When will we see Fury reviews?

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guskline

Diamond Member
Apr 17, 2006
5,338
476
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The sooner Fiji is released to be reviewed the better. Right now we have a known and tested quantity, GTX980 TI and a known but untested quantity, Fiji XT.

I'll be glad to use my rig below to test them head to head assuming both Nvidia and AMD each send me one

HAR HAR
 
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techguymaxc

Junior Member
Jun 20, 2015
12
0
0
You must have read a different post than I did. The post you quoted, and I read, he didn't make any statement against GM. If you are inferring that, well that's your statement to argue (which you clearly are).

He even acknowledge in his very post that it isn't linear (look at Parvo's post telling you that Fiji has more than double the specs of Tonga) that it would still be at least 80%.

The Techreport conclusion was that Fiji would be bottlenecked by ROPs using the Hawaii data set. RS showed that TOnga (closer to Fiji than Hawaii) aready proves this wrong. The data was in Techreport's own articles.

At this point there is nothing to say. You are creating your own argument to fight against, if you can show me exactly where in that post RS made the following claims:

1) it will be faster than GM200

2) it scales asbolutly linearly

Then you got something to stand on. As of now, you created those arguments and are now fighting them.

I edited my post

I've been responding too quickly here. I'm going to slow down and take time to say what I mean.
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
Just gonna make a new post, to your edit:

I provided a data set that shows 980 Ti results to give a point of comparison to Fiji's primary competition. The target is > 36GPixels/sec here. He's even admitting less than perfect scaling (albeit not nearly as conservative as they need to be, as demonstrated by the comparison of 980 Ti to 980 i.e. GM200 to GM204).

You're the one making that argument. Not RS. You are trying to use a completely different uarch to dictate what happens for another.

Fill rate isn't as simple anymore as clock x rops, you even see that with the results in 980 Ti. So just throw that meaningless calculation out. There are clearly other factors at play.

But you are ignoring the basis of this whole thing by focusing on Nvidia.

Let me try to re-write this
"Product A has 64x and it performs at 64, X=1" TechReport said in 2013
"Product B has 32x and it performs at 66, X=2.0625" TechReport said in 2014
"Product C has 64x, clearly it is going to perform like Product A where X=1, this is not good." TechReport said in 2015

RS statement:
"Why are they ignoring their Product B numbers?"
 

techguymaxc

Junior Member
Jun 20, 2015
12
0
0
Just gonna make a new post, to your edit:



You're the one making that argument. Not RS. You are trying to use a completely different uarch to dictate what happens for another.

Fill rate isn't as simple anymore as clock x rops, you even see that with the results in 980 Ti. So just throw that meaningless calculation out. There are clearly other factors at play.

But you are ignoring the basis of this whole thing by focusing on Nvidia.

Let me try to re-write this
"Product A has 64x and it performs at 64, X=1" TechReport said in 2013
"Product B has 32x and it performs at 66, X=2.0625" TechReport said in 2014
"Product C has 64x, clearly it is going to perform like Product A where X=1, this is not good." TechReport said in 2015

RS statement:
"Why are they ignoring their Product B numbers?"

Let me try again.

When you break it down to its simplest level, RS' claim is that TR's argument about GM200 having a fill rate advantage relative to Fiji is inaccurate. I've provided some results for GM200 from TR in the same test. That 36GPixel/sec number is not a calculation, that's a result for 980 Ti from the table. That is the actual target for Fiji. All I'm saying is Fiji will not reach that number because the actual fill rate for GM200 can exceed 100GPixel/sec depending on clock speed yet its results are a mere 36GPixels/sec, demonstrating some inherent bottleneck which all GPUs throughout history have exhibited in this test.

Therefore, GM200 WILL have a fill rate advantage relative to Fiji.
 
Feb 19, 2009
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Let me try again.

When you break it down to its simplest level, RS' claim is that TR's argument about GM200 having a fill rate advantage relative to Fiji is inaccurate. I've provided some results for GM200 from TR in the same test. That 36GPixel/sec number is not a calculation, that's a result for 980 Ti from the table. That is the actual target for Fiji. All I'm saying is Fiji will not reach that number because the actual fill rate for GM200 can exceed 100GPixel/sec depending on clock speed yet its results are a mere 36GPixels/sec, demonstrating some inherent bottleneck which all GPUs throughout history have exhibited in this test.

Therefore, GM200 WILL have a fill rate advantage relative to Fiji.

Dude, where are you getting GM200 references from? This from TR's article:

"In other respects, including peak triangle throughput for rasterization and pixel fill rates, Fiji is simply no more capable in theory than Hawaii. As a result, Fiji offers a very different mix of resources than its predecessor. There's tons more shader and computing power on tap, and the Fury X can access memory via its texturing units and HBM interfaces at much higher rates than the R9 290X.

In situations where a game's performance is limited primarily by shader effects processing, texturing, or memory bandwidth, the Fury X should easily outpace the 290X. On the other hand, if gaming performance is gated by any sort of ROP throughput—including raw pixel-pushing power, blending rates for multisampled anti-aliasing, or effects based on depth and stencil like shadowing—the Fury X has little to offer beyond the R9 290X. The same is true for geometry throughput." - TR

Which is total BS. Unless they are claiming Fury/Fiji is based on GCN 1.1 and not GCN 1.2 or even GCN 1.3.
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
Let me try again.

When you break it down to its simplest level, RS' claim is that TR's argument about GM200 having a fill rate advantage relative to Fiji is inaccurate. I've provided some results for GM200 from TR in the same test. That 36GPixel/sec number is not a calculation, that's a result for 980 Ti from the table. That is the actual target for Fiji. All I'm saying is Fiji will not reach that number because the actual fill rate for GM200 can exceed 100GPixel/sec depending on clock speed yet its results are a mere 36GPixels/sec, demonstrating some inherent bottleneck which all GPUs throughout history have exhibited in this test.

Therefore, GM200 WILL have a fill rate advantage relative to Fiji.

At this point you are making your own argument, which is fine. If the bold is what you are saying - that's fine. We can't disprove that or anything, yet. We'll have to wait.

However, the Red - where did he make that statement? Please quote me in this thread where RS made that claim.
 

techguymaxc

Junior Member
Jun 20, 2015
12
0
0
At this point you are making your own argument, which is fine. If the bold is what you are saying - that's fine. We can't disprove that or anything, yet. We'll have to wait.

However, the Red - where did he make that statement? Please quote me in this thread where RS made that claim.

He made that statement by inference. TR claims that GM200 will have a fill rate advantage over Fiji. He is arguing against that claim.
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
He made that statement by inference. TR claims that GM200 will have a fill rate advantage over Fiji. He is arguing against that claim.

That's your inference. I, and it seems a few other's, are taking his argument against Techreport's claim of Fiji being equal to 290X based on equal ROPs.
 

techguymaxc

Junior Member
Jun 20, 2015
12
0
0
Dude, where are you getting GM200 references from? This from TR's article:

"In other respects, including peak triangle throughput for rasterization and pixel fill rates, Fiji is simply no more capable in theory than Hawaii. As a result, Fiji offers a very different mix of resources than its predecessor. There's tons more shader and computing power on tap, and the Fury X can access memory via its texturing units and HBM interfaces at much higher rates than the R9 290X.

In situations where a game's performance is limited primarily by shader effects processing, texturing, or memory bandwidth, the Fury X should easily outpace the 290X. On the other hand, if gaming performance is gated by any sort of ROP throughput—including raw pixel-pushing power, blending rates for multisampled anti-aliasing, or effects based on depth and stencil like shadowing—the Fury X has little to offer beyond the R9 290X. The same is true for geometry throughput." - TR

Which is total BS. Unless they are claiming Fury/Fiji is based on GCN 1.1 and not GCN 1.2 or even GCN 1.3.

I agree TR is wrong on the capability of Fiji's ROPs.

However, that doesn't mean Fiji is going to have more fill rate than GM200.

That's all I'm saying.
 

techguymaxc

Junior Member
Jun 20, 2015
12
0
0
And no one was really disputing that.

Again, TR's basic claim is GM200 has greater pixel fill rate than Fiji. One of RS' claims is that this is wrong (in addition to their info about the capabilities of Fiji's ROPs being incorrect). Maybe none of you are arguing against that, but you'll remember my response was to RS in the first place.
 

Erenhardt

Diamond Member
Dec 1, 2012
3,251
105
101
So the contention is that Tonga ROPs are significantly more powerful than Hawaii ROPs and that reviewers aren't factoring this into their assessment of Fiji. Ok, that would seem to be the case based on the addition of Delta Color Compression, I'll grant that. However, the thing that is lacking from those 3dmark Vantage pixel fill rate tests (an almost 10 year old application, by the way) are results from Maxwell architecture GPUs. So the argument that AMD's ROPs are being under-reported by review sites is an argument that can also be made for NV's modern cards with the data *you've* presented. Now, you can cry wolf all you like about how unfairly AMD is being treated but when you use out-of-date data in order to represent one side of an argument, you seem to be cherry-picking your results to make that argument appear stronger.

Here's the proof:



The only way Fury X can produce a higher result that 980 Ti in this case is if it scales linearly with its functional unit count increase compared to its next closest relative, the R9 285. In this test 980 Ti is more than twice as fast as 290x there, but only about 20% faster than GTX 980, its little brother with 50% fewer ROPS. That tells us there are other bottlenecks here, whether they be within the GPU design, some other system bottleneck (CPU), the application being used for testing this feature, or the API utilized by the application. The bottom line is that we don't see linear scaling on this test, which is *needed* in order for this argument to hold up. Even 980 Ti's result, while impressive, is still only about 35% of its theoretical maximum rate (1GHz * 96 ROPS = 96 Gpixels/sec).

Speculate all you like, but its kind of useless without card in hand to test.

Seems noone explained to you what you are seeing here regarding 980ti worse than expected fillrate. I will gladly help you with this mystery.

980ti have 15% less pixel fillrate than TX, and only 20% more than gtx980 - as shown by your graph. All that despite having 50% more ROPs than 980!

key word: having

980ti is a cut down die, which probably have the same issues that 970 has and here is why:


on paper 970 have the same number of ROPs as 980, so their performance in this test should be about the same +/- a few %. But because of how disabling parts of GPU works in maxwell arch, you don't really have all these ROPs fully usable, you don't have all memory controllers fully usable, you don't have all these memory chips fully usable.
Here are technical details on that matter: http://www.anandtech.com/show/8935/geforce-gtx-970-correcting-the-specs-exploring-memory-allocation

Comparing the cutting die effect beteen 970 and 980ti, we can see it is very much the same thing. Which rises a question how much fully usable memory does 980ti really have,

GCN doesn't have these problems. Look at 290X vs 290 - hardly any difference despite one being a cut down chip.

Now, if we assume fury is the same arch as 285, we can extrapolate fury fillrate:

double 285 and you get 39,8
now, 285 runs at 920hz and fury 1050Mhz, which is 14% faster,
39,8*1,14=45,37

So furyX pixel fillrate should be around 45,37 Gpix/s which is 5% more than TX 43.6Gpix/s and 23% faster than 980ti

your welcome internet.

PS. That is with the assumption there was no improvements made from tonga to fiji, and HBM doesn't give any advantage in pixel fillrate
 
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Head1985

Golden Member
Jul 8, 2014
1,866
699
136
From your link:

"The most impressive part about the 12K AMD Eyefinity demo shown this week by AMD running the game title Dirt Rally is that they needed just one video card in the PC to push all those pixels at a playable frame rate, the AMD Radeon R9 Fury X. The frame rate was pushing 60FPS, which isn’t too bad considering what the single $649 graphics card is doing behind the scenes to push out all those pixels at an acceptable rate. AMD informed us that two Radeon R9 290X’s or a Radeon R9 295×2 get around 45-50 FPS on this exact setup."

WOW.

Also, I wouldn't worry about ROPs as it's double Tonga's and Tonga's 32 ROPs are > Hawaii's 64. TechReport once again made a giant mistake of comparing paper specs, that is despite themselves being fully aware that Tonga's pixel fill-rate is higher than Hawaii's. They should have known better from HD6970 vs. 7970 or from R9 280X vs. 285 that you cannot compare ROPs on paper in theory from different GPU architectures. Since Fury X is not based on a Hawaii architecture, TechReport's projection about Fury X's ROP bottlenecks is unfounded.

"In other respects, including peak triangle throughput for rasterization and pixel fill rates, Fiji is simply no more capable in theory than Hawaii. As a result, Fiji offers a very different mix of resources than its predecessor. There's tons more shader and computing power on tap, and the Fury X can access memory via its texturing units and HBM interfaces at much higher rates than the R9 290X.

In situations where a game's performance is limited primarily by shader effects processing, texturing, or memory bandwidth, the Fury X should easily outpace the 290X. On the other hand, if gaming performance is gated by any sort of ROP throughput—including raw pixel-pushing power, blending rates for multisampled anti-aliasing, or effects based on depth and stencil like shadowing—the Fury X has little to offer beyond the R9 290X. The same is true for geometry throughput." ~
AMD's Radeon Fury X architecture revealed


vs.


I really don't know what to say -- how do you make such MAJOR mistakes as a professional reviewer?! Wow, just wow, it's like so many of these "professional sites" can't even keep track of their own reviews. If 32 Tonga ROPs > 64 Hawaii ROPs, what happens if you have 64 Tonga ROPs vs. 64 Hawaii ROPs? According to TechReport, the same pixel fill-rate throughput. *Shakes head*.

So according to TechReport, Fury X also has little to offer beyond R9 290X when it comes to geometry throughput. Did Scott Wasson literally forget his R9 285 review or is he assuming Fury X is GCN 1.1 not 1.2? I mean come on, the data in his own reviews proves his own hypothesis wrong and if he wants to go on paper, Fury X should have close 2X the pixel fill-rate and geometry performance of a 290X (even if we account for non-linear scaling, surely 70-80% higher than a 290X).



PCPer, Legit Reviews, KitGuru, HardOCP, TechReport - so many gross mistakes and exaggerations/misconstrued data on the AMD side as of late. It's getting ridiculous.
I think it is on purpose.They really cant be that bad.But if they really are that bad they should just quit from GPU review.
 
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parvadomus

Senior member
Dec 11, 2012
685
14
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The point of using NV results is two-fold

1) to offer a more complete data set

2) to demonstrate that NO GPU ARCHITECTURE SCALES PERFECTLY ON THIS TEST

The fact that the data has more up-to-date NV cards doesn't somehow magically become invalid when discussing AMD GPUs results, they're not going to scale perfectly either so even with more powerful ROPs it's not going to smash GM200's results.

It scales perfectly. In that test Titan X is 45% (43.6/30.6) faster than 980, and its not 50% faster because its clock speed is lower.

Let's tone down the language.
Moderator Subyman
 
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Subyman

Moderator <br> VC&G Forum
Mar 18, 2005
7,876
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Tread lightly here. If you want to discuss Nvidia vs AMD products, do it in general. There are plenty of threads for that.
Moderator Subyman
 

parvadomus

Senior member
Dec 11, 2012
685
14
81
PS. That is with the assumption there was no improvements made from tonga to fiji, and HBM doesn't give any advantage in pixel fillrate

The HBM assures that the fillrate will be at least double than in Tonga.
For example, we have Tahiti and Hawaii. Hawaii has double the ROPs, but its pixel fillrate is not even near. Thats because bandwidth was not doubled:

In this test 290X is only 21% faster than 280X. Its bandwidth only went up 11% (320Gb/s vs 288Gb/s). Adding 32ROPs helped a little, but didnt do marvels. It would´ve been nice to see a Hawaii refresh with Tonga improvements.

Anyways Fiji does not have this constraint, it has even more than double the bandwidth of Tonga. (512Gb/s vs 176Gb/s).
 

parvadomus

Senior member
Dec 11, 2012
685
14
81
Just to go back to Fiji overall performance estimation:


If we take 99% as base, counting only shader count, 4096 vs 2816 (45% larger). Then performance should be over 10% faster than Titan X.
 

techguymaxc

Junior Member
Jun 20, 2015
12
0
0
Just to go back to Fiji overall performance estimation:


If we take 99% as base, counting only shader count, 4096 vs 2816 (45% larger). Then performance should be over 10% faster than Titan X.

In purely shader-bound workloads, sure. Games have all kinds of resources to deal with though, that's why memory bandwidth, pixel/texel fill rates, geometry processing rate, and dispatchers, caches, L/S units, and a billion other pieces are all important. Bottom line: a GPU which excels in all workloads must be incredibly well balanced. Looks like both Fury X and 980 Ti are going to qualify for that title once all is said and done.

Back to my earlier point: Fury X's peak theoretical pixel fill rate: 67.2GPixels/sec. 980 Ti: 96+GPixels/sec (not counting boost clock because it varies so much).
 

gamervivek

Senior member
Jan 17, 2011
490
53
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So the contention is that Tonga ROPs are significantly more powerful than Hawaii ROPs and that reviewers aren't factoring this into their assessment of Fiji. Ok, that would seem to be the case based on the addition of Delta Color Compression, I'll grant that. However, the thing that is lacking from those 3dmark Vantage pixel fill rate tests (an almost 10 year old application, by the way) are results from Maxwell architecture GPUs. So the argument that AMD's ROPs are being under-reported by review sites is an argument that can also be made for NV's modern cards with the data *you've* presented. Now, you can cry wolf all you like about how unfairly AMD is being treated but when you use out-of-date data in order to represent one side of an argument, you seem to be cherry-picking your results to make that argument appear stronger.

Here's the proof:



The only way Fury X can produce a higher result that 980 Ti in this case is if it scales linearly with its functional unit count increase compared to its next closest relative, the R9 285. In this test 980 Ti is more than twice as fast as 290x there, but only about 20% faster than GTX 980, its little brother with 50% fewer ROPS. That tells us there are other bottlenecks here, whether they be within the GPU design, some other system bottleneck (CPU), the application being used for testing this feature, or the API utilized by the application. The bottom line is that we don't see linear scaling on this test, which is *needed* in order for this argument to hold up. Even 980 Ti's result, while impressive, is still only about 35% of its theoretical maximum rate (1GHz * 96 ROPS = 96 Gpixels/sec).

Speculate all you like, but its kind of useless without card in hand to test.

980 runs at a higher clockspeed than 980Ti, a situation that'll be the opposite for Fury vs. 285. And effective ROPs in maxwell are tied to the shader clusters, so 980Ti doesn't really have 50% more ROPs in practice.

http://techreport.com/blog/27143/here-another-reason-the-geforce-gtx-970-is-slower-than-the-gtx-980

Then Fury also has way more bandwidth to play with which is what this test is constrained by.

Though you are correct that we won't get a linear increase from 285 to Fury just based on ROPs because it would be more than that.
 

raghu78

Diamond Member
Aug 23, 2012
4,093
1,475
136
techreport's initial assessment of Fury X was wrong on so many levels its hard to see how they can call themselves a professional tech reviewer.

Firstly they got the pixel fill rate assessment really wrong. Theoretical specs mean nothing when compared with actual delivered performance. 32 Tonga ROPs beat 64 Hawaii ROPs and 32 Kepler/Maxwell ROPs.

http://techreport.com/review/26997/amd-radeon-r9-285-graphics-card-reviewed/2

http://techreport.com/review/27702/nvidia-geforce-gtx-960-graphics-card-reviewed/4

btw Fury X will have almost 3x the bandwidth of R9 285 and higher core clocks of 1050 Mhz .So if anything I would say that raw 3DMark Vantage color fill rate is going to be above significantly above 2x of R9 285 as the test is primarily memory bandwidth bound.

As for tesselation rate too Tonga aka R9 285 has a vastly superior tesselation engine compared to Hawaii aka R9 290X. So saying they are both the same runs counter to the results provided by their own testing.

http://www.hardocp.com/article/2015...cs_features_performance_review/2#.VYZ441IXaZc

"This graph could not make it anymore clear. The AMD Radeon R9 285 barely takes a performance hit turning on Enhanced Godrays, just like the GeForce GTX 980!


The reason for this is the fact that the Radeon R9 285 GPU (Tonga) is a newer version of GCN than the AMD Radeon R9 290/X GPUs. Tonga GCN version received improvements to tessellation, and other factors, that architecturally improve performance in a feature like this. The video card itself is slower, underpowered, gimped by memory bus and speed. However, the tessellation improvements are paying off big time in terms of Enhanced Godray performance in Far Cry 4. This shows how much one GCN version can vary from another."


So we will see Fiji take no hit to performance when Enhanced Godrays is turned on as it has the tesselation improvements of Tonga. Moreover Fiji is a bandwidth and fill rate monster so expect some amazing results at 4K and even 1440p at times.
 
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