What do you think of Uncharted 2?

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Ackmed

Diamond Member
Oct 1, 2003
8,478
524
126
Originally posted by: pontifex
Originally posted by: mugs
Originally posted by: Thraxen
Originally posted by: viivo
Supernatural beings? Really? Come on, I was really getting into the story in the mountain levels and out pops this demon dog thing. Totally took me out of the game and made me remember I was holding a controller. All immersion ruined. Come on.

Didn't play the first game? Also, this is pretty much a staple of the genre anyway. Think of all the Tomb Raider games or Indy movies. All have supernatural elements. Why people whine about this all the time with Uncharted is beyond me.

It's not difficult to figure out - people complain about it because we don't like it. Are we supposed to pretend to like it just because it's in Tomb Raider too?

I wouldn't mind so much but the "supernatural" enemies always tend to be 10x more difficult than the human ones.

I'm a little farther into the game now and I'm starting to like it better.

Riot shield dudes are pissing me off though. How do you take them out, besides a grenade)?

One shot with the right weapon kills them.

If you're out of grenades, try to get behind the riot shield guys.

Not the best game ever for me. But its one of the best in the last several years for sure. This and inFamous are my two new favs on the PS3. Must haves, imo. Uncharted 2's story and voice acting is top notch. They used real actors, not some in house joe blow. Really dug the ending too, although not sure I woulda...
 

imported_Imp

Diamond Member
Dec 20, 2005
9,148
0
0
Originally posted by: pontifex
Originally posted by: mugs
Originally posted by: Thraxen
Originally posted by: viivo
Supernatural beings? Really? Come on, I was really getting into the story in the mountain levels and out pops this demon dog thing. Totally took me out of the game and made me remember I was holding a controller. All immersion ruined. Come on.

Didn't play the first game? Also, this is pretty much a staple of the genre anyway. Think of all the Tomb Raider games or Indy movies. All have supernatural elements. Why people whine about this all the time with Uncharted is beyond me.

It's not difficult to figure out - people complain about it because we don't like it. Are we supposed to pretend to like it just because it's in Tomb Raider too?

I wouldn't mind so much but the "supernatural" enemies always tend to be 10x more difficult than the human ones.

I'm a little farther into the game now and I'm starting to like it better.

Riot shield dudes are pissing me off though. How do you take them out, besides a grenade)?

If you're far away, go for the arm. Otherwise, shoot the upper portion of their shield so they tip it back, then go for the feet. I've tried and failed with melee.
 

Hadsus

Golden Member
Aug 14, 2003
1,135
0
76
Just run around the riot shield guy and strafe fire. You'll take some damage but I usually don't have much trouble with that approach.
 

pontifex

Lifer
Dec 5, 2000
43,806
46
91
Ok, this game is just over the top...I think I might have to start over on the easiest difficulty (playing normal now). The enemies you have to fight just keep getting more and more ridiculous and difficult to kill. Some of the sequences, while cool, are just beyond ridiculous and totally ruin the immersion for this game. it's bad enough that the human enemies are fucking insane, they have to add in insane supernatural shit too? I'm a bit disappointed in Naughty Dog this time around.

I loved the original Uncharted and while the supernatural element there was annoying, the story was great, the action was fun, and everything seemed to make sense. This one seems to have taken some of that fun away and I think the addition of insanely difficult enemies was just added to make the game take longer because you're going to die more. I think I've died more times in this game already than I did by the end of the first one.

Also, couldn't you "lock on" to enemies in the first game so you could sort of run and gun? trying to run and gun in this game is beyond impossible.
 

pontifex

Lifer
Dec 5, 2000
43,806
46
91
Originally posted by: Ackmed
Originally posted by: pontifex
Originally posted by: mugs
Originally posted by: Thraxen
Originally posted by: viivo
Supernatural beings? Really? Come on, I was really getting into the story in the mountain levels and out pops this demon dog thing. Totally took me out of the game and made me remember I was holding a controller. All immersion ruined. Come on.

Didn't play the first game? Also, this is pretty much a staple of the genre anyway. Think of all the Tomb Raider games or Indy movies. All have supernatural elements. Why people whine about this all the time with Uncharted is beyond me.

It's not difficult to figure out - people complain about it because we don't like it. Are we supposed to pretend to like it just because it's in Tomb Raider too?

I wouldn't mind so much but the "supernatural" enemies always tend to be 10x more difficult than the human ones.

I'm a little farther into the game now and I'm starting to like it better.

Riot shield dudes are pissing me off though. How do you take them out, besides a grenade)?

One shot with the right weapon kills them.

If you're out of grenades, try to get behind the riot shield guys.

Not the best game ever for me. But its one of the best in the last several years for sure. This and inFamous are my two new favs on the PS3. Must haves, imo. Uncharted 2's story and voice acting is top notch. They used real actors, not some in house joe blow. Really dug the ending too, although not sure I woulda...

is that right weapon an RPG?
 

raystorm

Diamond Member
Apr 24, 2001
4,712
2
0
Finished up the game and I really enjoyed it. I probably should have put the game on Hard since I had an easy time on Normal. The game looks great, fun characters and some nice stages. Its not perfect of course. I still think the cover gameplay isn't so hot, treasures are in lame locations (staring at the ceiling for half of them) and the melee fights get a bit old (punch, punch, duck enemy blow, punch). I thought the boss at the end was awful too and he was a villian I really didn't care for as well.

That train level also went on forever even though it sure looked nice. Even Nathan joked about that. lol Don't forget to dip into the pool!
 

Ackmed

Diamond Member
Oct 1, 2003
8,478
524
126
Originally posted by: pontifex
Originally posted by: Ackmed
Originally posted by: pontifex
Originally posted by: mugs
Originally posted by: Thraxen
Originally posted by: viivo
Supernatural beings? Really? Come on, I was really getting into the story in the mountain levels and out pops this demon dog thing. Totally took me out of the game and made me remember I was holding a controller. All immersion ruined. Come on.

Didn't play the first game? Also, this is pretty much a staple of the genre anyway. Think of all the Tomb Raider games or Indy movies. All have supernatural elements. Why people whine about this all the time with Uncharted is beyond me.

It's not difficult to figure out - people complain about it because we don't like it. Are we supposed to pretend to like it just because it's in Tomb Raider too?

I wouldn't mind so much but the "supernatural" enemies always tend to be 10x more difficult than the human ones.

I'm a little farther into the game now and I'm starting to like it better.

Riot shield dudes are pissing me off though. How do you take them out, besides a grenade)?

One shot with the right weapon kills them.

If you're out of grenades, try to get behind the riot shield guys.

Not the best game ever for me. But its one of the best in the last several years for sure. This and inFamous are my two new favs on the PS3. Must haves, imo. Uncharted 2's story and voice acting is top notch. They used real actors, not some in house joe blow. Really dug the ending too, although not sure I woulda...

is that right weapon an RPG?

Nope. Dont read down if you dont want to know.

***SPOILER***

It depends on what part of the game you're talking about. If its before they're unmasked, you cant kill them anyways. If its afterwards, you can use their own crossbow against them. They arent the ram looking meat eaters that they look like in Nepal, they're a guardian to the Living Tree. And they use crossbows. They only have three rounds per one you pick up, but they kill them in one shot. Otherwise its a lot of shots from anything else. RPG MK-32 are about 3 I think.

Also, they explain the "supernatural" enemies late in the game. And you see a transformation with your own eyes really late in the game.
 

purbeast0

No Lifer
Sep 13, 2001
52,931
5,802
126
i started this on saturday on hard mode and am up to chapter 25 and will probably finish it tonight.

game is amazing from start to finish. there is not 1 dull part in this game. a few areas were tricky due to quirky camera angles but it was nothing to get pissed about.

i am definitely going to go through and try it on crushing mode because hard mode isnt even very hard. i doubt i will look for all the treasures too.

and holy crap at the train level, probably the best looking level i've ever seen in a video game. simply amazing.

and then when i got to the beginning of chapter 25, holy crap at the graphics...

this game is just jaw dropping in every aspect.
 

bl4ckfl4g

Diamond Member
Feb 13, 2007
3,669
0
0
Originally posted by: purbeast0
i started this on saturday on hard mode and am up to chapter 25 and will probably finish it tonight.

game is amazing from start to finish. there is not 1 dull part in this game. a few areas were tricky due to quirky camera angles but it was nothing to get pissed about.

i am definitely going to go through and try it on crushing mode because hard mode isnt even very hard. i doubt i will look for all the treasures too.

and holy crap at the train level, probably the best looking level i've ever seen in a video game. simply amazing.

and then when i got to the beginning of chapter 25, holy crap at the graphics...

this game is just jaw dropping in every aspect.

Yeah it is amazing in every way. I'm also on hard ch. 25. For sure gonna keep it and play it again when I get some time. the kicker is the MP is pretty good. Nothing that is gonna keep me away from COD mw2 when it comes out but it is still fun.
 

sourceninja

Diamond Member
Mar 8, 2005
8,805
65
91
I just got the game last night. I just finished the truck jumping level. Overall I like the game. I'll break it down. Note that I never played the first game.

Pros:
1) Great graphics
2) Great story
3) Great banter
4) Great controls (with the exception of the camera being not entirely under your control in areas where it would be nice to see what is around you).
5) Overall great job with the imersion
6) Great cutscenes and voice actors.
7) I love the variety and type of weapons
8) I love the perceived scarcity of weapons (even if they common ones are not scarce). It pushes the action and makes the combat feel urgent.
9) I love how the AI will try to corner you and grenade you. I mean I would if I was them.
10) I like the melee and stealth kill gameplay and animations.
11) The escapes, they are fun and make the game feel more like a movie.
12) Your AI buddy won't go kill himself and force you to start over. This was simply amazing to me. He is almost useful.

Now on to my cons

1) Psychic AI. I hate that the AI will know where you are at with seemingly no intel. Numerous times I can point a gun at the back of a bad guys skull to have him spin around and yell "There he is!". Or the tank that follows you with pin point psychic precision, even shooting right into buildings with no possible eyes telling them where you are. The chopper as well, with it's crazy ability to follow you inside buildings and be right at the right place at the right time
.
2) Lack of ammo for the fun guns. Maybe I'd like to use a shotgun for more then 2 seconds. Why are all the good guns so ammo scares compared to ak-47's and 9mm pistols. For that matter, why is the bad guys obviously crazy funded army (I mean he has thousands of troops) somehow so inconsistently armed. I'd want them to use 1 pistol and 1 rifle for the most part. It would suck to have to stock, .45, 9mm, .50, 7.62, 5.56/.223, .44mag, etc for your normal day to day troops just so they could have a selection. I hated finding cool WW2 weapons to have to abandon them just a few minutes later to go back to yet another AK-47.

3) Unrealistic and inconstant troops. Shoot a light colored soldier in the head, and he dies (as he should). Shoot a dark colored soldier in the head and his hat pops off and he keeps coming. I'm sorry, taking a 7.52 round to the head will put you down, bullet proof or not. The shotgun guns even more annoying, you have to shoot them in the face, then shoot them in the face after their mask comes off? Where on the planet did he find that many humans who were that tough? Further more, why does that toughness suddenly go away if I just toss them over my back or nut punch them? He can take a 9mm to the face but not a 5 foot fall on his back? Why can I pick up weapons from these guys, but the idea of a vest off their corpse is too far fetched? It just takes away from the immersion.

4) Inconsistant climbing materials. Seriously, what is climbable just doesn't always stand out. I've had to fall to my death a few times because something looked just like something you could climb a few scenes before.

5) Inconsistant cover/barriers. Sometimes you can use it, sometimes you can't. Sometimes you can jump over it, sometimes you can't. Especially in the train yard, using a small 2 foot high rail as a barrier just didn't make any sense. I can't walk that way because a 6 inch pole 2 foot off the ground is in my way? I can climb on the roof of shack a, but shack b which is shorter is unclimbable? Just bothers me.

6) Lack of direction. I hate how the game assumes you know where to go. Often your character will say "Follow me" yet you have no idea where the devs wanted you to run to next. Makes for a dying feast as you try not to use your head to beat the fight, but to figure out what the devs wanted you to do to beat the fight. It's locked on rails so much that it goes from stupid hard to stupid easy once you do it the only one way that will work.

7) This goes against what I said above, but you can't kill your partners. I've grenaded them, shot them with rocket launchers, shotguns, etc. They just don't die. While this is nice at times, and they should be tough to kill so I'm not dependent on their stupidity, I should be punished for putting 3 clips of AK ammo in my partner's face.

Overall, the game is good. I'm not sure it was worth 60.00. I should of rented it. I'm not sure if the multiplayer will hold my interest. Time will tell. I hope to finish the game tonight.
 

purbeast0

No Lifer
Sep 13, 2001
52,931
5,802
126
Originally posted by: sourceninja
I just got the game last night. I just finished the truck jumping level. Overall I like the game. I'll break it down. Note that I never played the first game.

Pros:
1) Great graphics
2) Great story
3) Great banter
4) Great controls (with the exception of the camera being not entirely under your control in areas where it would be nice to see what is around you).
5) Overall great job with the imersion
6) Great cutscenes and voice actors.
7) I love the variety and type of weapons
8) I love the perceived scarcity of weapons (even if they common ones are not scarce). It pushes the action and makes the combat feel urgent.
9) I love how the AI will try to corner you and grenade you. I mean I would if I was them.
10) I like the melee and stealth kill gameplay and animations.
11) The escapes, they are fun and make the game feel more like a movie.
12) Your AI buddy won't go kill himself and force you to start over. This was simply amazing to me. He is almost useful.

Now on to my cons

1) Psychic AI. I hate that the AI will know where you are at with seemingly no intel. Numerous times I can point a gun at the back of a bad guys skull to have him spin around and yell "There he is!". Or the tank that follows you with pin point psychic precision, even shooting right into buildings with no possible eyes telling them where you are. The chopper as well, with it's crazy ability to follow you inside buildings and be right at the right place at the right time
.
2) Lack of ammo for the fun guns. Maybe I'd like to use a shotgun for more then 2 seconds. Why are all the good guns so ammo scares compared to ak-47's and 9mm pistols. For that matter, why is the bad guys obviously crazy funded army (I mean he has thousands of troops) somehow so inconsistently armed. I'd want them to use 1 pistol and 1 rifle for the most part. It would suck to have to stock, .45, 9mm, .50, 7.62, 5.56/.223, .44mag, etc for your normal day to day troops just so they could have a selection. I hated finding cool WW2 weapons to have to abandon them just a few minutes later to go back to yet another AK-47.

3) Unrealistic and inconstant troops. Shoot a light colored soldier in the head, and he dies (as he should). Shoot a dark colored soldier in the head and his hat pops off and he keeps coming. I'm sorry, taking a 7.52 round to the head will put you down, bullet proof or not. The shotgun guns even more annoying, you have to shoot them in the face, then shoot them in the face after their mask comes off? Where on the planet did he find that many humans who were that tough? Further more, why does that toughness suddenly go away if I just toss them over my back or nut punch them? He can take a 9mm to the face but not a 5 foot fall on his back? Why can I pick up weapons from these guys, but the idea of a vest off their corpse is too far fetched? It just takes away from the immersion.

4) Inconsistant climbing materials. Seriously, what is climbable just doesn't always stand out. I've had to fall to my death a few times because something looked just like something you could climb a few scenes before.

5) Inconsistant cover/barriers. Sometimes you can use it, sometimes you can't. Sometimes you can jump over it, sometimes you can't. Especially in the train yard, using a small 2 foot high rail as a barrier just didn't make any sense. I can't walk that way because a 6 inch pole 2 foot off the ground is in my way? I can climb on the roof of shack a, but shack b which is shorter is unclimbable? Just bothers me.

6) Lack of direction. I hate how the game assumes you know where to go. Often your character will say "Follow me" yet you have no idea where the devs wanted you to run to next. Makes for a dying feast as you try not to use your head to beat the fight, but to figure out what the devs wanted you to do to beat the fight. It's locked on rails so much that it goes from stupid hard to stupid easy once you do it the only one way that will work.

7) This goes against what I said above, but you can't kill your partners. I've grenaded them, shot them with rocket launchers, shotguns, etc. They just don't die. While this is nice at times, and they should be tough to kill so I'm not dependent on their stupidity, I should be punished for putting 3 clips of AK ammo in my partner's face.

Overall, the game is good. I'm not sure it was worth 60.00. I should of rented it. I'm not sure if the multiplayer will hold my interest. Time will tell. I hope to finish the game tonight.

im not trying to be a fanboy (but i am a fanboy of uncharted, sorry ) but I am going to try and help you understand some of your cons, though valid as well.

1. sometimes when you THINK the guy you are aiming at sees you, it is actually someone else saying "there he is" so then that guy turns around. it may be someone up on higher grounds or behind you that you cant see. honestly, the stealth aspect in this game is fun and better than the first one. i've had a lot of fun trying to do certain parts w/out firing a gun, or tryin to get as far as i can before i have to use a gun.

2. not really sure bout this. to me the best gun is the m44, and i rarely have trouble finding this ammo. also, the shotgun usually has 6 or so bullets in it when you pick it up, and its a 1 hit kill if you use it in the proper range, so you shuld get 6 kills of "normal" enemies if you can. maybe you just need to work on your aim

3. this is done just for different "levels" of enemies i think, like different difficulties of enemies. there are some enemies who are in full body armor and take more shots. then there are the guys who are in helmets, where 1 shot to the head knocks the helmet off, and the next head shot will kill them.

4. guess this is just because you never played the first one. i have not had any issues at all in this, and actually it is HARDER in this one to die from istakes than the first. in uncharted 2, if you hold a direction when dangling, if drake doesn't reach his arm out, you don't have anywhere to jump to. and if you do press X, he will simply do nothing or just jump straight up. in uncharted 1, this was not the case (i believe) and he would jump to his death often.

5. this i can agree with, i've had some issues where if im not in the right place but i think i am, i will roll on the ground.

6. not sure about this either, the game is VERY linear. and then if you get "stuck" somewhere for like 2 minutes, it will tell you to press UP for a hint and it will show you a camera angle and tell you where to go.
 

pontifex

Lifer
Dec 5, 2000
43,806
46
91
I've found it much harder to find where you're supposed to go in this one compared to the 1st one. There have been many times where I can't figure out where to go and it takes many mistakes and falling to my death to figure it out. It also seems harder to judge distances in this game because it seems like Drake can jump these huge gaps that don't seem jumpable.
 

pontifex

Lifer
Dec 5, 2000
43,806
46
91
Originally posted by: Ackmed
Originally posted by: pontifex
Originally posted by: Ackmed
Originally posted by: pontifex
Originally posted by: mugs
Originally posted by: Thraxen
Originally posted by: viivo
Supernatural beings? Really? Come on, I was really getting into the story in the mountain levels and out pops this demon dog thing. Totally took me out of the game and made me remember I was holding a controller. All immersion ruined. Come on.

Didn't play the first game? Also, this is pretty much a staple of the genre anyway. Think of all the Tomb Raider games or Indy movies. All have supernatural elements. Why people whine about this all the time with Uncharted is beyond me.

It's not difficult to figure out - people complain about it because we don't like it. Are we supposed to pretend to like it just because it's in Tomb Raider too?

I wouldn't mind so much but the "supernatural" enemies always tend to be 10x more difficult than the human ones.

I'm a little farther into the game now and I'm starting to like it better.

Riot shield dudes are pissing me off though. How do you take them out, besides a grenade)?

One shot with the right weapon kills them.

If you're out of grenades, try to get behind the riot shield guys.

Not the best game ever for me. But its one of the best in the last several years for sure. This and inFamous are my two new favs on the PS3. Must haves, imo. Uncharted 2's story and voice acting is top notch. They used real actors, not some in house joe blow. Really dug the ending too, although not sure I woulda...

is that right weapon an RPG?

Nope. Dont read down if you dont want to know.

***SPOILER***

It depends on what part of the game you're talking about. If its before they're unmasked, you cant kill them anyways. If its afterwards, you can use their own crossbow against them. They arent the ram looking meat eaters that they look like in Nepal, they're a guardian to the Living Tree. And they use crossbows. They only have three rounds per one you pick up, but they kill them in one shot. Otherwise its a lot of shots from anything else. RPG MK-32 are about 3 I think.

Also, they explain the "supernatural" enemies late in the game. And you see a transformation with your own eyes really late in the game.

uh, i was talking about the riot shield guys, not the yeti-like things.
 

Ackmed

Diamond Member
Oct 1, 2003
8,478
524
126
Originally posted by: pontifex
Originally posted by: Ackmed
Originally posted by: pontifex
Originally posted by: Ackmed
Originally posted by: pontifex
Originally posted by: mugs
Originally posted by: Thraxen
Originally posted by: viivo
Supernatural beings? Really? Come on, I was really getting into the story in the mountain levels and out pops this demon dog thing. Totally took me out of the game and made me remember I was holding a controller. All immersion ruined. Come on.

Didn't play the first game? Also, this is pretty much a staple of the genre anyway. Think of all the Tomb Raider games or Indy movies. All have supernatural elements. Why people whine about this all the time with Uncharted is beyond me.

It's not difficult to figure out - people complain about it because we don't like it. Are we supposed to pretend to like it just because it's in Tomb Raider too?

I wouldn't mind so much but the "supernatural" enemies always tend to be 10x more difficult than the human ones.

I'm a little farther into the game now and I'm starting to like it better.

Riot shield dudes are pissing me off though. How do you take them out, besides a grenade)?

One shot with the right weapon kills them.

If you're out of grenades, try to get behind the riot shield guys.

Not the best game ever for me. But its one of the best in the last several years for sure. This and inFamous are my two new favs on the PS3. Must haves, imo. Uncharted 2's story and voice acting is top notch. They used real actors, not some in house joe blow. Really dug the ending too, although not sure I woulda...

is that right weapon an RPG?

Nope. Dont read down if you dont want to know.

***SPOILER***

It depends on what part of the game you're talking about. If its before they're unmasked, you cant kill them anyways. If its afterwards, you can use their own crossbow against them. They arent the ram looking meat eaters that they look like in Nepal, they're a guardian to the Living Tree. And they use crossbows. They only have three rounds per one you pick up, but they kill them in one shot. Otherwise its a lot of shots from anything else. RPG MK-32 are about 3 I think.

Also, they explain the "supernatural" enemies late in the game. And you see a transformation with your own eyes really late in the game.

uh, i was talking about the riot shield guys, not the yeti-like things.

I broke it down into two separate answers since you asked two questions... seemed pretty clear to me. Oh well.

And to the poster saying that the guns arent realistic when trying to kill someone. 99% of the games let you take multiple shots and not die. Why you complain about this is silly. And there is plenty of ammo for the shotgun, later in the game. The shotgun is a very powerful weapon, giving tons of ammo for it would make the game too easy.
 

pontifex

Lifer
Dec 5, 2000
43,806
46
91
Originally posted by: Ackmed
Originally posted by: pontifex
Originally posted by: Ackmed
Originally posted by: pontifex
Originally posted by: Ackmed
Originally posted by: pontifex
Originally posted by: mugs
Originally posted by: Thraxen
Originally posted by: viivo
Supernatural beings? Really? Come on, I was really getting into the story in the mountain levels and out pops this demon dog thing. Totally took me out of the game and made me remember I was holding a controller. All immersion ruined. Come on.

Didn't play the first game? Also, this is pretty much a staple of the genre anyway. Think of all the Tomb Raider games or Indy movies. All have supernatural elements. Why people whine about this all the time with Uncharted is beyond me.

It's not difficult to figure out - people complain about it because we don't like it. Are we supposed to pretend to like it just because it's in Tomb Raider too?

I wouldn't mind so much but the "supernatural" enemies always tend to be 10x more difficult than the human ones.

I'm a little farther into the game now and I'm starting to like it better.

Riot shield dudes are pissing me off though. How do you take them out, besides a grenade)?

One shot with the right weapon kills them.

If you're out of grenades, try to get behind the riot shield guys.

Not the best game ever for me. But its one of the best in the last several years for sure. This and inFamous are my two new favs on the PS3. Must haves, imo. Uncharted 2's story and voice acting is top notch. They used real actors, not some in house joe blow. Really dug the ending too, although not sure I woulda...

is that right weapon an RPG?

Nope. Dont read down if you dont want to know.

***SPOILER***

It depends on what part of the game you're talking about. If its before they're unmasked, you cant kill them anyways. If its afterwards, you can use their own crossbow against them. They arent the ram looking meat eaters that they look like in Nepal, they're a guardian to the Living Tree. And they use crossbows. They only have three rounds per one you pick up, but they kill them in one shot. Otherwise its a lot of shots from anything else. RPG MK-32 are about 3 I think.

Also, they explain the "supernatural" enemies late in the game. And you see a transformation with your own eyes really late in the game.

uh, i was talking about the riot shield guys, not the yeti-like things.

I broke it down into two separate answers since you asked two questions... seemed pretty clear to me. Oh well.

And to the poster saying that the guns arent realistic when trying to kill someone. 99% of the games let you take multiple shots and not die. Why you complain about this is silly. And there is plenty of ammo for the shotgun, later in the game. The shotgun is a very powerful weapon, giving tons of ammo for it would make the game too easy.

I only asked one question and it was about the riot shield guys...
 

mugs

Lifer
Apr 29, 2003
48,924
45
91
When Ackmed said "One shot with the right weapon kills them" he was referrint to the "yeti-like things." You thought he was talking about the guys with riot shields. When you asked if the right weapon is an RPG he thought you were talking about the "yeti-like things" and responded to that.

Simple miscommunication.
 

sygyzy

Lifer
Oct 21, 2000
14,001
4
76
This is really a great game. I agree a lot with what sourceninja said. I hope they explain the yeti's really well because I am totally disappointed in seeing them. Great story, pretty good AI, good hint system, fun cutscenes.
 

sourceninja

Diamond Member
Mar 8, 2005
8,805
65
91
Originally posted by: Ackmed
Originally posted by: pontifex
Originally posted by: Ackmed
Originally posted by: pontifex
Originally posted by: Ackmed
Originally posted by: pontifex
Originally posted by: mugs
Originally posted by: Thraxen
Originally posted by: viivo
Supernatural beings? Really? Come on, I was really getting into the story in the mountain levels and out pops this demon dog thing. Totally took me out of the game and made me remember I was holding a controller. All immersion ruined. Come on.

Didn't play the first game? Also, this is pretty much a staple of the genre anyway. Think of all the Tomb Raider games or Indy movies. All have supernatural elements. Why people whine about this all the time with Uncharted is beyond me.

It's not difficult to figure out - people complain about it because we don't like it. Are we supposed to pretend to like it just because it's in Tomb Raider too?

I wouldn't mind so much but the "supernatural" enemies always tend to be 10x more difficult than the human ones.

I'm a little farther into the game now and I'm starting to like it better.

Riot shield dudes are pissing me off though. How do you take them out, besides a grenade)?

One shot with the right weapon kills them.

If you're out of grenades, try to get behind the riot shield guys.

Not the best game ever for me. But its one of the best in the last several years for sure. This and inFamous are my two new favs on the PS3. Must haves, imo. Uncharted 2's story and voice acting is top notch. They used real actors, not some in house joe blow. Really dug the ending too, although not sure I woulda...

is that right weapon an RPG?

Nope. Dont read down if you dont want to know.

***SPOILER***

It depends on what part of the game you're talking about. If its before they're unmasked, you cant kill them anyways. If its afterwards, you can use their own crossbow against them. They arent the ram looking meat eaters that they look like in Nepal, they're a guardian to the Living Tree. And they use crossbows. They only have three rounds per one you pick up, but they kill them in one shot. Otherwise its a lot of shots from anything else. RPG MK-32 are about 3 I think.

Also, they explain the "supernatural" enemies late in the game. And you see a transformation with your own eyes really late in the game.

uh, i was talking about the riot shield guys, not the yeti-like things.

I broke it down into two separate answers since you asked two questions... seemed pretty clear to me. Oh well.

And to the poster saying that the guns arent realistic when trying to kill someone. 99% of the games let you take multiple shots and not die. Why you complain about this is silly. And there is plenty of ammo for the shotgun, later in the game. The shotgun is a very powerful weapon, giving tons of ammo for it would make the game too easy.

I didn't mean it as the guns are not realistic. If that was the case I'd be upset that a normal troop could take multiple gunshots to the chest and keep fighting, body armor or not. What I did not like was the my helmet makes me tougher then your helmet premise. I think the whole shoot the hat off thing is silly and I don't like it. It just seems there is no reasonable explanation as to how you can bullet proof a face. I'm ok with it taking more then one bullet. I just want a better method of explaining why.
 

viivo

Diamond Member
May 4, 2002
3,344
32
91
Is there a trick to beating the 10+ guys who come down after you witness the fight between them and the three yetis? I sneak killed as many as I could, then a bunch more started coming down the stairs on the other side and they shred me every time.
 

ric1287

Diamond Member
Nov 29, 2005
4,845
0
0
Originally posted by: viivo
Is there a trick to beating the 10+ guys who come down after you witness the fight between them and the three yetis? I sneak killed as many as I could, then a bunch more started coming down the stairs on the other side and they shred me every time.

watch the youtube walkthrough
 

warcrow

Lifer
Jan 12, 2004
11,093
11
81
Done and done. Amazing AMAZING AMAZING! Uncharted 2 is to Third Person Shooters as Half-Life 2 is to First Person Shooters.

HL2 is my favorite game of all time so--for me--this isnt something I take lightly.
 

Beev

Diamond Member
Apr 20, 2006
7,775
0
0
Originally posted by: warcrow
Done and done. Amazing AMAZING AMAZING! Uncharted 2 is to Third Person Shooters as Half-Life 2 is to First Person Shooters.

HL2 is my favorite game of all time so--for me--this isnt something I take lightly.

100% agree

:thumbsup::thumbsup:
 
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