Watch Dogs thread (new story trailer and release date announced!)

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KentState

Diamond Member
Oct 19, 2001
8,397
393
126
This was one of the first sandbox games that I just uninstalled as soon as I beat the main store. Game had so much wasted potential.
 

sxr7171

Diamond Member
Jun 21, 2002
5,079
40
91
Sleeping Dogs is, like Watch Dogs and Saints Row etc... trash compared to GTA.

That's kind of harsh.

Anyway I'm having a lot of fun with Saints Row 4 - a lot.

As for GTA I didn't really get into any of them past Vice City and maybe that's a mistake. I haven't played 5 yet as I'm waiting for the PC version. I'm patient about things like that.
 
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gorcorps

aka Brandon
Jul 18, 2004
30,740
452
126
Finally finished the game yesterday. The last few missions were actually challenging in parts and were much more entertaining than the rest of the game leading up to it.

In short, the foundation for a great game is here. What I played at the end of the game is evidence that the game doesn't have to be as repetitive as it was leading up to this point. I'll be looking forward to what improvements a sequel can add, but as it sits it's not fun enough to do all of the side missions. It's going to get traded in towards The Last of Us so I'll skip all the DLC too. Decent campaign, but everything around it gets old after a while.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
New patch is out for Watch Dogs which finally addresses the stuttering issue, although partially. Supposedly the stuttering with high textures has been fixed, but ultra textures still has some stuttering..

I did a quick test today with the patch and the new drivers from NVidia, and the stuttering has definitely improved with ultra textures and compared to the last patch, it's a massive improvement..

Only in dense areas do I get stuttering now.. Hopefully they will finally resolve the problem with the next patch..

Hi all,

Recently, we optimized some of the performance issues that were causing some users to experience high amounts of stuttering while playing Watch_Dogs. Instances of stuttering during gameplay should now be reduced, especially when using “High Textures”; however, some players might still experience some stuttering while playing with “Ultra Textures” settings on.

We’ll keep updating you as more fixes for stuttering are currently being worked on.

If you still experience stuttering after the optimization, please let us know in this thread.

Here is a list of other fixes:

• Several fixes to improve NAT type error messages.
• Fix for PCs with multiple network interfaces.
• Fixed an issue at the Poker Table in which the button appeared corrupted after being pulled from the surveillance camera when Aiden is dealing the cards.
• Fixed weapon wheel issue that prevent shotgun selection with mouse.
• Fixed title crashes on loading screen, while Aiden selects to restart last autosave, after previously interacting with the slot machine from Mad Mile.

Source..
 

toyota

Lifer
Apr 15, 2001
12,957
1
0
once again showing why its best to wait and get the best experience at a fraction of launch price. I do appreciate all the beta testers out there though...
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
once again showing why its best to wait and get the best experience at a fraction of launch price. I do appreciate all the beta testers out there though...

Yeah I will admit I got burned pretty bad with Watch Dogs. I still can't believe how incompetent Ubisoft must have been to screw up something as important as memory/resource management. If they were a small developer, I would be much more understanding..

When I go home, I'm going to test the patch and see whether the system memory usage has increased. My theory was that Watch Dogs was not using enough system memory and relying on the page file too much for streaming in textures thus causing the stuttering; especially when driving at high speeds..
 

toyota

Lifer
Apr 15, 2001
12,957
1
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also shows how useless Nvidia's gameworks is. they flap their lips about how optimized the games are and how closely they work these developers and it means NOTHING. just like physx, Nvidia will never admit when it is poorly optimized.
 

Homer Simpson

Senior member
Oct 10, 1999
584
0
0
high is smooth (98% of the time i'd guess, based on my 10min of playing yesterday). ultra is still a stuttering mess. SLI with either high or ultra is horrid. running high with sli disabled and its playable on my 780ti
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
also shows how useless Nvidia's gameworks is. they flap their lips about how optimized the games are and how closely they work these developers and it means NOTHING. just like physx, Nvidia will never admit when it is poorly optimized.

I think you're misplacing blame here. Gameworks has nothing to do with Watch Dogs' problems, which stem from how the game manages RAM and VRAM. That's a game code issue which falls squarely on Ubisoft.

The only Gameworks tech in Watch Dogs are HBAO+ and TXAA.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
high is smooth (98% of the time i'd guess, based on my 10min of playing yesterday). ultra is still a stuttering mess. SLI with either high or ultra is horrid. running high with sli disabled and its playable on my 780ti

High textures are 100℅ smooth for me, and ultra about 90% smooth, both with SLI on. Try setting your GPU max buffered frames to 1, I've found that helps a lot. Also I would use the driver control panel V-sync over the game version, and use the latest Geforce drivers..

I'm sure they're going to release further patches down the road to optimize it even more.
 

toyota

Lifer
Apr 15, 2001
12,957
1
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I think you're misplacing blame here. Gameworks has nothing to do with Watch Dogs' problems, which stem from how the game manages RAM and VRAM. That's a game code issue which falls squarely on Ubisoft.

The only Gameworks tech in Watch Dogs are HBAO+ and TXAA.
again the point is that Nvidia claims to work closely with its partners especially with gameworks and that the game should be optimized for their hardware. the game clearly had not been tested or optimized worth a crap.
 

Raduque

Lifer
Aug 22, 2004
13,141
138
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Sleeping Dogs is, like Watch Dogs and Saints Row etc... trash compared to GTA.

GTA 4 was crap. I literally had to force myself to finish it. Boring story, unlikable characters, shoddy engine, bad dialog, terrible gameplay padding. GTA5 is much better, but Vice City and SA are still the best of the series.

SR 1 and 2 were largely straight GTA clones, and the second one had a lousy engine on PC. The 3rd and 4th games both went flying off the rails and are amazingly fun, with off-the-wall comedic gameplay and stories. Much better than GTA IV.

I haven't played Sleeping Dogs much at all. Watch_Dogs seemed interesting, but I don't think it's got much staying power and will be largely forgettable.
 

SLU Aequitas

Golden Member
Jul 13, 2007
1,252
26
91
also shows how useless Nvidia's gameworks is. they flap their lips about how optimized the games are and how closely they work these developers and it means NOTHING. just like physx, Nvidia will never admit when it is poorly optimized.


again the point is that Nvidia claims to work closely with its partners especially with gameworks and that the game should be optimized for their hardware. the game clearly had not been tested or optimized worth a crap.

No. Looking above, you were talking about Gameworks and how useless you think it was. Carfax made a valid point that the Gameworks features were not the problem with Watch_Dogs' performance issues (re: stutter). The game definitely was not where it should have been with optimization, however that's hardly Nvidia's fault (as seen by equal issues on AMD hardware).
 

toyota

Lifer
Apr 15, 2001
12,957
1
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No. Looking above, you were talking about Gameworks and how useless you think it was. Carfax made a valid point that the Gameworks features were not the problem with Watch_Dogs' performance issues (re: stutter). The game definitely was not where it should have been with optimization, however that's hardly Nvidia's fault (as seen by equal issues on AMD hardware).
maybe I know what I meant since I am the one who actually said it.

AGAIN I am referring to Nvidia supposedly working more closely with partners to optimize the game when gameworks is being used.
 

SLU Aequitas

Golden Member
Jul 13, 2007
1,252
26
91
maybe I know what I meant since I am the one who actually said it.

AGAIN I am referring to Nvidia supposedly working more closely with partners to optimize the game when gameworks is being used.

First, work on your communication then. What you meant isn't what came out, hence my double quote. Second, https://developer.nvidia.com/content/introducing-nvidia-gameworks. They provide assistance in implementing various advanced graphics features and provide developers the tools to optimize the game. They don't optimize the game for the developers.

Regardless, again, the problem with Watch_Dogs doesn't lie with Nvidia.
 

toyota

Lifer
Apr 15, 2001
12,957
1
0
First, work on your communication then. What you meant isn't what came out, hence my double quote. Second, https://developer.nvidia.com/content/introducing-nvidia-gameworks. They provide assistance in implementing various advanced graphics features and provide developers the tools to optimize the game. They don't optimize the game for the developers.

Regardless, again, the problem with Watch_Dogs doesn't lie with Nvidia.
I had already just told him what I meant yet you jump in and say "no" thus making me have to repeat the same thing all over.:whiste:

and you still cant understand what I said. Nvidia providing gameworks and working with the companies clearly does not mean the game will run properly. if you are still confused look back at what I said about Nvidia claiming that games like that will be optimized to run properly on their hardware. of course its the developers fault but it just goes to show Nvidia is full of crap with their claims. they dont insure the games work properly on their hardware at all. they are better at marketing than anything related to optimization.
 
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Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
again the point is that Nvidia claims to work closely with its partners especially with gameworks and that the game should be optimized for their hardware. the game clearly had not been tested or optimized worth a crap.

I don't think NVidia has ever made claims that TWIMTBP games are optimized specifically for their hardware in terms of performance.. Features yes, but not performance.

As far as I'm aware, developers don't code their games for any specific architecture or IHV with the possible exception of Mantle which is a lower level architecture specific API. Instead they code their rendering pipeline using Direct3D, OpenGL or whatever and then the driver interprets those commands and then sends them to the GPU for processing..

The only advantage TWIMTBP gives NVidia performance wise is an early start in optimizing it's drivers. If it wasn't for the colossal screw up by Ubisoft, Watch Dogs would have performed fairly well on NVidia hardware all things considered..

I guess we can only hope that the person(s) responsible for this is either fired or demoted..
 

BrightCandle

Diamond Member
Mar 15, 2007
4,762
0
76
Unfortunately gameworks being included doesn't say anything about the game as a whole, only the features that are added. The way it seems to work is that Nvidia provides engineers to add the features to a game and its code, but those engineers don't work generally on the game they only integrate the specific features. They optimise those features for the game and their hardware and that is about the extent of it.

Ubisoft and its development studios are responsible for the poor performance of the game asset loading, its got nothing to do with Nvidia.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
For those that are still playing Watch Dogs on NVidia hardware, the recently released 340.65 OpenGL 4.5 compatible drivers improved performance in the game compared to the 340.52 drivers; at least on my machine..

I'd say the game is 95% smooth now after installing these drivers, and this is at 1440p full ultra settings (including textures) and TMSAA.

Download link
 
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