Originally posted by: Izusaga
Originally posted by: brandonb
They said the same thing about Age of Conan, and it failed.
Making a game exactly like WoW is not a good way to make a successful game. You need to be DIFFERENT, BETTER, and introduce a novel concept such as GAMEPLAY!
Until then.
I still have more fun playing EQ1 than anything introduced since oh lets say. 2001.
Dead on. I played EQ for years, casual and then raid. When WoW was released my entire guild migrated and I put up with that garbage game in a top 10 US PVE guild as a prot tank for three ridiculous years until Sunwell finally made me snap back to the reality that Blizzard is simply catering to the lowest common denominator to make the most money - a tactic that albeit brilliant, is not aimed towards my entertainment and pleasure. I rerolled an EQ account a few months back and started up on the progression server for the best "intro" experience and am now happily six-boxing my own group on my spare time rather than playing that abomination of a MMO Blizzard released.
I have more fun on Vanilla EQ than any game I have ever played, and it still immerses me more than anything. I like difficulty and challenge, and WoW provides neither whereis every logged in moment on EQ is wrought with danger and the possibility that any fuckup can cause me to waste hours of time fixing my mistake. THAT keeps me involved and intruiged, the reality that if you are NOT skilled you simply can not progress, whereis in WoW no matter what skill level and/or what you have obtained you will always eventually get what everyone else has. Period.
Call me sadistic, but I simply enjoy a game that is actually hard and isn't populated with a majority base of 8-16 year old ignorant players.