Discussion [WCCFTech] What’s Up With The Missing NVIDIA DLSS Support In AMD Sponsored FSR Titles?

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H433x0n

Golden Member
Mar 15, 2023
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Please explain to me why It's necessary for a game to support more than one upscaling technology when the one they use supports all brands?
That's a good point and it cuts against FSR. After all, Xess supports Nvidia, AMD & Intel graphics cards. As a bonus point - if you support Xess you get DLSS support bundled with it from streamline. A game developer that chooses to use streamline will get universal upscaling support, superior visual quality and you get 2x upscalers for the price of one. The newer versions of Xess (version 1.1 or newer) now has great visual quality and performance for both Intel's XMX & the universal DP4A variant.

What they care about is which will help them sell more copies.
How does FSR sell more copies when Nvidia graphics cards dominate the PC market?
 
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TESKATLIPOKA

Platinum Member
May 1, 2020
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That's a good point and it cuts against FSR. After all, Xess supports Nvidia, AMD & Intel graphics cards. As a bonus point - if you support Xess you get DLSS support bundled with it from streamline. A game developer that chooses to use streamline will get universal upscaling support, superior visual quality and you get 2x upscalers for the price of one. The newer versions of Xess (version 1.1 or newer) now has great visual quality and performance for both Intel's XMX & the universal DP4A variant.
You don't get 2x upscales for the price of one by using streamline, It just makes It easier to integrate because the plugin is ready.
BTW, you just confirmed that It's enough to have only one upscaler which works on all GPUs. Developers don't need to also use DLSS instead using FSR or Xess is enough.
How does FSR sell more copies when Nvidia graphics cards dominate the PC market?
What is more to you: 3 generations of Nvidia cards or Nvidia+AMD+Intel cards, including even older cards which needs It the most? Then we have also consoles, handhelds with AMDs APU. With Xess we have a ton of laptops with IGPs etc.
I think you can do the math about which one is at a disadvantage.

P.S. I honestly don't care If the upscaler is Fsr or Xess.
 
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H433x0n

Golden Member
Mar 15, 2023
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You don't get 2x upscales for the price of one by using streamline, It just makes It easier to integrate because the plugin is ready.
BTW, you just confirmed that It's enough to have only one upscaler which works on all GPUs. Developers don't need to use DLSS instead using FSR or Xess is enough.
Having a single upscaler would be enough - it just has to be very good. If FSR were modified to operate similar to Xess DP4A then I wouldn't care if it was the only upscaler. I still would think the arguments for it are bogus but if everybody had access to an upscaler that handled disocclusion and didn't have significant visual artifacts then fine.
 

TESKATLIPOKA

Platinum Member
May 1, 2020
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Having a single upscaler would be enough - it just has to be very good. If FSR were modified to operate similar to Xess DP4A then I wouldn't care if it was the only upscaler. I still would think the arguments for it are bogus but if everybody had access to an upscaler that handled disocclusion and didn't have significant visual artifacts then fine.
I can agree with this, but not sure If DP4A is an advantage, will check It out. What we can be sure about is that every vendor will try their hardest to improve their tech.
It looks like for Xess there is still no source code available according to this article. Link
 

Saylick

Diamond Member
Sep 10, 2012
3,385
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Having a single upscaler would be enough - it just has to be very good. If FSR were modified to operate similar to Xess DP4A then I wouldn't care if it was the only upscaler. I still would think the arguments for it are bogus but if everybody had access to an upscaler that handled disocclusion and didn't have significant visual artifacts then fine.
I can fully get behind this. Knowing that Nvidia will never open up DLSS to other vendors, it will be up to Intel or AMD to implement a solution that can just be the standard for the industry. I'm sure game developers don't want to deal with the headache (and frankly BS) of multiple implementations of essentially the same feature. Perhaps MS and/or Sony should sponsor such an endeavor.
 

Mopetar

Diamond Member
Jan 31, 2011
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More myopia. Not including consoles, there are millions of laptop, mini PC, and handheld users that benefit from it. Is it bad for our crowd? It is really looking that way. For all those people gaming on those devices it's value added.

Judging based on how micro transactions and other nickle-and-dimeing schemes got their start in mobile games or as stuff people were playing through Facebook, yeah I'd say it's going to be bad for us.

I don't even know if it's long-term good for the group you've described. Right now it lets them run well designed games on their older hardware, but eventually they're stuck running the same poorly optimized titles and getting a degraded performance.
 

Mopetar

Diamond Member
Jan 31, 2011
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I hope this modder tested the whole game on all possible scenarios. Mods are known for great QA, right?

Given Bethesda's track record, some of the mods are stable eternal pillars by comparison.

I've heard Starfield is actually relatively bug-free by recent Bethesda standards though. Hopefully they have a patch in the first few weeks to clean up any of the most prevalent and annoying issues.
 

H433x0n

Golden Member
Mar 15, 2023
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Get your popcorn ready for tomorrow! Digital Foundry Direct has a segment on the AMD sponsorship topic where John Linneman talks about DLSS being removed from AMD sponsored titles. He had a tweet about it but I guess chickened out and removed it last minute.
 

A///

Diamond Member
Feb 24, 2017
4,352
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Get your popcorn ready for tomorrow! Digital Foundry Direct has a segment on the AMD sponsorship topic where John Linneman talks about DLSS being removed from AMD sponsored titles. He had a tweet about it but I guess chickened out and removed it last minute.
he clarified it had nothing to do with starfield. Likely removed it because the language was so vague and opened them up to legal issues down the line.
 

A///

Diamond Member
Feb 24, 2017
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Found this from when Atomic Heart was released.
cheers for this. I kept looking at starfield videos and thought I'd seen a similar video game earlier this year or last that looked very similar. it was this. looking back it seemed to have been quite a forgettable game.
 

A///

Diamond Member
Feb 24, 2017
4,352
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I can fully get behind this. Knowing that Nvidia will never open up DLSS to other vendors, it will be up to Intel or AMD to implement a solution that can just be the standard for the industry. I'm sure game developers don't want to deal with the headache (and frankly BS) of multiple implementations of essentially the same feature. Perhaps MS and/or Sony should sponsor such an endeavor.
intel xess is rather impressive. whether intel will open it up to other vendors or require a certain hardware feature on cards which only exist on their own cards for it to perform at the peak performance is up in the air.
 

H433x0n

Golden Member
Mar 15, 2023
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he clarified it had nothing to do with starfield. Likely removed it because the language was so vague and opened them up to legal issues down the line.
That’s missing the forest for the trees IMO.
 

A///

Diamond Member
Feb 24, 2017
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also I want to clarify I'm not defending amd or nvidia or intel in any of my posts herein or otherwise in other threads. bethesda sucks big time. that's all.
 

H433x0n

Golden Member
Mar 15, 2023
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Now you want details...
I’m sort of over it. I’ve seen the futility of the argument. Short of AMD coming out in an official press release admitting it - nobody will believe it. Even if it was confirmed by AMD the goalposts will just move and it’ll be about how blocking DLSS is okay.
 
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PJVol

Senior member
May 25, 2020
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Do you have an example of him outright lying / fabricating things?
Sorry, I meant Nvidia, not MLID (corrected my post).

PS: Or maybe by "him" you mean a DF person? Although I don't see how that's relevant then.
 
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H433x0n

Golden Member
Mar 15, 2023
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Sorry, I meant Nvidia, not MLID (corrected my post).

PS: Or maybe by "him" you mean a DF person? Although I don't see how that's relevant then.
Sorry, I can see how it was unclear now. Do you think Digital Foundry is lying?
 

Ranulf

Platinum Member
Jul 18, 2001
2,407
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Sorry, I can see how it was unclear now. Do you think Digital Foundry is lying?

Doubtful but maybe his sources are. At least we have someone saying they were told to take out dlss because of a sponsorship. Be nice if we had actual names of games etc..
 
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