So i finally managed to get myself a (basic) copy of the game.
I'm a few hours in and my opinions are not teh best.
I started out with a balanced group; i had the most ludicrous group of badasses in W1, so i have some idea of what works or doesnt, or so i thought.
One leader, with ledaership, speech options, charisma, intelligence, with balanced stats.
One bruiser, with strenght, blunt, outdoorsman, repair.
One scout, with perception, sniper, locks/bombs/alarms/safecracking, "agility".
One medic, with surgeon/field, rounded stats biased for hp.
All have guns skills; none has any extreme weakness. no stat dumping, no minmaxing, just wise stat allocation for their role, and nobody is inefficient.
I immediately wiped upon encountering the first miniboss, the toad. I'm playing on medium difficulty, and i was all healed, prepared, reloaded, crouched, for the fight.
I tried 3 more times and then i just hit him with a mangler(!!) i had found.
Conversation. TONS of *useless* conversation. Backstory i already know and zero info i actually need to progress.
Discovered crates are more RNG that FTL, from getting a T2 sniper to getting six bullets, so, whatever.
*Everything* is locked and rigged to explode.
Snipers can't hit anything with enemies up close, their range is also limited enough - and the mob's speed fast enough - that a sniper gets one or at most two shots per engagement.
Ditto for ARs.
AG Center, having the pods burst everywere means i'm savingand reloading at every step (8 hp per party member per explosion; and i've spent everything i had on .38 ammo and medpacks). Walking is slow, and backtracking is everywhere.
Get new NPC; with 7 charisma and 3 leadership she doesn't follow a single order, rushes in between 4 mobs, misses a shot which hits a pod which hits another pod. NPC is dead.
Bunnies. I wipe again, several times. I exploit the shotgun from the "harry-like" guy.
More bunnies, i wipe again.
Pod people, i wipe again. these thinsg hit for 15 and explode on death; they also move fast enough to get to you in 1 round.
WEAPON-FUCKING-JAMS.
Whoever thought that 8% per bullet was ok doesn't math;
Also, in one round, i fail a 79% shot, a 72% shot, i get 2 jams, two friendly fire in a row and one 54% shot failed... and this is just about every engagement.
Backtrack and sell, get more ammo and packs, backtrack and sell again, get more ammo and packs.
Find out random encounters scale with you;
"Accidentally" walk into Highpool; meet Gila Monsters, wipe. Some "mobs respawn on save" bugs. Here mobs have anough AP to rush you from out of LOS, and attack you twice for 20~35. And *never* miss. I am now reduced to save scumming to get anything decent from crates.
Headed to the prison now;
By *severely* cheating the RNG i barely managed to survive; i find that in the Citadel i have barely enough cash for a new load of .38 bullets and nothing else. Armor is useless, with lev.3 giving me no noticeable protection.
Fuck it. I make new characters, all 10 intelligence and 8 "the one that gives you AP" and zero every other attribute since they dont count for squat. Pumping strenght for hp. have one dude at 3 leadership for 8% aim, rest of team crouching always and using pistols since its the only weapon you can rely on. Difficulty: easy.
I'm looking forward to another 12 hours of non stop scumming, saving, reloading, backtracking, text with zero information content.
Thats the gameplay; i will avoid mentioning the clunky UI, the horribad camera rotation, the glitchy "camera follows party" command, the "reloading out of combat does not reload all weapons", cannot select objects through walls+camera angles, annoying looping sounds, ugly character models, bad lighting, idk what more.