Who is getting Alice TODAY?

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The J

Senior member
Aug 30, 2004
755
0
76
verdict on this game?

I really enjoyed the game and am hoping to see an expansion of some sort in the future. The level art, music, and voice-acting were great, I thought. The combat was fun, with different enemies requiring minor variations in how you deal with them (some have defenses you need to break, for example). The combat slows down for a very brief moment to give you a chance to dodge a strong attack, which looks cool as Alice transforms into a cloud of butterflies when dodging.

I was fine using a mouse and keyboard through the entire game, though I will say that I found it easier to NOT use the auto-focus and just point Alice toward the enemy with the mouse when possible. I mainly used auto-focus to deflect projectiles from a particular enemy back at it.

The story definitely kept me going, wanting to see what happens next. It helps to collect the memories throughout the level. I don't think they affect the story, but the cut-scenes with Alice's own memories will make much more sense if you do. Many cut-scenes are done in a sort of 2D storybook style, where the characters and environment are rendered as paper cutouts.

I liked the platforming and didn't really get bored of it; however, a couple of levels went on longer than I think they needed to. The London areas were vastly under-utilized, I thought, acting mainly as brief walks to the next Wonderland levels. I would have liked to see a couple of the Wonderland levels reduced in length a bit and the London areas expanded. A few of the areas in Wonderland are somehow inspired by things Alice sees in London immediately before she enters those areas. For example, you can find a poster for a circus act involving someone called "The Walrus Man", which is where the Carpenter and Walrus come from.

Other than the length of the Wonderland and London areas, my only other issues with the game are the technical problems that have already appeared in this thread. Texture pop-in happens every so often and I have had Alice get stuck on small changes in elevation (she would have to jump over a tiny ridge, for example). The mouse control felt floaty at first, but messing with the .ini files seemed to help that (or maybe I just got used to it). I did also change the framerate cap while I was there. I actually did not run into any major problems with the game, but having to change .ini files isn't something that a gamer should have to deal with. Also, I don't get why the game has to letterbox the viewport. I set my resolution to 1920x1200 and it gets boxed to 1920x1080.

Overall, I thought the game was great, though keep in mind that I do like platforming. The art was no small part in my enjoyment, and I even bought the art book from Amazon. I do hope a patch is released soon that takes care of the bugs because it does sound like some are running into problems that are ruining an otherwise great experience.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
I'm on the stupid doll house level... it really is annoying!
You're almost there .. those 2D side-scroller minis almost done me in; but OK, so the damn game is addictive. i finished it.

It is hard to score - if you were expecting a FPS, it is a 6/10
- if you are a platformer, it is an 8/10

Great - very adult - story with a ending that i saw coming like a train from amile away
.... still very good .. editing the .ini saved my own sanity (there is even a file to "allow mature language" in the engine)
^_^
 
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Maximilian

Lifer
Feb 8, 2004
12,604
15
81
Well i liked the game i would say an 8/10.

I played it on PC with xbox controller which worked fine, it reminded me of crash bandicoot or croc in gameplay. Only problems i had was with having to modify that .ini file to get 60 FPS and some enemies were unkillable, 1 crab i encountered was completely invincible i had to reload from the start of the chapter. Looks like a minor problem with the blocking mechanic some enemies used. Also i felt like blocking was a bit unneccesary for alice with the umbrella or it should've been usable without using aiming mode, aiming mode wasent that useful except for blocking or vs air enemies.

Good sequel to the original IMO :thumbsup: Not watered down appeal to the masses crap like i was expecting.

Also
anyone else find the psychonauts guy? Ive never played psychonauts but im pretty sure i found the corpse of psychonauts main character in the queens castle
 

finbarqs

Diamond Member
Feb 16, 2005
3,617
2
81
yeah, the level art design is awesome. But they could've done more with it... The platforming does get a little tiring... But I must say, the combat is pretty fun... well it's almost there.... has the feeling of your typical god of war games...

I think I'm constantly having the feeling that I'm lost, and don't know where to go. So I'm constantly shrinking myself--which gets old REALLY quick. But I never have a straight direction on where to go...
 

Soundmanred

Lifer
Oct 26, 2006
10,780
6
81
I enjoyed the game overall, but I wouldn't play it again due to the frustrating jumping sections.
I enjoyed the combat, yet I also had a random enemy become unkillable(mine was a small blob) and had to restart at the checkpoint. I aimed manually most of the time, except for the flying blobs.
The camera switched to a weird angle in the middle of doing some precise moves (jumps, etc), and aot of the time the camera was just too close, almost changing to first person when trying to jump on tiny platforms!
I used a 360 wireless controller, changed the .ini to 60FPS, and made the weapon upgrades cheaper.
The 2-D platforming was fun at first, but got old quickly, especially near the end of the game.
The best thing about the game was the presentation as others have noted. It was definitely different, even if it wasn't the best game it could be.
I enjoyed the ride, but I was also glad to be finished with it just so I didn't have to make any more ridiculous jumps!
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
yeah, the level art design is awesome. But they could've done more with it... The platforming does get a little tiring... But I must say, the combat is pretty fun... well it's almost there.... has the feeling of your typical god of war games...

I think I'm constantly having the feeling that I'm lost, and don't know where to go. So I'm constantly shrinking myself--which gets old REALLY quick. But I never have a straight direction on where to go...
How do you get lost?

Although there are many paths to the same goal - you can accomplish things in a different order - it is pretty hard to get lost with arrows pointing you in the right direction.

i think the game is supposed to explore "madness" .. you are supposed to "shrink yourself"


I enjoyed the game overall, but I wouldn't play it again due to the frustrating jumping sections.
Editing the .ini of the GravityZ from 750 to 350 took care of mistimed jumps.

Did anyone bother to change Alice's default costume? You have about 6 choices including "Siren" ... after the story i couldn't handle even the idea of the nude patch.
 
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finbarqs

Diamond Member
Feb 16, 2005
3,617
2
81
God this stupid doll house level is really really annoying... Time to watch The Voice!
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
what does turning down that grav setting do for you? just slow the rate at which you fall?

i really didnt have that many jumping issues
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
what does turning down that grav setting do for you? just slow the rate at which you fall?

i really didnt have that many jumping issues
Yes, you float longer. However, be careful. You cannot just float through the game; the devs made sure of that . . . Alice will die if you skip some key jumps. So there are parts of the floating cards for example that i had to play at standard gravity (you cannot adjust the gravity in-game; you have to restart to have it take effect)

i hate platformers. i hate jumping. The last platform game that i played was American McGee's Alice. The last game before that was Castlevania (Atari 5200, i believe)
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
i hate platformers. i hate jumping. The last platform game that i played was American McGee's Alice. The last game before that was Castlevania (Atari 5200, i believe)

lol wow yea they ar eprob my fave gametype

all teh jak & daxtar, ratchet and clank, GOW, DMC, all Mario games that are in 3d

love em
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
lol wow yea they ar eprob my fave gametype

all teh jak & daxtar, ratchet and clank, GOW, DMC, all Mario games that are in 3d

love em
Yeah .. i used to like them - years and years ago .. even when i got my first PC
-- Atari 800XL .. i played Miner2049er and Castlevania on them.

back them i had time - i could perfect my timing and not care that i had to start over and over .. before i had a tech site to run
--- now i get all the great games to evaluate them and i barely have time to play them
(it's a trade off - i love my job)
:thumbsup:
 

finbarqs

Diamond Member
Feb 16, 2005
3,617
2
81
yet somehow, mario 64 was able to make Platforming engaging and fun... in a 3D world!
 

finbarqs

Diamond Member
Feb 16, 2005
3,617
2
81
well passed it finally... after the annoying doll house level it's basically game. You go straight to the boss! No more puzzles!
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,231
117
116
Just going to bump this since I don't need a whole new thread for my question.

So I've played about a half hour or so of this game and am loving it, but I am getting some major slowdown in certain areas when there is a tonne of crap floating around and black ooze on the ground.

Any thoughts on what setting I can lower to help this without killing the graphics much?

I am running at 1920x1200 on a Core I-5 2500K @ 3.3GHz, 8GB RAM, and an HD6970.

Thanks!

KT
 

Barfo

Lifer
Jan 4, 2005
27,539
212
106
Weird, your setup should be more than enough to run the game smoothly at all times.
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,231
117
116
Weird, your setup should be more than enough to run the game smoothly at all times.

Yeah. that's what I thought too and why I cranked everything, but it definitely gets quite sluggish in parts. :hmm:

KT
 

Geosurface

Diamond Member
Mar 22, 2012
5,773
4
0
I really enjoyed this game, I still need to finish it. My GF enjoyed it even more and got most of the way through.

Original American McGee's Alice was great too. Know what other game thinking of that one reminds me of? Heavy Metal FAKK 2.

I think they came out around the same time, used same Quake 3 engine or something...

http://www.youtube.com/watch?v=sS-47U32H3U
 

AdamK47

Lifer
Oct 9, 1999
15,501
3,209
136
Yeah. that's what I thought too and why I cranked everything, but it definitely gets quite sluggish in parts. :hmm:

KT

That's because the game uses GPU PhysX. Since you are using a 6970, the game will be doing all PhysX on the CPU. You need to turn PhysX to low.
 

JumBie

Golden Member
May 2, 2011
1,645
1
71
My god...I'm so depressed I held out on buying Alice...I dont know why I did and for 4.99 it was a steal, I want to cry.
 

AFurryReptile

Golden Member
Nov 5, 2006
1,998
1
76
That's because the game uses GPU PhysX. Since you are using a 6970, the game will be doing all PhysX on the CPU. You need to turn PhysX to low.

This. Don't worry, you won't miss out on much. So far as I remember, PhysX really only affects the fluid dynamic and Alice's hair/dress.
 

KeithTalent

Elite Member | Administrator | No Lifer
Administrator
Nov 30, 2005
50,231
117
116
Ah ok, thanks guys. Had no idea. Going to fix it up right now!

Cheers.

KT
 

ArchAngel777

Diamond Member
Dec 24, 2000
5,223
61
91
I love the atmosphere of the game, but something about it just isn't grabbing me like the first one did. I love the ridiculous off the wall humor, horror, etc... I'll try and play it some more tonight.
 

bigted41

Junior Member
Mar 22, 2008
15
0
0
if you have an extra x16 slot, get a cheap nvidia card and install hybrid physx mod, i enjoy the blood/goop it adds to borderlands 2. i might have to pick up this game as well!
 
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