I assume when you update your Windows 7 key will no longer function?
Hmm. Looks like my prediction is coming true.
DX12 will perform better than Mantle, especially when Nvidia's drivers are taken into account.
The same thing that happens with any upgrade license. You'll likely have an upgrade-edition product key, and then you'll have to call Microsoft to reactivate. You're just getting a free license. It's not something for Windows Update or anything like that.
Something just hit me, though. I have Windows 8.1 Pro. Is there a chance that the Pro version is ineligible since it traditionally costs more? It doesn't really make a difference since I have Dreakspark, but it would be nice to know.
Let's connect the dots:
1. The announcement marks a change in strategy to its previous policy of charging for major updates. [so the upgrade is free, but when does the offer for a free upgrade expire?]
2. The offer, which is limited to the OS's first year of release, may aid its adoption. [OK, so they want to give us a free upgrade during the first 12 months window, to aid adoption]
3. That could help avoid a repeat of the relatively slow uptake of Windows 8. [Confirmation of the above]
So what happens after the first 12 months for W7/8.1 users is most likely you'll have to pay for the upgrade since you missed the upgrade window. It doesn't state anywhere in the article that those who upgraded for free in the first 12 months would suddenly be charged a subscription based model thereafter.
Anyway, I said before that rumours all pointed to MS giving Windows 10 as a free upgrade to W7/8.1 users, which makes sense since it's really just a service pack to W7/8.1 with new features. Also, MS is under pressure from Apple that provides free OS upgrades.
So what happens after the 12 months to people who do the free upgrade but then have an issue and need to re install windows? SOL?
That's the question I wanna know..............
It's impressive what you can read in an image.
Me, I read in chickens. If they are not too old, When I cut them open (if they are alive of course), I can see the future in their innards.
Speaking of nVidia's drivers, they are taken into accounts when we see a 780 falling to tahiti levels lately ?
Will Windows 10 have media center? That could be one reason not to upgrade if you have Windows 7 or 8.1 with windows media center. It's a nice product, I'm wondering why they aren't competing anymore?
I think Kepler's tanking on recent titles is simply an unoptization for hardware and the weakness of the consoles forcing games to rely on gpu compute which kepler sucks at.
Doubt its simply Nvidia leaving drivers behind.
Recent titles seem extremely poorly optimized.
yea, i agree with this mantle talk. Next gen amd products will probably also have dx12 support, so in the future, going with mantle would only really benefit two GPUs, namely tahiti and hawaii since no one seemed to buy tonga and pitcairn is getting pretty slow by today's standards, and the other models aren't suitable for gaming. So it wouldn't make sense to add an entire seperate api just for them.
I hear that DX12 or something like it will be used in Xbox One soon. If so, that's another nail in the coffin. I wonder what Sony intends to do, if anything, about a PS4 low-level API.
It does when there is no focus on DX optimization. What's to prevent AMD from getting involved and making features not work or run poorly in DX vs Mantle in a title they are sponsoring? Not at all dissimilar to Nvidia Gameworks shutting out features from AMD users.
You can agree that is pretty bad for gamers no? It needs to be a level playing field. DirectX gives us just that. We shouldn't have to buy a card based on what games we are interested in because some games run poorly or features are locked out on one brand vs another. We should be able to pick a card we like based on performance, our budget, and the card's featureset.
Of course Sony has a low-level API.
I think implicit in what I wrote was a low-level API on par with DX12 or better.
GNM seems to be quite nice, have only heard good things about it. (Pretty much like LibGCM on Ps3)I think implicit in what I wrote was a low-level API on par with DX12 or better.
Perhaps as Mantle matures it will open up some unique features or performance advantages on AMD cards, but I find it severely unlikely that game developers would stand an API that nukes nvidia hardware.
No developer in their right mind is going to build a game around an API that limit's the games adoption to a fraction of the PC market.....
Another reason DirectX is the better option for us all.