It's a pretty average console port so far...
So far I'm very underwhelmed by the game and that was after not expecting much with the reviews and leaks over the last few weeks. I agree that this game feels like a bad console port.
I also do not see anything 'next-gen' about this title.
I have to agree. Despite GFX being nerfed from the E3 demo, and although they do look good at night in the rain, otherwise they're decidedly average, little better in some placed than Deus Ex:HR. Driving physics really are as absurd as everyone is saying, and due to the size of the city it isn't optional either. It's the triple-whammy of pop-in (pedestrians suddenly appear in the road out of nowhere), stutter even on high-end rigs (causing you to crash when driving fast), and non-existent physics (ie, invincible weightless cars) that cause it to just feel silly. Weapons are also way unbalanced - again as TB said just get a silenced pistol and throw the rest in the bin. Controls are playable but very noticeably consoley (annoyingly so) in some menu's (mainly weapons & smartphone).
AI is nothing like what was advertised for most bystanders. And police AI is surprisingly poor. As soon as they're near you they basically try and execute you on the spot even for minor violations, but then don't really bother to chase very far if you drive off. Likewise, pull out a pistol for 1 second then holster it, and a dozen people start calling the cops. But steal a car and mow down 30 or 40 pedestrians on a murder rampage, and often no-one bats an eyelid...
The issue many on metacritic (and other forums) are complaining about though is that it's fun for typically the first few hours, and by then you've basically seen & done everything, ie, the novelty of "press Q to hack" on everything has long worn off after the 500th time, so it starts to get boring as nearly all crime plots (eg, "Fixer" missions), etc, are cut & paste jobs. Play one and you've played them all. Likewise, world is "wide open" and you can hack anyone, but it doesn't take long to figure out the obvious pattern that most "unique people with glorious next-gen AI" are just bots with randomly generated metadata (ie,
x person with
y cash does
z job and has either
w health issue or
q hobby/interest) pulled from a database at random.
It's very definitely wildly over-hyped vs how it plays vs what the earlier trailers tried to show - basically a GTA with absurd vehicle handling but otherwise more control over the environment with a novelty Q button, which itself is highly variable as to how long you'll enjoy hacking the same traffic light/steam valve/car alarm, etc, before the "one trick pony" fun starts to wear off.
It's not a horribly bad game, just OK-ish. Another victim of the "success" of its own over-hype whipping people up into a hysterical frenzy with over-expectations and ludicrously over-exaggerated demos (in terms of both GFX & AI). 65-75% at most. 80% tops if they fix the pop-in / stutter / AI bugs. Right now though, it's getting a serious panning on metacritic - 4.4/10 user score over 492 ratings at time of writing mainly due to a combination of above mentioned comically bad driving physics, consolization, poor performance despite average GFX quality, iffy AI, and the boredom that sets in after the 300th hack and identi-mission...