Which will be better

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stnicralisk

Golden Member
Jan 18, 2004
1,705
1
0
Originally posted by: BenSkywalker
As far as the games are concerned, I'll hold off comment and hope that both of them are incredible. Sales wise, it is unfair to line up a console title to a PC title. For reference-

Electronic Arts has announced that The Sims, the virtual-life game created by Will Wright and Maxis, has sold more than 6.3 million copies worldwide to become the best-selling PC game of all time. The previous record was held by Myst, the graphical adventure game released by Broderbund in 1993.

Link. This was from a while ago, but just framing relative sales. HL has since passed Myst and is currently in the ~8Million copies sold range(though I can't find that release ATM).

And for general sales-

Overall, 2003 U.S. sales of console games totaled $5.8 billion (186.4 million units) while computer games accounted for $1.2 billion (52.8 million units) in sales. Total game software sales in 2002 were $6.9 billion, with console games bringing in $5.5 billion in sales and computer games accounting for $1.4 billion. (Note: The numbers released by the ESA today do not include sales of game hardware or accessories.) A record nine console games sold more than one million units, and all were rated E or T. Thirty-nine console games sold more than 500,000 units and 83 exceeded the 250,000 unit barrier. Comparable numbers for 2002 were six, 33, and 73, respectively.

Console games outsell PC games close to five to one.

To this day Super Mario Bros. 3 remains the best-selling video game of all time never bundled with console hardware, having sold 17.28 million copies.

Link.

Seven different Mario platformer titles(not including MarioKarts) outsold the second biggest PC title of all time. That's just one franchise(these numbers are somewhat tainted as there was a limited run of GBs that came with Tetris while that title for the GB sold some 33Million copies in total).

It isn't fair to compare HL2 to Halo2 in terms of sales. The only prayer HL2 has is if relatively speaking noone buys Halo2- that's not going to happen. Halo2 will obliterate HL2 in sales, but that is simply a given if you follow the markets at all.

Edit-

Don't forget StarCraft sold over 28million copies and still counting. I cannot find a linky to a sales counter but I am sure Half-Life sold close to there if not more.

Perhaps it was 2.8Million copies for StarCraft? I posted numbers above and you can check around to verify them if you like. No PC title ever has hit close to 28Million in sales, although multiple console titles have surpassed that number(if you include bundled titles anyway).

quick google yields this from the blizzard site

Q: How many copies of StarCraft have been sold?
A: To date, the StarCraft franchise has shipped over 7 million copies.

of course I dont know if that includes starcraft 64

Edit: I would also like to anger everyone by saying that Halo was boring a repetitive with huge textures and bland environments (even using the same mapping over and over!) - HL had an interesting story but it hardly revolutionized the industry it had a number of good scripts... thats about it really... I didnt like either of the original games much at all

Halo 2 has horrible... horrible... graphics.. the models ive seen in the screenshots look polygonish!
HL2 looks good at least.

I will play my friends copy of HL2 - I wont bother with Halo 2. IMHO Marathon was their best achievement.

 

NYHoustonman

Platinum Member
Dec 8, 2002
2,642
0
0
Originally posted by: stnicralisk
Originally posted by: BenSkywalker
As far as the games are concerned, I'll hold off comment and hope that both of them are incredible. Sales wise, it is unfair to line up a console title to a PC title. For reference-

Electronic Arts has announced that The Sims, the virtual-life game created by Will Wright and Maxis, has sold more than 6.3 million copies worldwide to become the best-selling PC game of all time. The previous record was held by Myst, the graphical adventure game released by Broderbund in 1993.

Link. This was from a while ago, but just framing relative sales. HL has since passed Myst and is currently in the ~8Million copies sold range(though I can't find that release ATM).

And for general sales-

Overall, 2003 U.S. sales of console games totaled $5.8 billion (186.4 million units) while computer games accounted for $1.2 billion (52.8 million units) in sales. Total game software sales in 2002 were $6.9 billion, with console games bringing in $5.5 billion in sales and computer games accounting for $1.4 billion. (Note: The numbers released by the ESA today do not include sales of game hardware or accessories.) A record nine console games sold more than one million units, and all were rated E or T. Thirty-nine console games sold more than 500,000 units and 83 exceeded the 250,000 unit barrier. Comparable numbers for 2002 were six, 33, and 73, respectively.

Console games outsell PC games close to five to one.

To this day Super Mario Bros. 3 remains the best-selling video game of all time never bundled with console hardware, having sold 17.28 million copies.

Link.

Seven different Mario platformer titles(not including MarioKarts) outsold the second biggest PC title of all time. That's just one franchise(these numbers are somewhat tainted as there was a limited run of GBs that came with Tetris while that title for the GB sold some 33Million copies in total).

It isn't fair to compare HL2 to Halo2 in terms of sales. The only prayer HL2 has is if relatively speaking noone buys Halo2- that's not going to happen. Halo2 will obliterate HL2 in sales, but that is simply a given if you follow the markets at all.

Edit-

Don't forget StarCraft sold over 28million copies and still counting. I cannot find a linky to a sales counter but I am sure Half-Life sold close to there if not more.

Perhaps it was 2.8Million copies for StarCraft? I posted numbers above and you can check around to verify them if you like. No PC title ever has hit close to 28Million in sales, although multiple console titles have surpassed that number(if you include bundled titles anyway).

quick google yields this from the blizzard site

Q: How many copies of StarCraft have been sold?
A: To date, the StarCraft franchise has shipped over 7 million copies.

of course I dont know if that includes starcraft 64

Edit: I would also like to anger everyone by saying that Halo was boring a repetitive with huge textures and bland environments (even using the same mapping over and over!) - HL had an interesting story but it hardly revolutionized the industry it had a number of good scripts... thats about it really... I didnt like either of the original games much at all

Halo 2 has horrible... horrible... graphics.. the models ive seen in the screenshots look polygonish!
HL2 looks good at least.

I will play my friends copy of HL2 - I wont bother with Halo 2. IMHO Marathon was their best achievement.


I agree with you on Halo-It got hella repetitive and angering at times. But, at the same time, some parts were really interesting. As far as HL, yes, scripting is the main thing it revolutionized, but this added a ton to the game IMO... The main things I remember from HL were those scripted scenes that were particularly good/well timed/etc.
 

BenSkywalker

Diamond Member
Oct 9, 1999
9,140
67
91
Sales of Halo 1 where close to 2.5 million copies by mid-2003.

They have gone up a bit since then too

Microsoft has sold 5 million copies worldwide of the original "Halo," which launched with the Xbox debut in 2001.

Link.

At its current sales rate Halo will pass Half-Life as the second best selling FPS of all time(figuring time on market and sales trends over those years). Still has a long way to go to catch Goldeneye, but it should settle in the number two spot if the sales trends it has seen continue(should get a big boost this holiday season again being a $19.99 title and with the Box currently outselling the PS2 in the states at least).

PS2 is in the lead, but xbox is in second and rapidly(faster then ps2) eating ps2's marketshare. Gamecube has less then 10% of that marketshare, while the rest is between ps2 and xbox with ps2 having more.

Depends on what market you are talking about. The Box has been utterly demolished by even the GC in Japan, the number three ranking for the Box was global although as of this point I think they have edged out Nin in global installed base even with their dreadful showing in the Far East.

If Halo 2 was coming to PS2, then maybe, but no, you seem to be forgetting this is exclusive on the XBox which is the #3 console in the world...

With Halo 2 restricted to the XBox you already have a limmited number of customers. Practically every XBox owner would have to buy Halo 2 in order to compete with HL2 assuming that its going to nearly as successful as the first Half Life.

If one in every three people who own a XBox buy Halo2 this year it will outsell every PC game(individually, not collectively of course) this year. I don't think you are grasping the scales properly. If everyone who owned a Box by the end of summer(and noone who purchased one between then and the holidays) bought Halo2 it woult outsell the original HL by a 2:1 margin(that includes all of the HL sales it has had since it launched). It seems a lot of people don't grasp how much bigger console gaming is in terms of sales- it isn't fair to compare PC titles to console titles in terms of sales.
 

Drayvn

Golden Member
Jun 23, 2004
1,008
0
0
The scripted sequences were so well made that half the gamers out there forgot it was scripted. Now that is a work of art.

To make such good AI 5 years ago. I bet some or even most of u didnt know that the Marines couldnt shoot while walking or running, but they disguised this will amazing AI that u didnt notice.

The fact it revolutionized the way cutscenes are done, the very first game to have a FPS view of a cutscene where u can interact with things and do things in that cutscene.

Well do i need to go on....
 

stnicralisk

Golden Member
Jan 18, 2004
1,705
1
0
Originally posted by: Drayvn
The scripted sequences were so well made that half the gamers out there forgot it was scripted. Now that is a work of art.

To make such good AI 5 years ago. I bet some or even most of u didnt know that the Marines couldnt shoot while walking or running, but they disguised this will amazing AI that u didnt notice.

The fact it revolutionized the way cutscenes are done, the very first game to have a FPS view of a cutscene where u can interact with things and do things in that cutscene.

Well do i need to go on....

I just think it was lacking in many other areas. Some people think the plot was so awesome but really it was the same thing over again. In Quake what did you do again? Oh almost the same thing that you did in HL. Even in Doom 1 it was the same plot really. HL added a "twist" in that I believe the reality of the situation is that our Govt was actually invading THEIR world even though it never explicitly states this there are several clues. In general however, portal from x opens omg, fight to survive against x, go to x's world, fight to close portal and kill mastermind.

Honestly I havent been that impressed by many games that come out even games that people rave about.. I think gamers by nature HOPE the industry is revolutionizing and so they project that hope onto games.

One recent example is Farcry. The graphics are awesome! However many many people rave about the AI. I dont know if it has changed since the demo but generally you can fool the AI nearly every time with a rock.. even if they can see the rock be thrown (but not see you directly) also if you make a noise so that a merc comes to find you and you lay down inside of a bush with the knife you can just keep swinging it the merc will walk into it instead of firing into the bush (would that REALLY have been so much more code!?) in Volcanoe you can hide from the rocket trigens in such a way that you can shoot their arms.. if you cannot see a rocket trigens face they will NOT shoot at you you can shoot them and theyll stay there until they die.. some units will stand in the same spot or just duck down for a split second if you shoot at them from far away.. dont even get me started on Val.. i dont think a single game yet has done ally AI correctly. I would have loved to just shoot her and leave her behind she would always end up in front of doors I am waiting for mercs to come out of and of course get shot and for SOME REASON it kills me.

Another good example from Farcry is everyone said the game is so dynamic.. the game is linear people! The game is more linear than games before it - you just think it is dynamic because you can take the boat around the left side of the island instead of the right side or you can choose to take the hang glider or walk doesnt make the game dynamic. If you dont end up at the little beacon position.... the game doesnt continue.... that is about as linear as it gets.

I dont want to write a novel so suffice it to say I am not impressed with games lately.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
ok well i played halo 2 last night. played co-op campain and xbox live and i will say that part one is WAAAAAAAAAAAAY more fun for some reason than part 2. the graphics are good in halo2 but not that much better than halo1. the multiplayer seemed more fun in art one thatn part 2 even with the live playability. the storyline in halo2 was lame also cus you dont even play as masterchief through the whole game and you dont even end the game as him so i was like wtf??? they sidetrack way to much in halo2. it is a good game but seems more like halo1.5 than a halo2. and i will say that i am eagerly anticipating hl2 with all my being. just bought a bfg6800OC today from newegg. $20 instant rebate today only. so now i can get rid of my ti 4200
 
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