Discussion [WCCFTech] What’s Up With The Missing NVIDIA DLSS Support In AMD Sponsored FSR Titles?

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dr1337

Senior member
May 25, 2020
385
639
136
AMD spends all their guerilla marketing on reddit folks
Funny I saw someone say that scrolling through the reddit hardware thread of this same article. Interestingly the comments on that reddit thread (and any other about this article) seem unanimously agree AMD is wrong; Where are you people making this assumption AMD has guerilla marketing when apparently every single reddit user haters their guts? If anything its literally the other way around, and an Nvidia guerilla marketing campaign latched onto this headline and plastered it everywhere.

But maybe its not like that. Sometimes I wonder how many independent people have deep secret discords where they and their 'friends' organize their next brigade. If places like kiwifarms exist then why wouldn't there be groups of trolls that have fun cheering for their favorite brands for free? Especially on reddit where votes are completely anonymous and thus popularity can easily be faked with enough effort. Its just that when I see multiple people saying the exact same line as fact when its not even remotely apparent and if anything appears to be the opposite, it seems suspicious.
 

Heartbreaker

Diamond Member
Apr 3, 2006
4,262
5,259
136
Would be funny if everyone is blaming AMD and it's actually NV that refuses to assist devs who are sponsored by AMD.

You don't need assistance to add DLSS. It's fairly trivial to support.

For UE based games, it's simply drop in the free DLSS plug in, and activate it. IOW, near ZERO effort. Several of the games are UE based.

Even if you are going with an in house game engine, this isn't a challenging bit of work. You could have an intern do it, and if you have done one of the scalers, the rest are largely cut and paste coding, as they all take the same inputs.
 

Leeea

Diamond Member
Apr 3, 2020
3,695
5,428
136
What I don't understand is,

What’s Up With The Missing AMD FSR Support In NVIDIA Sponsored DLSS Titles?


After all, FSR works on all GPUs, once a company adds on DLSS why not add in FSR for everyone else who is not running the latest and greatest RTX boondoggle from NVidia. It is just plain makes sense.
 

Thunder 57

Platinum Member
Aug 19, 2007
2,811
4,092
136
What I don't understand is,

What’s Up With The Missing AMD FSR Support In NVIDIA Sponsored DLSS Titles?


After all, FSR works on all GPUs, once a company adds on DLSS why not add in FSR for everyone else who is not running the latest and greatest RTX boondoggle from NVidia. It is just plain makes sense.

You won the Internet today. Or at least these forums.
 

BFG10K

Lifer
Aug 14, 2000
22,709
2,979
126

What’s Up With The Missing AMD FSR Support In NVIDIA Sponsored DLSS Titles?

Yep, that's the crux of the matter. AMD has 10% dGPU marketshare but according to the OP, we're supposed to believe they're capable of a Chuck Norris beatdown on game developers trying to use DLSS.

Poor, poor NV, a $1trillion market cap and 90% monopoly makes them helpless like a baby kitten.

I wonder when OP will start a thread expressing outrage at NV gameworks?

 
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Heartbreaker

Diamond Member
Apr 3, 2006
4,262
5,259
136
You won the Internet today. Or at least these forums.

Not really, just looks like they never read the original article. If you check the bundled partner games from NVidia, they all had FSR, except Battlefield 2042 which launched soon after FSR 1...

Release Date​
Title​
Bundle Partner​
FSR 1/2 Release​
DLSS Release​
5/2/2023​
Redfall
NVIDIA​
5/2/2023​
5/2/2023​
4/28/2023​
STAR WARS: Jedi Survivor
AMD​
4/28/2023​
None​
4/21/2023​
Dead Island 2
AMD​
4/21/2023​
None​
3/28/2023​
Last of Us Part 1
AMD​
3/28/2023​
3/28/2023​
3/23/2023​
Resident Evil 4 Remake
AMD​
3/23/2023​
None​
1/24/2023​
Forspoken
AMD​
1/24/2023​
1/24/2023​
12/2/2022​
Callisto Protocol
AMD​
12/2/2022​
None​
12/1/2022​
Marvel's Midnight Suns
NVIDIA​
12/1/2022​
12/1/2022​
11/30/2022​
Warhammer 40K Darktide
NVIDIA​
11/30/2022​
11/30/2022​
10/19/2022​
Uncharted Legacy of Thieves Collection
AMD​
10/19/2022​
10/19/2022​
8/23/2022​
Saints Row
AMD​
11/29/2022​
None​
8/12/2022​
Marvel's Spiderman Remastered
NVIDIA​
8/12/2022​
8/12/2022​
5/25/2022​
Sniper Elite 5
AMD​
5/25/2022​
None​
3/30/2022​
Death Stranding Directors Cut
NVIDIA​
9/28/2022​
3/30/2022​
3/24/2022​
Ghostwire Tokyo
NVIDIA​
3/24/2022​
3/24/2022​
11/15/2021​
Halo Infinite
AMD​
None​
None​
10/26/2021​
Marvel's Guardians of the Galaxy
NVIDIA​
2/11/2022​
10/26/2021​
10/7/2021​
Far Cry 6
AMD​
10/7/2021​
None​
10/6/2021​
Battlefield 2042
NVIDIA​
None​
10/6/2021​
5/7/2021​
Resident Evil Village
AMD​
7/19/2021​
None​
11/23/2020​
World of Warcraft Shadowlands
AMD​
None​
None​
 

Leeea

Diamond Member
Apr 3, 2020
3,695
5,428
136
Not really, just looks like they never read the original article.
That would require reading wccftech, a painful activity where one enters an alternate reality and a handpicked list ...

According to the following, there are more NVIDIA Sponsored games without FSR support vs AMD Sponsored games with out DLSS support


... and no matter how many times I cleaned my monitor afterward, I would always know what I intentionally displayed on it.
 
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Heartbreaker

Diamond Member
Apr 3, 2006
4,262
5,259
136
That would require reading wccftech, a painful activity where one enters an alternate reality and a handpicked list ...

That second list has no sponsorship/partnership indicators that I could find. All it shows is that there are more games with DLSS than FSR.

The WCCFTech list was actual games with known sponsorship, which is the point. Seeing how sponsorship affects included technology.

So again, just a failure to read/understand the point.
 

Thibsie

Senior member
Apr 25, 2017
808
885
136
Yep, that's the crux of the matter. AMD has 10% dGPU marketshare but according to the OP, we're supposed to believe they're capable of a Chuck Norris beatdown on game developers trying to use DLSS.

Poor, poor NV, a $1trillion market cap and 90% monopoly makes them helpless like a baby kitten.

I wonder when OP will start a thread expressing outrage at NV gameworks?


OP is notorious enough. Who's surprised, really ?
 

ThatBuzzkiller

Golden Member
Nov 14, 2014
1,120
260
136
Can I just say that a developer from Epic Games openly came out against proprietary technologies like DLSS for the reasons he's listed ?

Also, Streamline is an over abstracted piece of crap that includes other functionality (NRD/NIS) that nearly no developers use and it doesn't even include FSR itself. What developer in their right mind would want to use a library that's over 100K+ LoC ? I'm surprised that's it's not smaller given the black box nature of some of it's features ...
 
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DrMrLordX

Lifer
Apr 27, 2000
21,797
11,143
136
Somehow I don't see AMD wasting the time, effort, and money required to chase developers away from DLSS. Most of their installed graphics base is in consoles or other non-PC devices (Steam Deck, etc.). The list of non-PC AMD gaming systems continues to grow by the day. Their installed based on PC is not growing. Putting an extra money hat on developers who are already cooperating with an AMD sponsorship (that may cover multiple platforms) to deny gamers access to DLSS seems . . . unlikely. As in, it doesn't seem like it would be a good use of their funds. Especially since DiY PC graphics isn't exactly bringing in huge bucks for AMD.

Plus AMD has flatly denied the validity of the assumptions made in the linked article.
 
Reactions: Tlh97 and sandorski

Heartbreaker

Diamond Member
Apr 3, 2006
4,262
5,259
136
Plus AMD has flatly denied the validity of the assumptions made in the linked article.

Hardly, AMD refused to answer the question. They skirted it like a politician.

It was NVidia that said flatly the don't do that.

The reason AMD doesn't want their partner games to include DLSS is because it makes them look bad.

Remember this big DLSS vs FSR comparison?

DLSS handily beat FSR. If they don't allow DLSS, it's harder to compare them.

NVidia is happy to have these comparisons because they come out looking better. AMD, not so much.
 

menhera

Junior Member
Dec 10, 2020
21
66
61
Why would anyone expect a proprietary technology to be accepted as much as an open-source one? If devs prefer FSR over DLSS, Nvidia is the one to blame for not opening DLSS. Simple as that.
 

Heartbreaker

Diamond Member
Apr 3, 2006
4,262
5,259
136
Why would anyone expect a proprietary technology to be accepted as much as an open-source one? If devs prefer FSR over DLSS, Nvidia is the one to blame for not opening DLSS. Simple as that.
You mean like Godot Free, Open Source source game engine has taken over? Oh, wait...

Game Devs are paid to develop proprietary software, they aren't Open Source Ideologues. They will simply use the best tools available, and if DLSS gets better results for most of the customers why wouldn't they use it?

Plus the only devs that prefer FSR to the exclusion of DLSS, seem to be ones paid to prefer it by AMD, which is the point of the thread.
 
Jul 27, 2020
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I don't see what's wrong with AMD paying developers. They don't do it for every game. They can't afford to. So they pick AAA titles for the benefit of their customers so they will feel special for owning a Radeon card. They are doing nothing illegal. If nGreedia owners think otherwise, they are free to start a class action suit against AMD.
 
Reactions: Tlh97

menhera

Junior Member
Dec 10, 2020
21
66
61
You mean like Godot Free, Open Source source game engine has taken over? Oh, wait...

Game Devs are paid to develop proprietary software, they aren't Open Source Ideologues. They will simply use the best tools available, and if DLSS gets better results for most of the customers why wouldn't they use it?

Plus the only devs that prefer FSR to the exclusion of DLSS, seem to be ones paid to prefer it by AMD, which is the point of the thread.
I don't even think of upscalers. They're for consoles, not PC, but if devs think FSR is good enough, why would they make extra efforts for another upscaler? Also, I don't trust these allegations without proof. I'm a simple guy. I'd like to see actual numbers and evidence.
 

Heartbreaker

Diamond Member
Apr 3, 2006
4,262
5,259
136
I don't even think of upscalers. They're for consoles, not PC, but if devs think FSR is good enough, why would they make extra efforts for another upscaler? Also, I don't trust these allegations without proof. I'm a simple guy. I'd like to see actual numbers and evidence.

The evidence is circumstantial, but when it's mainly AMD funded games that make this choice, and AMD refuses to answer the question, the circumstantial evidence is pretty clear.

It's mostly a non issue. This kind of stuff happens. The reaction should have been: "Yeah, so what?"

But some fans feel the need to defend AMD, because good guy AMD wouldn't stoop to this behavior and only evil guy NVidia does this kind of thing, so it just can't be true.

Because (here at least) GPUs are an epic Good vs Evil struggle.
 
Jul 27, 2020
17,849
11,642
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But some fans feel the need to defend AMD, because good guy AMD wouldn't stoop to this behavior and only evil guy NVidia does this kind of thing, so it just can't be true.

Because (here at least) GPUs are an epic Good vs Evil struggle.
That's true. Because AMD IS the better guy in this struggle.

More bang for the buck. Kudos to Intel too, for at least trying to change the status quo.
 

Hitman928

Diamond Member
Apr 15, 2012
5,593
8,770
136
The evidence is circumstantial, but when it's mainly AMD funded games that make this choice, and AMD refuses to answer the question, the circumstantial evidence is pretty clear.

It's mostly a non issue. This kind of stuff happens. The reaction should have been: "Yeah, so what?"

But some fans feel the need to defend AMD, because good guy AMD wouldn't stoop to this behavior and only evil guy NVidia does this kind of thing, so it just can't be true.

Because (here at least) GPUs are an epic Good vs Evil struggle.

What question specifically did AMD refuse to answer?
 
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Saylick

Diamond Member
Sep 10, 2012
3,385
7,149
136
What question specifically did AMD refuse to answer?
Precisely.

If the answer was ambiguous, any reporter worth their salt would've followed up with their line up questioning to clarify if AMD does or does not block developers from implementing DLSS. If the rep then gives another open ended answer, then you can paste that response into the article and tell your reader that you at least tried to get a firm answer.

At the moment, we don't know what was asked or how it was asked.

Again, screw WCCFTech. They try to come off as being a reputable tech publication with these BS "exclusives" and "deep dives", by sending their authors to Computex and CES, by schmoozing up to other tech journalists at said events, but underneath all that window dressing is still the same tech content farm from 10+ years ago: it's run by a bunch of kids who have no engineering or journalism background trying to capitalize on the hardware community via rumors, sensationalism, and SEO strategy. If they magically disappeared overnight, the community would not be worse off. They are leaches.
 
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ThatBuzzkiller

Golden Member
Nov 14, 2014
1,120
260
136
DLSS gets shunned not solely because of competitor undercutting but because it introduces a lot of "technical debt". Why else has Epic Games removed all sorts of Nvidia library code all over the years ? DLSS isn't even an "officially supported" feature in Unreal Engine since Epic Games refuses to be the maintainer of the feature when they have exactly zero idea on how to "fix it" if it breaks hence why it's still just a 'plug-in' which is vulnerable in breaking to code changes. Some developers dislike DLSS specifically because there's no code for it making the feature unmaintainable!

DLSS is still broken to this day with Unreal Engine's depth of field effect. "It just werks", am I right ? 🤪
 
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