I hope Cossacks 3 does really well (glad to see GSC back in action). Mostly because if they do, I feel like the chances of getting a S.T.A.L.K.E.R. 2 are higher.
I'm seeing too many 7's in reviews. It's lacking features and needs patches.
I can easily overlook it's flaws. A little more polish and it's easily a 9/10 game, it's certainly a top 10 RTS I ever played already.
The unit count (10k max) alone gives battles depth that other games just don't have.
I could send a few thousand troops to capture a fortress, confident of their success at the begin of the maneuver but barely surviving towards the end of it.
If the objective is to defend, games with lower unit caps tend to make it easy to protect an area with defensive structures. Building a dozen cannon towers and calling it a day for that part of the map does not work here. AI uses artillery effectively and reaching the AI camp doesn't always mean a easy victory, the last reserves AI may have can take the sweetness out of the victory.