They would need a new, streamlined UI for me to be able to get into that game. I was very attracted to the potential of the job mechanics, even though I hate grinds, but the UI killed it for me.
Asheron's Call was my first MMO, I got a taste of it in Nov. '99 and was hooked. I started playing in December on a dial-up 28k connection in east Texas. The game was awesome, the Internet connection sucked bad. AC is still going but I wish they could consolidate servers to get the active population up.
Probably the best single thing about AC, to me, was the level of exploration. You could strike out in a direction and get far away from people and find stuff no one knew about. In the beginning you could anyway. It was really fun to be a guide in massive dungeons on some of those quests. Knowledge was valuable, hehe. I want that experience again.
The learning curve was steep no doubt. Once you created macros for everything it was much better. Have not figured out macros in ffxiv and its a major pain