[WCCF] AMD Radeon R9 390X Pictured

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boxleitnerb

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That begs the question:
Why now, not earlier? If there is such low hanging fruit, why not grab it? It's the same with NVs DX11 CPU overhead thing. They could have improved on that years ago but only did in light of Mantle. I hate both IHVs for withholding such advances and then when they are "necessary" due to the competition being better in a particular area, they tout it as the second coming...
 

RampantAndroid

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Jun 27, 2004
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I'm not entirely convinced you can solve the memory waste in the driver layer. Will trying to move things around in VRAM have negative effects on some games? Might it cause some games to perform worse? Going forward I can see having a positive effect on games, but I don't see the problem being fixed for existing code short of small hacks to figure out what is running and optimize for it.
 

RampantAndroid

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That begs the question:
Why now, not earlier? If there is such low hanging fruit, why not grab it? It's the same with NVs DX11 CPU overhead thing. They could have improved on that years ago but only did in light of mantle. I hate both IHVs for withholding such advanced and then when they are "necessary" due to the competition being better in a particular area, they tout it as the second coming...

They're implying it wasn't a fruit they needed to pick. That the extra memory was needed for a wider bus, and as such it wasn't crucial to worry about efficient memory usage...and the lower hanging fruit was probably the GPU itself, not the memory.

Now that they are limited to 4GB in this iteration, it is suddenly a lower hanging fruit as it would severely limit the card in 1440p and up.
 

AnandThenMan

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Nov 11, 2004
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Faster, higher bandwidth memory should not alleviate a memory shortfall by itself.
What AMD said was that present caching protocols waste a lot of memory and can be optimized to use less memory without a performance penalty. Once you have to use the PCIe bus, which you will have to do when the on card memory is fully utilized, will impact performance. AMD is planning on hardly ever reaching that point by clever caching routines.

If this is true then it does not matter the memory type as this technique will work with any memory type.
From what I've read this is not the case HBM offers much better access patterns (for the lack of a better characterization) than GDDR5.
 

Cloudfire777

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Mar 24, 2013
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That begs the question:
Why now, not earlier? If there is such low hanging fruit, why not grab it? It's the same with NVs DX11 CPU overhead thing. They could have improved on that years ago but only did in light of Mantle. I hate both IHVs for withholding such advances and then when they are "necessary" due to the competition being better in a particular area, they tout it as the second coming...
See, you didnt read the first quote I posted from AMDs engineer

Read:
In fact, he said that current GPUs aren't terribly efficient with their memory capacity simply because GDDR5's architecture required ever-larger memory capacities in order to extract more bandwidth. As a result, AMD "never bothered to put a single engineer on using frame buffer memory better," because memory capacities kept growing.
 

boxleitnerb

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Nov 1, 2011
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They're implying it wasn't a fruit they needed to pick. That the extra memory was needed for a wider bus, and as such it wasn't crucial to worry about efficient memory usage...and the lower hanging fruit was probably the GPU itself, not the memory.

Now that they are limited to 4GB in this iteration, it is suddenly a lower hanging fruit as it would severely limit the card in 1440p and up.

While that makes sense, it could have prolongued the lifespan of their older GPUs. Or Tonga, it would be great for Tonga. Oh well...I smell marketing BS, at least partially.
 

tential

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May 13, 2008
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Why do you call people with valid concerns idiots? What is wrong with you?

I would hardly call this arbitrary. True, there may be few games that benefit from more than 4 GB today, but they will only grow in number. Add to that CF/SLI and 4K and one can certainly understand why someone would not want a 4 GB enthusiast card. Especially not one for $849 (if that price holds true).

It's obvious what he means. If quadfire was better than quad sli on every single test, people would still go "ew 4 GB of vram" and take more vram even if there was 0 benefit on vram bound situations.
He's saying a lot of potential customers will not look at testing and will see 4 vs 8 and that will make the decision for them. The second amd publicly States it's a 4 GB card a lot of people will be done with the card no matter the perf.

Edit: telling people to wait for amd drivers will make it even worse lol. Vsr still has no support for older cards despite people clearly getting it to work. I'll hold my breath on drivers and I own an amd card.

At this point the one of the biggest reasons I'll pick up whatever card amd puts out is it will be more price competitive, and I am not supporting game works or any company that utilizes it. If you think gameworks is cool as a dev, I think torrents are cool.
 
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monstercameron

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Feb 12, 2013
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It's obvious what he means. If quadfire was better than quad sli on every single test, people would still go "ew 4 GB of vram" and take more vram even if there was 0 benefit on vram bound situations.
He's saying a lot of potential customers will not look at testing and will see 4 vs 8 and that will make the decision for them. The second amd publicly States it's a 4 GB card a lot of people will be done with the card no matter the perf

that may not be the case, the few people in this niche that care about memry configs above performance is a niche within a niche. performance/$ -as RS will attest to- is still the predominant factor for buying enthusiast class gpus. Memory doesnt give the top spots in the benchmark rankings.
 

RampantAndroid

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Jun 27, 2004
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that may not be the case, the few people in this niche that care about memry configs above performance is a niche within a niche. performance/$ -as RS will attest to- is still the predominant factor for buying enthusiast class gpus. Memory doesnt give the top spots in the benchmark rankings.

I think a real world test will be finding a game that tries to use more than 4GB of VRAM and running it with the new drivers to see if it performs as one would expect. The question here isn't as much about having 8GB, as it is about whether games will try to use 8GB (either by abusing VRAM if AMD is right, or by necessity. I don't know enough to say if all the VRAM used is needed.) If they try to use it, AMD must have some solution for that, AND be able to convince people that their solution isn't just one off hacks/optimizations that you'll have to wait for them to finish, but instead a solid solution that is relatively future proof.
 

Alatar

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performance/$ -as RS will attest to- is still the predominant factor for buying enthusiast class gpus.

No it isn't and I hope RS wouldn't actually say that because it's so obviously completely false.

Just look at the marketshare numbers, buying habits, top seller lists on amazon etc. and you will quite quickly realize that price/perf definitely is not the top reason.
 

maddie

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While that makes sense, it could have prolongued the lifespan of their older GPUs. Or Tonga, it would be great for Tonga. Oh well...I smell marketing BS, at least partially.

Do you think it's possible to do all possible research at once? All enterprises have limits. Time and money are always constraints.
 

AnandThenMan

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Nov 11, 2004
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Can you expand on that? AFAIK latency, etc are pretty much the same.

From the Tech Report article:
Although HBM was built primarily to deliver more bandwidth per watt, Macri cites a host of reasons why its access latencies are effectively lower. First, he cites "very small horizontal movement" of DRAM, since the data paths traverse the stack vertically. With more channels and banks, HBM has "much better pseudo-random access behavior," as well. Also, HBM's clocking subsystem is simpler and thus incurs fewer delays. All told, he says, those "small positives" can add up to large reductions in effective access latencies. Macri points to server and HPC workloads as especially nice potential fits for HBM's strengths. Eventually, he expects HBM to move into virtually every corner of the computing market except for the ultra-mobile space (cell phones and such), where a "sister device" will likely fill the same role.
 

RampantAndroid

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Do you think it's possible to do all possible research at once? All enterprises have limits. Time and money are always constraints.

And I suspect that they care less about optimizing to give old GPUs new life; they'd rather you buy a new card.
 

Despoiler

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Nov 10, 2007
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From what I've read this is not the case HBM offers much better access patterns (for the lack of a better characterization) than GDDR5.

It's so much better than even that. Start at page 14. We are going from single command in DDR3 /5 to dual command & single bank refresh in HBM. The GPU can move stuff more often, which means better overall utilization. HBM is simply awesome.

http://www.hotchips.org/wp-content/...Bandwidth-Kim-Hynix-Hot Chips HBM 2014 v7.pdf
 

maddie

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monstercameron

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No it isn't and I hope RS wouldn't actually say that because it's so obviously completely false.

Just look at the marketshare numbers, buying habits, top seller lists on amazon etc. and you will quite quickly realize that price/perf definitely is not the top reason.

http://www.amazon.com/Best-Sellers-Electronics-Computer-Graphics-Cards/zgbs/electronics/284822

from what I'm seeing 960s and 970s are at the top, especially the 970 which was lauded for its aggressive pricing. I don't quite get your point, 980s are high up too but so is the geforce 8400 and the ati 5450.

if anything this list is filled with mostly newer nvidia cards due to the fact that the latest amd gpu was launched last year around this time and before that, the 290/x in late 2013.

Perf/$ is what sells these cards, not just brand or just other factors.
 

Glo.

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Apr 25, 2015
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It's so much better than even that. Start at page 14. We are going from single command in DDR3 /5 to dual command & single bank refresh in HBM. The GPU can move stuff more often, which means better overall utilization. HBM is simply awesome.

http://www.hotchips.org/wp-content/...Bandwidth-Kim-Hynix-Hot Chips HBM 2014 v7.pdf

I would call it: Out of Order Execution.

HBM is also for AMD APUs. Combine that bandwith with OoOE and you get recipe for absolutely stunning products.

Which is quite funny. Because the guy, that invented Apples Cyclone architecture Jeff Keller came from AMD, and after creating it, went back to AMD to work on AMD Zen architecture. Im wondering if the GPU team would consult with him ideas for OoOE GPU.
 
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Enigmoid

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Sep 27, 2012
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Not sure what AMD thinks their driver can do. If a game allocates some 10 MB vram for some particular asset its going to take 10 MB vram for that allocation, regardless of the driver. I would also assume that the reason so much junk gets loaded into vram and infrequently used is because in the case that that data is required it would have to be transferred over the PCIe bus which can significantly slow things down.
 

JDG1980

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Jul 18, 2013
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AMD did say they no longer wanted to be in the bargain bin, right? Higher prices would seem to go along with that.

Yeah, but if you're known as a bargain brand and you want to start charging higher prices, you better have all your ducks in a row. 4GB of RAM is going to be a severe impediment to charging anything over $499, and even that is pushing it.

Based on today's articles, it sounds like they're trying to work around the 4GB limit using driver hacks. Not at all impressed - these will stop being maintained when 8GB+ HBM2 becomes available next year and AMD wants to sell the next big thing. I've seen people praise AMD for continuing to maintain "old" cards in their drivers, but the only reason so much effort has gone into maintaining GCN 1.0 is that they're still selling it. Sure, you got great value for your money if you bought a 7970 back in early 2012, but that doesn't help someone shopping for a new GPU now.

If they really want to charge a "premium" price ($699 or more), then they not only have to beat Titan X by more than 10%, they have to do so in a manner that demonstrates that the RAM deficit won't be an issue. This means it has to beat Titan X not just at 1080p but on 4K with ultra high-res texture mods, and on games that are not specially optimized for AMD.
 

RampantAndroid

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Jun 27, 2004
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Yeah, but if you're known as a bargain brand and you want to start charging higher prices, you better have all your ducks in a row. 4GB of RAM is going to be a severe impediment to charging anything over $499, and even that is pushing it.

Based on today's articles, it sounds like they're trying to work around the 4GB limit using driver hacks. Not at all impressed - these will stop being maintained when 8GB+ HBM2 becomes available next year and AMD wants to sell the next big thing. I've seen people praise AMD for continuing to maintain "old" cards in their drivers, but the only reason so much effort has gone into maintaining GCN 1.0 is that they're still selling it. Sure, you got great value for your money if you bought a 7970 back in early 2012, but that doesn't help someone shopping for a new GPU now.

If they really want to charge a "premium" price ($699 or more), then they not only have to beat Titan X by more than 10%, they have to do so in a manner that demonstrates that the RAM deficit won't be an issue. This means it has to beat Titan X not just at 1080p but on 4K with ultra high-res texture mods, and on games that are not specially optimized for AMD.

Bolded is EXACTLY my concern. Go look at what is happening to Kepler driver wise. I've worked on software hacks that special case depending on what is running (it's actually how a large number of DVD players have worked around bugs in the stamped version of the DVD.) It's never good engineering, it's never a good design, it never is future proof (on the contrary it requires constant attention) and it never works in all situations.

Why didn't we hear about this in conjunction with Mantle if it's such a low hanging fruit?
 
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AnandThenMan

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Nov 11, 2004
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Based on today's articles, it sounds like they're trying to work around the 4GB limit using driver hacks. Not at all impressed - these will stop being maintained when 8GB+ HBM2 becomes available next year and AMD wants to sell the next big thing.
This doesn't make sense. The "driver hacks" are just as relevant no matter the actual amount of HBM because they will undoubtedly increase speed/efficiency. In fact the driver/memory are made for each other they don't get abandoned by some arbitrary amount of memory.
 

maddie

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Jul 18, 2010
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Yeah, but if you're known as a bargain brand and you want to start charging higher prices, you better have all your ducks in a row. 4GB of RAM is going to be a severe impediment to charging anything over $499, and even that is pushing it.

Based on today's articles, it sounds like they're trying to work around the 4GB limit using driver hacks. Not at all impressed - these will stop being maintained when 8GB+ HBM2 becomes available next year and AMD wants to sell the next big thing. I've seen people praise AMD for continuing to maintain "old" cards in their drivers, but the only reason so much effort has gone into maintaining GCN 1.0 is that they're still selling it. Sure, you got great value for your money if you bought a 7970 back in early 2012, but that doesn't help someone shopping for a new GPU now.

If they really want to charge a "premium" price ($699 or more), then they not only have to beat Titan X by more than 10%, they have to do so in a manner that demonstrates that the RAM deficit won't be an issue. This means it has to beat Titan X not just at 1080p but on 4K with ultra high-res texture mods, and on games that are not specially optimized for AMD.

Can we put this to rest.

Ryan Smith wrote,
"HBM in turn allows from 2 to 8 stacks to be used, with each stack carrying 1GB of DRAM. AMD’s example diagrams so far (along with NVIDIA’s Pascal test vehicle) have all been drawn with 4 stacks, in which case we’d be looking at 512GB/sec of memory bandwidth
 

Glo.

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Apr 25, 2015
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This doesn't make sense. The "driver hacks" are just as relevant no matter the actual amount of HBM because they will undoubtedly increase speed/efficiency. In fact the driver/memory are made for each other they don't get abandoned by some arbitrary amount of memory.

If the technology that is connected with HBM is Out-Of-Order Execution, than yes, drivers for that GPU are more important than anything. Because it must know HOW-TO execute commands in memory.
 
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