warhammer MMO Review

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techgamer

Senior member
Sep 19, 2007
570
0
0
I played a few hours on a shadow warrior this week. I like the depth of the class abilities/spells/talents. The one thing i'm having trouble with is the 'fakeness' and seemingly server lag of combat. It doesnt feel like you are interacting with the world but just watching a slow movie. Also I havent come close to dieing once in pve yet which is disappointing because its not challenging. maybe the higher rank areas are better.

PS please stop posting that there are no graphic settings to play with yet. the game is still a beta release and they have said that they locked the graphic settings on low.
 

Magusigne

Golden Member
Nov 21, 2007
1,550
0
76
I've been thinking of picking up this game soon.

Unfortuantely I was stupid and did not pick up the pre-order box.

Anyone have a beta key I could screw around with and download?

At any rate..there hasn't been much in the way of review of this MMO after the OP's original post.
What do you guys think so much as the BETA? I bought into AoC and got burned...don't want to do it again.
Does this game have the staying power?
 

coloumb

Diamond Member
Oct 9, 1999
4,069
0
81
Originally posted by: Powernick50
I've been thinking of picking up this game soon.

Unfortuantely I was stupid and did not pick up the pre-order box.

Anyone have a beta key I could screw around with and download?

At any rate..there hasn't been much in the way of review of this MMO after the OP's original post.
What do you guys think so much as the BETA? I bought into AoC and got burned...don't want to do it again.
Does this game have the staying power?

The game is definitely geared around group PVPn'g. Those who have the better gear and coordination [ie: typically they'll belong to the same guild] will usually win the match/battle.

PVP fighting - so far all of the special attacks use the same timers.

The PVE quests [so far] tell you where you need to go [area on the map] and are the same type of "go do something for me and come back for a reward". Nothing really new and exciting in this area. Same old pve xp grind with a different story.

Crafting - unless you can email yourself the required components [because you can only choose one type of crafting / gathering skill] - you're going to be browsing the AH or trade channels. Can't recall which MMO used this method [you had to interact with other players to get the components you needed] - but they soon changed it because of complaints.

Does this game have the staying power? Only time will tell. I don't foresee this being a Wow-killer...

IMHO - I would suggest plopping down the $$$ for the pre-order box and see how it plays.
 

JD50

Lifer
Sep 4, 2005
11,754
2,344
126
I don't think this will be a wow killer, but it'll be a nice alternative.
 

Wardawg1001

Senior member
Sep 4, 2008
653
1
81
Anyone know of any fansites for this yet, particularly ones with info on the races/classes. The official website is blocked where I work and the wikipedia article is pretty dry.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
As we approach launch my friends have decided to go with order as they appear to be the underdogs population-wise and we are looking for lots of pvp fights at lvl 40.

On the 3 servers we play on beta there is a disproportionaly large destruction population, and the queues are huge for scenarios.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
what are you guys talking about, all the servers i see show med/high order and low destruction...
and they just wiped characters right? or i'm missing something, but I can't see the characters i started tuesday night, after the patch thursday...
 

drebo

Diamond Member
Feb 24, 2006
7,034
1
81
I don't think they did. I was just messing around on one of my characters from last weekend.

Re: populations...the majority of high-level PvP will be done not in scenarios, but in World PvP, where there are no queues and due to the numbers involved population imbalance doesn't have nearly as great an impact as you might think.

In short, play the classes/realm you like. The populations will even out over time, and there will be more than enough PvP to go around.

Also, I don't think that Mythic should have included scenarios. They detract from the actual war, which is fought in RvR areas throughout the game...not in the scenarios. Scenarios can be a fun little escape, but they're not the endgame PvP.
 

Saga

Banned
Feb 18, 2005
2,718
1
0
Originally posted by: brandonb
They said the same thing about Age of Conan, and it failed.

Making a game exactly like WoW is not a good way to make a successful game. You need to be DIFFERENT, BETTER, and introduce a novel concept such as GAMEPLAY!

Until then.

I still have more fun playing EQ1 than anything introduced since oh lets say. 2001.

Dead on. I played EQ for years, casual and then raid. When WoW was released my entire guild migrated and I put up with that garbage game in a top 10 US PVE guild as a prot tank for three ridiculous years until Sunwell finally made me snap back to the reality that Blizzard is simply catering to the lowest common denominator to make the most money - a tactic that albeit brilliant, is not aimed towards my entertainment and pleasure. I rerolled an EQ account a few months back and started up on the progression server for the best "intro" experience and am now happily six-boxing my own group on my spare time rather than playing that abomination of a MMO Blizzard released.

I have more fun on Vanilla EQ than any game I have ever played, and it still immerses me more than anything. I like difficulty and challenge, and WoW provides neither whereis every logged in moment on EQ is wrought with danger and the possibility that any fuckup can cause me to waste hours of time fixing my mistake. THAT keeps me involved and intruiged, the reality that if you are NOT skilled you simply can not progress, whereis in WoW no matter what skill level and/or what you have obtained you will always eventually get what everyone else has. Period.

Call me sadistic, but I simply enjoy a game that is actually hard and isn't populated with a majority base of 8-16 year old ignorant players.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: Izusaga

Call me sadistic, but I simply enjoy a game that is actually hard and isn't populated with a majority base of 8-16 year old ignorant players.

That's not sadistic...that's respectable imo.
6 boxing on the other hand
lol, wow.
 

Saga

Banned
Feb 18, 2005
2,718
1
0
Originally posted by: Malladine
Originally posted by: Izusaga

Call me sadistic, but I simply enjoy a game that is actually hard and isn't populated with a majority base of 8-16 year old ignorant players.

That's not sadistic...that's respectable imo.
6 boxing on the other hand
lol, wow.

One word - MacroQuest. I'm really only 1-boxing with the other 5 characters on autopilot.

Benefits? 100% of the loot goes to me. 100% of the gear progression is decided by me, and 100% of the AA benefit is decided by me.

Additionally, If I feel like it I could sell each account for between $200-400 in a heartbeat. Just selling ONE of those six accounts would net me a return on my combined subscriptions since playing (I level fast when I don't have to constantly replace someone and when I don't have to farm somthing repeated for the offchance of losing a roll to someone else and having to wait for th enext drop).

If I felt like it I could dump the game right now and make 5x the return monetarily for playing a video game. I mean jesus what else in life can you become semi addicted to and not waste money on it?
 

drebo

Diamond Member
Feb 24, 2006
7,034
1
81
Originally posted by: Malladine
What's the actual goal of scenarios? Just like a BG type thing to gain renown?

The scenarios are supposed to offer an alternative method of leveling from "grinding quests". Instead, you get the couple of scenario quests and go in a PvP. You can get 7000 exp per run in the Tier 1 scenario if you know what you're doing.

It provides a more normalized PvP for leveling up than World PvP.
 

noto12ious

Golden Member
Aug 24, 2001
1,131
0
0
Originally posted by: Malladine
What's the actual goal of scenarios? Just like a BG type thing to gain renown?

to level up if one so chooses.

renown / gear rewards in scenarios is piss poor compared to open world pvp accomplishments.
 

noto12ious

Golden Member
Aug 24, 2001
1,131
0
0
Originally posted by: Izusaga
Originally posted by: brandonb
They said the same thing about Age of Conan, and it failed.

Making a game exactly like WoW is not a good way to make a successful game. You need to be DIFFERENT, BETTER, and introduce a novel concept such as GAMEPLAY!

Until then.

I still have more fun playing EQ1 than anything introduced since oh lets say. 2001.

Dead on. I played EQ for years, casual and then raid. When WoW was released my entire guild migrated and I put up with that garbage game in a top 10 US PVE guild as a prot tank for three ridiculous years until Sunwell finally made me snap back to the reality that Blizzard is simply catering to the lowest common denominator to make the most money - a tactic that albeit brilliant, is not aimed towards my entertainment and pleasure. I rerolled an EQ account a few months back and started up on the progression server for the best "intro" experience and am now happily six-boxing my own group on my spare time rather than playing that abomination of a MMO Blizzard released.

I have more fun on Vanilla EQ than any game I have ever played, and it still immerses me more than anything. I like difficulty and challenge, and WoW provides neither whereis every logged in moment on EQ is wrought with danger and the possibility that any fuckup can cause me to waste hours of time fixing my mistake. THAT keeps me involved and intruiged, the reality that if you are NOT skilled you simply can not progress, whereis in WoW no matter what skill level and/or what you have obtained you will always eventually get what everyone else has. Period.

Call me sadistic, but I simply enjoy a game that is actually hard and isn't populated with a majority base of 8-16 year old ignorant players.

LOL brandonb hasn't even played warhammer. the only similarity between wow and warhammer is the ui.

and like you said, the endgame in wow is for braindeads. warhammer's? well, epic battles that change everytime
 

Saga

Banned
Feb 18, 2005
2,718
1
0
Originally posted by: noto12ious

LOL brandonb hasn't even played warhammer. the only similarity between wow and warhammer is the ui.

and like you said, the endgame in wow is for braindeads. warhammer's? well, epic battles that change everytime

Well. I should have quoted better. When I said dead on I was specifically referring to the last sentence.
 

Beev

Diamond Member
Apr 20, 2006
7,775
0
0
Originally posted by: noto12ious
LOL brandonb hasn't even played warhammer. the only similarity between wow and warhammer is the ui.

and like you said, the endgame in wow is for braindeads. warhammer's? well, epic battles that change everytime

Change every time you say? So the terrain is 100% randomly generated every single battle? Stop trying to play it up as something that's never, ever been done before.
 

drebo

Diamond Member
Feb 24, 2006
7,034
1
81
Originally posted by: Beev
Originally posted by: noto12ious
LOL brandonb hasn't even played warhammer. the only similarity between wow and warhammer is the ui.

and like you said, the endgame in wow is for braindeads. warhammer's? well, epic battles that change everytime

Change every time you say? So the terrain is 100% randomly generated every single battle? Stop trying to play it up as something that's never, ever been done before.

He didn't try to say that the terrain changes. He said that the BATTLE changes. And, since the people you do battle with will generally change, then, yes, technically, the battle will change. No two people act the same. The difficulty of an RvR fight depends on who you are fighting, and the people you fight changes quite often.
 

noto12ious

Golden Member
Aug 24, 2001
1,131
0
0
Originally posted by: drebo
Originally posted by: Beev
Originally posted by: noto12ious
LOL brandonb hasn't even played warhammer. the only similarity between wow and warhammer is the ui.

and like you said, the endgame in wow is for braindeads. warhammer's? well, epic battles that change everytime

Change every time you say? So the terrain is 100% randomly generated every single battle? Stop trying to play it up as something that's never, ever been done before.

He didn't try to say that the terrain changes. He said that the BATTLE changes. And, since the people you do battle with will generally change, then, yes, technically, the battle will change. No two people act the same. The difficulty of an RvR fight depends on who you are fighting, and the people you fight changes quite often.

rofl. another epic fail by beev.
 

nitromullet

Diamond Member
Jan 7, 2004
9,031
36
91
I'm a little concerned about the scenario situation myself. I was queued up for a scenario on pretty heavily populated server yesterday for over an hour without it popping before I logged off... Reminds me of WoW before they went to battle groups consisting of players from multiple realms (servers) for battle grounds. Not exactly awesome for a game supposedly focused on PVP, especially considering it's in beta with players crawling all over the place.
 

drebo

Diamond Member
Feb 24, 2006
7,034
1
81
Well, remember that scenarios are only a small part of the PvP of the game...a side-game, per se. The vast majority of PvP is to take place in world RvR areas.

And, let's not forget that in production, Mythic could increase the number of available instances. But, it's still going to depend on how many from each side are available. If there are only 10 people on one side doing the Tier 1 scenario for Empire/Chaos and there's a minimum of 10 players to start the scenario, then only one scenario instance at a time will be available...meaning that anyone above the max number allowed in the scenario on the more populous side will have to wait until the scenario finishes before they'll get another chance to join.

This may resolve itself in production, but it's important to remember that scenarios are not central to the play of the game...they're a side-game. The actual end-game PvP is meant to be played in the World RvR areas, with keep sieges and town sieges and other large-scale battles.
 
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