http://www.guru3d.com/news_story/middle_earth_shadow_of_mordor_geforce_gtx_970_vram_stress_test.html
I can't explain why Hardware Canucks doesn't see what others are seeing. If this was a non-issue no one would have noticed anything going on, but they did and are in testing. Some people here are saying they can replicate problems, it seems especially with fast movement of the mouse. I guess it just depends on who's doing the testing. Had this issue not come to light now, it very well may have in the near future, seeing how hungry for vram many new games are.
The difference is these random people are pushing their 970 up and passed unplayable settings.
The difference is HW Canucks is comparing their gtx970 vs a gtx980, this is the only way to truly measure the effect of nvidia's disabling..
You have to have a point of reference or it is useless. Seeing as the 980 is an uncut, full flat gm204........it's the one true way to see the penalty.
Every other example of proof is actually flaw.. The only way to measure the effect is to compare the penalty against a gtx980 with before and after 3.5gb settings.
I still am not happy about the misinformation and am in talks with nvidia.
But anyone who wants to see the real effect of their decision to cut the cache and segment the ram, they must look at it relative to the gtx980.
On a side note, on the nvidia forum mod Pete says nvidia is working on changing the driver and working on utilizing the ram in the best possible ways. He said that there is a lot of things that load into VRAM other than game textures. The drivers, OS, and apps you have running take ram and they are working on using the ram to allow non critical stuff differently, I guess they are gonna stuff more stuff in the extra 500mb and let games have access to the 3.5gb. Actually, I have no idea why they were not already doing that. Windows and apps are always using up VRAM on any card. 300-500mb is not all that common, your OS can eat up that much VRAM no problem. Apparently these things were occupying the faster ram. If nvidia driver team can stuff this stuff in the slow ram, the gaming performance for the 970 would be much closer to the 980 even in high VRAM scenarios. See, the 980 also has to deal with windows and driver stuff occupying its 4gb as well.
There seems to be some improvements that can be made. We will see if it helps but it really appears like it should.
I still am waiting for nvidia to respond to me though, so its not like I fine with the situation. Just trying to keep it real.
As it should be