with my hardware config, but isn't that what the beta is for?!?

War is the slowest running/worst coded mmo ever? I take it you never played Vanguard?

I'll see your Vanguard and raise you my Anarchy Online!
 

tsolin01

Member
Sep 2, 2008
43
0
0
Originally posted by: Fingolfin269
Are the instances well done? Do you actually get decent gear for doing them? Yes, I said the 'g' word.

The ones in the arena in the Inevitable City are small ones so they're pretty straight forward. Kill some trash mobs, then a boss, then a boss for the whole instance. The boss did look cool though and he owned my trio group lol the drops for the mini bosses were decent for that level and the boss I'm sure drops better stuff. This guy's blog has some info on this dungeon: http://stuntystomper.blogspot.com/

There are more instanced dungeons there though as the city rank goes up and also in the Tier3/Tier4 zones I think.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: tsolin01
Originally posted by: Mem
OMG!!!..I thought tier 1 was imbalanced sometimes but Tier 2 is even worst we lost 500-6,highest player we had was level 15 ,Destruction had level 18,19,21 etc.... plus more tanks ,healers etc...the buffup level does jack if the fight blalance is not right.

I think they need to sort this out...

Sort what out? They can't control which players are queuing for scenarios nor can they control how fast people level up. I'm sure the queues would be even longer if they had to wait for both sides to be completely balanced. It's really a toss up depending on the time of day and your server whether it's balanced or not. That's just the way it works if you're dealing with things based on PvP. On my server it's been going both ways, sometimes i'm in a scenario where destruction is full of idiots so only a couple people are at our flag while order has organized groups defending and getting the flag. Then there are the times when we roll on them or when it gets really close, either way it's still pretty fun.


As for instanced dungeons, yes there are a few but currently it's pretty limited. There are a few tier 2 ones in the capital cities and few others spread out like gunbad, lost vale, etc. I'm sure they'll add more as time goes on. I've done the ones in the inevitable city but I don't think they're that widely known so not many people are doing them.

I just did another RvR scenerio this time lost again(surprise)38 - 500 lol...I keep trying and see if this imbalance continues,still a good game however.
 

Magusigne

Golden Member
Nov 21, 2007
1,550
0
76
Originally posted by: Mem
Originally posted by: tsolin01
Originally posted by: Mem
OMG!!!..I thought tier 1 was imbalanced sometimes but Tier 2 is even worst we lost 500-6,highest player we had was level 15 ,Destruction had level 18,19,21 etc.... plus more tanks ,healers etc...the buffup level does jack if the fight blalance is not right.

I think they need to sort this out...

Sort what out? They can't control which players are queuing for scenarios nor can they control how fast people level up. I'm sure the queues would be even longer if they had to wait for both sides to be completely balanced. It's really a toss up depending on the time of day and your server whether it's balanced or not. That's just the way it works if you're dealing with things based on PvP. On my server it's been going both ways, sometimes i'm in a scenario where destruction is full of idiots so only a couple people are at our flag while order has organized groups defending and getting the flag. Then there are the times when we roll on them or when it gets really close, either way it's still pretty fun.


As for instanced dungeons, yes there are a few but currently it's pretty limited. There are a few tier 2 ones in the capital cities and few others spread out like gunbad, lost vale, etc. I'm sure they'll add more as time goes on. I've done the ones in the inevitable city but I don't think they're that widely known so not many people are doing them.

I just did another RvR scenerio this time lost again(surprise)38 - 500 lol...I keep trying and see if this imbalance continues,still a good game however.

Mem,

I wouldn't freak out too much. I too believe the imbalance exists but I think it will be fixed in short order.

I think the elven areas are imbalanced but other than that I think its not too bad.

In the end its a new mmo and their will be plenty of fixes
 

BuckeyeInNC

Junior Member
Jul 11, 2008
10
0
0
Originally posted by: Canai
Troubleshooting problems is the worst bit of this game. Not only do you have to wait 20 seconds to log off (or none of your in-game settings save), you also have to wait through five incredibly loud intro movies to get back into the game.

I have only watched the intro movie once. Hit the "any key" to skip it and jump right into the game.

You are having a large number of problems with the game. Have you tried contacting them about the problems?

Maybe not, since you had trouble finding the "any key." /jk

 

Canai

Diamond Member
Oct 4, 2006
8,016
1
0
Originally posted by: BuckeyeInNC
Originally posted by: Canai
Troubleshooting problems is the worst bit of this game. Not only do you have to wait 20 seconds to log off (or none of your in-game settings save), you also have to wait through five incredibly loud intro movies to get back into the game.

I have only watched the intro movie once. Hit the "any key" to skip it and jump right into the game.

You are having a large number of problems with the game. Have you tried contacting them about the problems?

Maybe not, since you had trouble finding the "any key." /jk

Well there's also the EA movie, the Mythic movie, the GW movie, and the WAR movie, with the WAR one being the most annoyingly loud. The in game audio controls do not have any effect on the intro movies either, so I had to lower my overall system volume and boost vent inbound to even it out, and it still gets really loud randomly. Skipping the main intro movie is possible, but it really shouldn't come up after the first time you run the game, and a couple of the people I play with don't see it when they launch. One doesn't see it on his PC but it still comes up on his laptop, so it's probably another bug.


Originally posted by: KMFJD
War is the slowest running/worst coded mmo ever? I take it you never played Vanguard?

Nope, this is my second MMO of this type, after AoC.

Originally posted by: lupi
Originally posted by: Wreckem
Originally posted by: drebo
Originally posted by: Canai
Originally posted by: Dominato3r
Alot of people think that every MMO launch is bug free. Well its not >.>

This game has been in beta for a LONG time. Beta tests are supposed to find bugs. Not being able to alt-tab an MMO is a pretty big bug.

I've never had that problem. I'd chalk it up to drivers.

Also, would you rather them forbid you from ALT+TABing, a la FFXI?

This guy must not of been around the MMO scene for very long. Most MMOs didnt allow alt-tabbing.

I done 6 mmos over about the same number of years, I've never had a problem using alt-tab and it would be idiotic to expect it not to work.

The worst part is that sometimes it works, sometimes it doesn't. I think I'm going to try running it in a fullscreen window and see if that makes it better.


Originally posted by: tsolin01
Just uncheck the fullscreen option and you should be able to alt-tab no problem, dunno what the big deal is lol. Yea I have no idea what's wrong with your video if you had to do all that. All I did was turn off Adaptive AA and it fixed it. Are you running the latest drivers? I'm on 8.9 with no issues.

If the setup in your sig is current, I have a very similar setup except with Vista so you shouldn't be running into problems. I've never had a random crash, system hang, or texture corruption issue at all since even preview weekend and open beta.

One thing I just noticed last night is that if you customize the UI and resize the ability bar it makes the game stutter and lag so much. After I set it to default then it worked fine. It seems they have a new patch coming out today to try to fix some of these issues.

It could also be an issue with EAX if you have that enabled. Try disabling your sound card and using the onboard sound from your motherboard to see if that does anything.

Yep, on 8.9's - was on 8.7, but I upgraded to see if it took care of the AAA problem, which it didn't haha. Rebooting took care of most of the slowdowns / texture corruptions, but I think it also had to do with the area I was in. Troll country, with all the trees overhead. With AAA enabled, it ran fine, but with AAA disabled, frames dropped like crazy. The texture corruption was definitely cyclical, as it happened about every three minutes or so. The screen would just turn solid gray for a few seconds, then it would come back with the ground being a rainbow plaid and everything else being blurry, nondescript browns and grays.

I may give turning off EAX a shot, but really, if I have good hardware, why should I have to disable it to get a game to run? I understand the target market is mainstream computers, but does that really mean they have to turn their backs on enthusiasts?

Originally posted by: Mem
Originally posted by: BenSkywalker
Add in random crashes, system hangs, texture corruptions, random alt-tabing (due to Avira, AIM, other pop-up things) and it just keeps getting worse. I'm spending more time watching the intro movies than playing the game.

Not sure what you are running for hardware, but that sounds like textbook ATi driver bugs on a new game. Only glitch I have run into is once in a while one of the stone looking snare spells that npcs use will remain on people, other then that no problems at all. Alt tab all the time, no problems whatsoever, no texture corruption, no crashes, no hangs.

I'm using Gigabyte 4870 card and find the game very stable, only time I got booted out is when the server I'm on crashed due to technical problems(only twice so far).

I'm enjoying the game and find it quite mature for a new launch,every MMORPG has some issues but this game has been very smooth for me.

Btw this is on Vista x64 .

Yeah, I'm fairly certain it's video driver related, but there are other people running 4870's with no problems. It's really very frustrating, especially since the game takes (comparatively) a long time to get out of and back in to.


Now I'm just getting clean crash-to-desktops every once in a while. I got maybe four in ~5 hours of playing last night. It often happened at the same time someone else in the group crashed. Once we had three people CTD at the same time while RVRing.

All-in-all I am thoroughly enjoying RVR, not so much the PVE / scenarios, but RVR is a blast. I just hope my technical troubles fade soon so I don't get dropped in the middle of a big fight again.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
Originally posted by: Canai
Well there's also the EA movie, the Mythic movie, the GW movie, and the WAR movie, with the WAR one being the most annoyingly loud. The in game audio controls do not have any effect on the intro movies either, so I had to lower my overall system volume and boost vent inbound to even it out, and it still gets really loud randomly. Skipping the main intro movie is possible, but it really shouldn't come up after the first time you run the game, and a couple of the people I play with don't see it when they launch. One doesn't see it on his PC but it still comes up on his laptop, so it's probably another bug.

The beta download of the game has no major movie intro, so you'll never see it if you are running the game with the beta client. If you installed the game off the CD's then you'll get the movie intro. I haven't done any digging but I bet you on some forum somewhere there is a post where some other geek that was annoyed by the intros figured out which files they were and modified something about them to prevent them from coming up without screwing up being able to get into the game. That has happened for every game with an intro I've ever played thus far.


Originally posted by: Canai
The worst part is that sometimes it works, sometimes it doesn't. I think I'm going to try running it in a fullscreen window and see if that makes it better.

Just go in and do this. In the CCC, set everything to Application Specific. Disable Catalyst A.I., but all the sliders to off. You can still leave mipmapping to quality and such, just turn off or disable anything to do with AntiAliasing or filtering.

Apply and restart the comp. go into the game and make sure you are WINDOW mode. Don't do full screen, you'll regret it.

Also, make sure you are at least using the 8.8 drivers unless the new september drivers have come out from ATI. In which case get the 8.9 ones

Also, check your overclock if you have one. I had mine OC'd a tad too much on the memory for my 4850 and started getting artifacts after an hour or two of playing as the memory got too hot. Textures would load wrong and what not.

Also, texture problems are a sign of mem leakish, if you have less than 2GB of ram you might run into issues if you leave the combat log on and don't set a chat log limit of 500 or less.

Originally posted by: Canai
Yeah, I'm fairly certain it's video driver related, but there are other people running 4870's with no problems. It's really very frustrating, especially since the game takes (comparatively) a long time to get out of and back in to.


Now I'm just getting clean crash-to-desktops every once in a while. I got maybe four in ~5 hours of playing last night. It often happened at the same time someone else in the group crashed. Once we had three people CTD at the same time while RVRing.

All-in-all I am thoroughly enjoying RVR, not so much the PVE / scenarios, but RVR is a blast. I just hope my technical troubles fade soon so I don't get dropped in the middle of a big fight again.

Are you running a creative sound blaster audigy 2 or Xfi with your 48xx card and vista x64? If you are, then you are going to run into problems such as this. Creative has shitty vista 64 drivers right now, and with the HDMI sound out from the ATI cards, there are conflicts for certain sound dll resources between the two I've already caught and found. Either my sound card will kill off the video, or vice versa, or my whole system locks. If I switch my 4850 for my 8800GTX or use the onboard sound instead of either my audigy 2 zs or Xfi extreme gamer (I have both which is how I found out the problem switching a lot of hardware) then the problem goes away.

Don't blame the game on this, blame creative. They have yet to get off their arses to even write a vista 64 game port, firewire, or midi driver for any of their cards.
 

Canai

Diamond Member
Oct 4, 2006
8,016
1
0
Originally posted by: HumblePie

The beta download of the game has no major movie intro, so you'll never see it if you are running the game with the beta client. If you installed the game off the CD's then you'll get the movie intro. I haven't done any digging but I bet you on some forum somewhere there is a post where some other geek that was annoyed by the intros figured out which files they were and modified something about them to prevent them from coming up without screwing up being able to get into the game. That has happened for every game with an intro I've ever played thus far.

Yep, looking into that right now.

Originally posted by: HumblePie
Just go in and do this. In the CCC, set everything to Application Specific. Disable Catalyst A.I., but all the sliders to off. You can still leave mipmapping to quality and such, just turn off or disable anything to do with AntiAliasing or filtering.

WAR has no AA, no AF, nothing, and it looks terrible without forced AA. On top of that, I play on a low res monitor, 1360x768, so without AA it looks horrid. Why should I have to disable that stuff to get the game to run? Kind of defeats the point of high-end hardware.

Originally posted by: HumblePie
Apply and restart the comp. go into the game and make sure you are WINDOW mode. Don't do full screen, you'll regret it.

Also, make sure you are at least using the 8.8 drivers unless the new september drivers have come out from ATI. In which case get the 8.9 ones

Yep, set the game to window mode, and now I can alt-tab freely. Stupid windows taskbar though haha. I'm on the 8.9's now.

Originally posted by: HumblePie
Also, check your overclock if you have one. I had mine OC'd a tad too much on the memory for my 4850 and started getting artifacts after an hour or two of playing as the memory got too hot. Textures would load wrong and what not.

Tried that, set the card back to default clocks, same problems. Heat is a non-issue though.

Originally posted by: HumblePie
Also, texture problems are a sign of mem leakish, if you have less than 2GB of ram you might run into issues if you leave the combat log on and don't set a chat log limit of 500 or less.

Running 4Gb in XP, so 3200Mb effective, with memory remap enabled (or is it disabled? I can't remember, but it's the one for 32-bit)

Originally posted by: HumblePie
Are you running a creative sound blaster audigy 2 or Xfi with your 48xx card and vista x64? If you are, then you are going to run into problems such as this. Creative has shitty vista 64 drivers right now, and with the HDMI sound out from the ATI cards, there are conflicts for certain sound dll resources between the two I've already caught and found. Either my sound card will kill off the video, or vice versa, or my whole system locks. If I switch my 4850 for my 8800GTX or use the onboard sound instead of either my audigy 2 zs or Xfi extreme gamer (I have both which is how I found out the problem switching a lot of hardware) then the problem goes away.

Don't blame the game on this, blame creative. They have yet to get off their arses to even write a vista 64 game port, firewire, or midi driver for any of their cards.

Running XP 32-bit, using the X-Fi's front panel jack for the headphones.


Also, it looks like people running nVidia hardware are having random chop too.
http://www.warhammeralliance.c...howthread.php?t=107545
http://www.warhammeralliance.c...showthread.php?t=99123
and Mythic's response: http://www.warhammeralliance.c...p=1660202&postcount=46

So I'm not the only one, and it's not an ATi-specific issue. And here I thought beta tests were supposed to root out these kind of issues. Oh, that's right, there's this fancy newfangled business model, called "Pay for Beta Testing." AoC did remarkably well with it, so WAR probably will too! :roll:


i have a phenom quad core 2.42ghz, 4gb ddr2, and 2 x 8800gt in sli and i get 15-20 fps in the greenskin starting zone and 15-25 in the dark elf and chaos zone. This system will run Crysis at 1280x1024, everything on very high, and 2x AA at a consistent 30fps .

since i've been playing more and more since release, I've been able to troubleshoot it down to the rendering of trees.

i read a thread on this some time ago when the problem first arised at the end of the open beta -- others were having the same issues where it seemed the more wooded an area was the more effected your computer.

AND people were having the issue in beta.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
I can understand about the game looking "horrid" without AA on. Mythic needs to implement true in game AA and AF. However, it wasn't until recent years that AA has really been an option, so even without AA, it's really no different than it was years ago.

Also, I run at 1920x1200 so the natural higher resolution probably looks better than lower res even without AA. I turn it on, because the semi transparent heads around characters isn't a big thing.

Another thing, on the issue of adaptive AA. While it's a neat trick, it is just that. A neat trick by ATI. It never works as good as in game implementation. There is usually extra performance loss and other issues with it for every single game out there I've tried it with or heard about. The fact we only really get semi transparent heads is a minor issue for using the adaptive AA. Realistically it is only an minor annoyance factor that I would like to get fixed. Personally, rather have this as a bug instead of I duno, Overreach on guardians in AoC initially 1 shotting everyone? Or everytime I look at a specific object in game I or anyone else crashes. Or auction houses taking over a month after release to start showing ALL items. There are much more major issues other games have come out with that either have broken promised features, or the game just plain doesn't work.

As for the random chop. Can't help you there. I have a q9450 clocked at 3.8Ghz, 4GB of ram, 4850's CF'd, running at 1920x1200 with 16x adaptive Edge detect AA turned on and the lowest fraps has shown for my FPS has been 40.

 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Canai have you updated your DX9.0C?..August 2008 is latest version.
 

Canai

Diamond Member
Oct 4, 2006
8,016
1
0
Originally posted by: Mem
Canai have you updated your DX9.0C?..August 2008 is latest version.

Indeed I have. I'm going to get a few hours in tonight, and there was another patch today when I had a break between class and work, so hopefully tonight will be some smoother running.
 

novasatori

Diamond Member
Feb 27, 2003
3,851
1
0
Due to recent bug discoveries / experiences, I would rate warhammer a definite don't buy for a few months.

Currently there is a bug that makes you randomly lose equipment and CSRs are unable to handle item reimbursement at this time it seems.

Which is just one of many many bugs.

I'm willing to forgive animation bugs, ui bugs, ai/pathing bugs, but losing gear is a pretty big bug, and without a way to reimburse, its no go imo.
 

videogames101

Diamond Member
Aug 24, 2005
6,783
27
91
Originally posted by: novasatori
Due to recent bug discoveries / experiences, I would rate warhammer a definite don't buy for a few months.

Currently there is a bug that makes you randomly lose equipment and CSRs are unable to handle item reimbursement at this time it seems.

Which is just one of many many bugs.

I'm willing to forgive animation bugs, ui bugs, ai/pathing bugs, but losing gear is a pretty big bug, and without a way to reimburse, its no go imo.

back up statements with evidence?
 

novasatori

Diamond Member
Feb 27, 2003
3,851
1
0
Originally posted by: videogames101
Originally posted by: novasatori
Due to recent bug discoveries / experiences, I would rate warhammer a definite don't buy for a few months.

Currently there is a bug that makes you randomly lose equipment and CSRs are unable to handle item reimbursement at this time it seems.

Which is just one of many many bugs.

I'm willing to forgive animation bugs, ui bugs, ai/pathing bugs, but losing gear is a pretty big bug, and without a way to reimburse, its no go imo.

back up statements with evidence?

Gear going poof @ WHA

Crashing deletes my weapon @ WHA

There are some a VNBoards but their all in general warhammer discussion, and I'm not wading through that.

My wife has personally lost 2 items and 3 days now we've been waiting in "escalated" appeals without reimbursement.

The more I play the more I regret buying the game ATM.

PS here is a canned reply:

Dear Customer,

As we have discussed in-game, we are regrettably unable to restore items at the moment

We can advise that there are renown gear merchants across all tiers from which you may acquire a replacement weapon. Also the auction house is available in your capital city.

Thank you for your appeal.

Kind regards,
WAR European Customer Support Team

It is affecting US servers too, and to top it off if you play order, good luck getting to a renowned vendor 90% of the time, sure I can get there randomly, but odds of us owning a keep when something randomly disappears? Pretty low at this point.

To also add that renown gear got nerfed and is TOTAL CRAP compared to PVE/Influence rewards.

GG
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
How's server lag? Thinking I may pick the game up this coming weekend and giving it a try.
 
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